Difference between revisions of "User:Boblers/sandbox2"
(→Shields: basic descriptions for fusible attack shields) |
(→Swords: filling out some descriptions) |
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|pro=*Sets up [[Curse]], removes Evade Mortal buffs, and applies AoE [[Mortal]] to [[Curse]]d enemies. Most enemies don't bother running Null Curse, so this should allow for sweeping as long as foes don't have Null Mortal. | |pro=*Sets up [[Curse]], removes Evade Mortal buffs, and applies AoE [[Mortal]] to [[Curse]]d enemies. Most enemies don't bother running Null Curse, so this should allow for sweeping as long as foes don't have Null Mortal. | ||
*Decent at setting up Curse without the assistance of a team member. | *Decent at setting up Curse without the assistance of a team member. | ||
| + | *Grants 10% ailment chance boost to the team. | ||
*The sword mainly uses [[Fractional Damage]], which ignores [[damage reduction]]. | *The sword mainly uses [[Fractional Damage]], which ignores [[damage reduction]]. | ||
| − | |con=*Heavily reliant on landing curse | + | |con=*Heavily reliant on landing curse, which can be a problem in higher Tokyo Abyss floors |
*The [[Mudodyne]] is not useful unless it hits a weakness. | *The [[Mudodyne]] is not useful unless it hits a weakness. | ||
|notes=*MC is immune to Mortal. | |notes=*MC is immune to Mortal. | ||
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*Up to 30% Fire damage boost. | *Up to 30% Fire damage boost. | ||
*Up to 15% Fire damage reduction for the team. | *Up to 15% Fire damage reduction for the team. | ||
| − | |con=*No | + | |con=*No pierce. Since the heal skill requires the AoE to succeed, this makes the heal unreliable in PvP. |
|notes=*Standard fusible heal sword for Fire. | |notes=*Standard fusible heal sword for Fire. | ||
}} | }} | ||
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*Up to 30% Ice damage boost. | *Up to 30% Ice damage boost. | ||
*Up to 15% Ice damage reduction for the team. | *Up to 15% Ice damage reduction for the team. | ||
| − | |con=*No | + | |con=*No pierce. Since the heal skill requires the AoE to succeed, this makes the heal unreliable in PvP. |
|notes=*Standard fusible heal sword for Ice. | |notes=*Standard fusible heal sword for Ice. | ||
}} | }} | ||
| Line 113: | Line 114: | ||
*Up to 30% Elec damage boost. | *Up to 30% Elec damage boost. | ||
*Up to 15% Elec damage reduction for the team. | *Up to 15% Elec damage reduction for the team. | ||
| − | |con=*No | + | |con=*No pierce. Since the heal skill requires the AoE to succeed, this makes the heal unreliable in PvP. |
|notes=*Standard fusible heal sword for Elec. | |notes=*Standard fusible heal sword for Elec. | ||
}} | }} | ||
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|pro=*[[Mahelldyne]] is a 130 power Dark AoE. | |pro=*[[Mahelldyne]] is a 130 power Dark AoE. | ||
*Up to 25% Dark damage aura for the party, and another 45% for the MC. | *Up to 25% Dark damage aura for the party, and another 45% for the MC. | ||
| − | |con=*No | + | |con=*No pierce. |
|notes=*Standard fusible attack sword for Dark. | |notes=*Standard fusible attack sword for Dark. | ||
}} | }} | ||
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*Up to 25% Phys damage aura for the party, and another 45% for the MC. | *Up to 25% Phys damage aura for the party, and another 45% for the MC. | ||
*Above-average accuracy and crit rate (25% instead of 20%) | *Above-average accuracy and crit rate (25% instead of 20%) | ||
| − | |con=*No | + | |con=*No pierce. |
|notes=*Standard fusible attack sword for Phys. | |notes=*Standard fusible attack sword for Phys. | ||
}} | }} | ||
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*Up to 30% Force damage boost. | *Up to 30% Force damage boost. | ||
*Up to 15% Force damage reduction for the team. | *Up to 15% Force damage reduction for the team. | ||
| − | |con=*No | + | |con=*No pierce. Since the heal skill requires the AoE to succeed, this makes the heal unreliable in PvP. |
|notes=*Standard fusible heal sword for Force. | |notes=*Standard fusible heal sword for Force. | ||
}} | }} | ||
| Line 175: | Line 176: | ||
*Up to 15% Phys damage reduction for the team. | *Up to 15% Phys damage reduction for the team. | ||
*Above-average accuracy and crit rate (25% instead of 20%). | *Above-average accuracy and crit rate (25% instead of 20%). | ||
| − | |con=*No | + | |con=*No pierce. Since the heal skill requires the AoE to succeed, this makes the heal unreliable in PvP. |
|notes=*Standard fusible heal sword for Phys. | |notes=*Standard fusible heal sword for Phys. | ||
}} | }} | ||
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*Up to 30% Light damage boost. | *Up to 30% Light damage boost. | ||
*Up to 15% Light damage reduction for the team. | *Up to 15% Light damage reduction for the team. | ||
| − | |con=*No | + | |con=*No pierce. Since the heal skill requires the AoE to succeed, this makes the heal unreliable in PvP. |
|notes=*Standard fusible heal sword for Light. | |notes=*Standard fusible heal sword for Light. | ||
}} | }} | ||
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*Up to 30% Dark damage boost. | *Up to 30% Dark damage boost. | ||
*Up to 15% Dark damage reduction for the team. | *Up to 15% Dark damage reduction for the team. | ||
| − | |con=*No | + | |con=*No pierce. Since the heal skill requires the AoE to succeed, this makes the heal unreliable in PvP. |
|notes=*Standard fusible heal sword for Dark. | |notes=*Standard fusible heal sword for Dark. | ||
}} | }} | ||
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|pro=*[[Last Plague]] is a 130 power Light AoE. | |pro=*[[Last Plague]] is a 130 power Light AoE. | ||
*Up to 25% Light damage aura for the party, and another 45% for the MC. | *Up to 25% Light damage aura for the party, and another 45% for the MC. | ||
| − | |con=*No | + | |con=*No pierce. |
|notes=*Standard fusible attack sword for Light. | |notes=*Standard fusible attack sword for Light. | ||
}} | }} | ||
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|offensive= | |offensive= | ||
|defensive= | |defensive= | ||
| − | |pro=* | + | |pro=*[[Pillar of Godly Light]] deals 210-power Almighty damage to a single target. It's also split across 3 hits, to break endures. |
| − | |con=* | + | *20% magic damage boost and 10% magic damage reduction for the team. |
| + | *[[Offensive Cry]] provides a full offensive buff swing. | ||
| + | |con=*Almighty-based kit with no pierce means this sword is shut down by Repel Almighty Magic. | ||
| + | *MP-hungry if using anything other than the unique skill. | ||
| + | *Useless in Alt-World elemental stages, as Affinity Shift reduces Almighty damage by 70%. | ||
}} | }} | ||
{{User:Boblers/TierListSword|demon=Rama | {{User:Boblers/TierListSword|demon=Rama | ||
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|offensive= | |offensive= | ||
|defensive= | |defensive= | ||
| − | |pro=* | + | |pro=*[[Rakshasa Cleaver]] deals 160-power Ice damage to a single target, and debuffs ATK and EVAC. |
| + | *[[Luster Candy]] buffs the team's ATK, DEF, and EVAC. | ||
| + | *10% Ice damage aura for the party, and another 30% for the MC. | ||
| + | *5% Fire/Ice damage reduction for the party. | ||
| + | *Grants 10% evasion. | ||
| + | *Above-average accuracy and crit rate (25% instead of 20%). | ||
| + | *Grants Ice Pierce. | ||
|con=* | |con=* | ||
}} | }} | ||
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|offensive= | |offensive= | ||
|defensive= | |defensive= | ||
| − | |pro=* | + | |pro=*[[Red Serpent Venom]] attempts to apply [[Poison]], [[Bind]], [[Charm]], and [[Mute]] to a single enemy. At panel 2, it costs only 4 MP. |
| − | |con=* | + | *Grants 10% ailment chance boost to the team, and another 30% to the MC. |
| + | *Up to 30% Almighty damage boost. | ||
| + | |con=*Almighty-based kit with no pierce means this sword is shut down by [[Repel Magic|Repel Almighty Magic]]. | ||
| + | *Only really offers ailments. If they don't land (which is the case in higher Tokyo Abyss floors), the Almighty damage is lackluster. | ||
| + | *Useless in Alt-World elemental stages, as Affinity Shift reduces Almighty damage by 70%. | ||
| + | *[[Salvation]] is expensive at 9 MP, and the MC isn't a good cleric as they can only null one of Bind, Charm, or Mute (from Lucifer, Lakshmi, or Samael shield). | ||
}} | }} | ||
{{User:Boblers/TierListSword|demon=Seraph | {{User:Boblers/TierListSword|demon=Seraph | ||
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|offensive= | |offensive= | ||
|defensive= | |defensive= | ||
| − | |pro=* | + | |pro=*[[Pure Holy Fire]] deals 180-power piercing Fire/Light damage to a single target. |
| − | |con=* | + | *10% Fire/Light damage reduction, 10% Fire/Light damage boost, and -1 MP cost to Fire/Light skills for the team. |
| + | |con=*[[Mahamadyne]] and [[Maragidyne]] do not pierce. | ||
| + | |notes=*The sword's personal damage boost is 20% Light, while Fire only gets the 10% team damage boost. | ||
}} | }} | ||
{{User:Boblers/TierListSword|demon=Surt | {{User:Boblers/TierListSword|demon=Surt | ||
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|offensive= | |offensive= | ||
|defensive= | |defensive= | ||
| − | |pro=* | + | |pro=*[[Kurama Flash]] deals 240-power Phys damage to a single target, with +30% crit rate. It also ignores counters, and splits its damage across 8 hits to break endures. |
| − | |con=* | + | *Has [[Charge]] to significantly boost the MC's physical damage. |
| + | *Up to 20% Phys damage for the party, and another 20% for the MC. | ||
| + | *Up to 35% accuracy and 45% crit rate for the MC. | ||
| + | *Grants Phys Pierce. | ||
| + | *Panel 1 recovers 2 MP to the MC on the 1st turn, possibly counteracting MP drain. | ||
| + | |con=*MP-hungry, as both attack skills cost 7 MP. | ||
}} | }} | ||
|} | |} | ||
Revision as of 02:21, 13 February 2025
WIP: 5★ armaments tier list
Stat expectations:
Swords
- 120% Phys/Mag ATK (110% PATK on Huang Di. 125% PATK on Masakado A. 130% PATK on Masakado. 125% MATK on Mahakala. 130% MATK on Izanami, Lakshmi.
- 20% Element dmg increase (25% on Alice, Indrajit, Izanami, Mahakala, Baal, Masakado. 30% on fusible attack/heal swords, Ixtab, Frost Ace, Asura.)
- 20% Accuracy (25% on Frost Ace, Lakshmi, Masakado A, Cu Chulainn, Gogmagog, Rama, Yoshitsune. 30% on Asura, Masakado. 35% on Huang Di.)
- 20% Critical rate (25% on Asura, Cu Chulainn, Gogmagog, Rama, Yoshitsune. 30% on Masakado. 35% on Huang Di.)
Shields
- 20% Element dmg reduction (10% on Huang Di, 15% on Lakshmi, 30% on Seraph)
- 50% PDEF (30% on Izanami, Metatoron. 40% on Asherah. 80% on Huang Di. 100% on Asura, Cu Chulainn, Gogmagog, Masakado, Masakado A, Yoshitsune)
- 100% MDEF (30% on Asura, Cu Chulainn, Gogmagog, Masakado, Yoshitsune. 50% on Masakado A. 80% on Huang Di, 90% on Asherah, 120% on Lakshmi, Izanami, Metatron)
- 120% HP (100% on Alice, Garuda A, Ixtab, Lakshmi, Rama. 110% on Baal, Frost Ace, Huang Di, Masakado, Samael. 125% on Asura. 130% on Lucifer. 140% on Asherah.)
Errors?
- Asherah sword dmg increase 120% (should be lower?)
- Moh Shuvuu sword MATK 120% (should be lower?)
- Lailah sword "ATK Mag" (should format as "Mag ATK")
- Thor sword "Mag" (missing "ATK")
- Masakado sword "Phys atk" (should be capitalized, i.e. "Phys ATK")
Swords
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| Name | PVE | PVP (Battle Tower) | |||||
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| Alt-World | Abyss | Offense | Defense | ||||
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