Difference between revisions of "EXP Up"

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(Other sources: support bonus)
(Skills that increase EXP earned from battle: boost amount)
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!Type !!Name !!MP Cost !!Target !!Skill Points !!Exclusive?
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!Type !!Name !!MP Cost !!Target !!Boost !!Skill Points !!Exclusive?
 
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Revision as of 14:36, 23 March 2024

Icon Tome of Exp 12h.png EXP Up (no official name) refers to effects that increase the amount of EXP earned from battle by demons and Dx2.

Mechanics

EXP Up will stack additively across both parties.

  • For example: two parties each containing a Kanbari.jpg Kanbari (20%), where the Hero.png Main Character (35%) is the Dx2 for one party, results in a total EXP boost of 75% (Math: 20 + 20 + 35)

EXP Up will still work if the holder is in the secondary party and/or dead.

EXP Up will NOT work on demons set as support demons (i.e. your friends' demons). This means that setting a Kanbari.jpg Kanbari as your support demon is not helpful.

SP effects

During certain event types, certain demons will temporarily be marked as SP units, allowing them to increase their personal EXP earnings (NOT the party or Dx2's earnings!) from battle. These effects stack additively with EXP Up.

Icon Bonus
Golduniticon.png
  • Icon Spirit Orb.png Spirit Orb +100% (Take Back Tokyo)
  • Event Currency +100% (Currency collection events)
  • AGSP points +80% (Aura Gate SP)
  • Icon Tome of Exp 12h.png EXP +100%
  • Icon Macca.png Macca +15%
Silveruniticon.png

Other sources

  • During New Moon phases in the Aura Gates, the party's EXP will increase by +100%.
  • Using a Icon Tome of Exp 12h.png Tome of Exp (12h or 3d) will increase the party's EXP by +100%.
  • Using a friend's support demon will increase the party's EXP by +20%.
  • Story quests have a one-time bonus to EXP when they are cleared for the first time.

Appliers

Skills that increase EXP earned from battle

Type Name MP Cost Target Boost Skill Points Exclusive?
Passive Passive Luck Passive All Allies 20% - Kanbari.jpg Kanbari

Dx2 Skills that increase EXP earned from battle

Dx2 Skill Effect
Hero.png Main Character Demon Trainer (I · II · III) +10% · +30% · +35% to EXP gained by all party members.
Skill Effects
Attributes/Elements Phys PhysFire FireIce IceElec ElecForce ForceLight LightDark DarkAlmighty AlmightyMulti Multi Skills
Ailments Icon Bind.png BindIcon Charm.png CharmIcon Curse.png CurseIcon Mute.png MuteIcon Poison.png PoisonIcon Weak.png Weak
Good Status Effects Icon Barrier.png BarrierIcon Charge.png ChargeIcon Concentrate.png ConcentrateIcon Critical.png MightIcon Lydia.png LydiaIcon Repel Magic.pngIcon Repel Almighty Magic.png Repel MagicIcon Repel Physical.pngIcon Repel Almighty Physical.png Repel PhysicalIcon Null Mortal.png Evade Mortal
Spirit Chains Icon Spirit Chains of Corrosion.png CorrosionIcon Spirit Chains of Indignation.png IndignationIcon Spirit Chains of Intimidation.png IntimidationIcon Spirit Chains of Suppression.png Suppression
Other Special Effects Icon Youre Next.png You're NextIcon Revive Ban.png Revive BanIcon Zenith.png ZenithIcon Gloom.png GloomIcon Attribute Affinity Reinforcement.png Attribute Affinity ReinforcementIcon Elec Resistance Down 2.png Attribute affinity downIcon Fortify.png FortifyIcon Decay.png DecayIcon Malice.png Malice
Buffs Icon ATK Buff.png ATK BuffIcon DEF Buff.png DEF BuffIcon EVAC Buff.png EV/AC Buff
Debuffs Icon ATK Debuff.png ATK DebuffIcon DEF Debuff.png DEF DebuffIcon EVAC Debuff.png EV/AC Debuff
HP Max HPHealingSteal HP
MP Max MPNaturally recovered MPRecover MPSteal MPLose MPMP cost upMP cost down
Stats Strength (Str)Magic (Mag)Vitality (Vit)Agility (Agi)Luck (Luk)
Offense MortalFractional DamageAccuracy and EvasionCritical hitWeak pointStandard AttackReverse damage reduction
Defense BulwarkPierce NegationCounterDeath PreventionRevivalDamage reduction
Other Press TurnRemnantsPassingBattle SpeedBoost Level
Non-Combative Trap NegationIcon Tome of Exp 12h.png EXP UpIcon Macca.png Macca Up