User:Boblers/sandbox1

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Fire

link = Fire is an element used for attacks.

Offense

Fire (Physical) Damage

Active Skills

Name MP Cost Effect Target Skill Points Learned By Transferable From
Fire Slash 5 MP Inflicts Fire (Physical) damage (Power: 120) with 30% crit rate on a single enemy.

Lv2: +5% to damage dealt using this skill.
Lv3: +10% to damage dealt using this skill.
Lv4: +20% to damage dealt using this skill.

Single Enemy -
Guillotine Blaze 6 MP Inflicts Fire (Physical) Pierce effect damage (Power: 150) with 80% crit rate on a single enemy, with 10% chance to inflict mortal.

*The damage inflicted by this skill is dependent on Mag ATK.
*This skill has a chance of having a Critical effect or a Miss which are dependent on their respective rates.
*Nullifies all death prevention skills.
Lv2:+5% to damage dealt using this skill.
Lv3:+10% to damage dealt using this skill.
Lv4:+15% to damage dealt using this skill.
Lv5:+20% to damage dealt using this skill.
Lv6:+20% to damage dealt using this skill. + MP cost of this skill -1.

Single Enemy -
Rending Fire 6 MP Inflicts Fire (Physical) damage (Power: 90) with 30% crit rate on all enemies.

Lv2: +5% to damage dealt using this skill.
Lv3: +10% to damage dealt using this skill.
Lv4: +20% to damage dealt using this skill.

All Enemies -
Hell Blaze 6 MP Inflicts Fire (Physical) damage 3 times (Power: 50, Total: 150) with 30% crit rate on a single enemy. Gain 1 Boost level when using this skill.

Boost Level 1: Activates the following Chain Effect when the attack is successful: Inflicts Fire (Physical) damage 3 times (Power: 30, Total: 90) with 30% crit rate on all enemies.
Boost Level 2: Increases crit rate (Chain Effect included) to 80%.
Damage inflicted by this skill (Chain Effect included) will follow the below conditions.
* The power of this skill is dependent on Phys ATK.
* This skill will have Fire Pierce effect.
* This skill has a chance of having a Critical effect or a Miss which are dependent on their respective rates.
* Counter effects will not work on this skill.
Lv2:+5% to damage dealt using this skill.
Lv3:+10% to damage dealt using this skill.
Lv4:+15% to damage dealt using this skill.
Lv5:+20% to damage dealt using this skill.
Lv6:+20% to damage dealt using this skill. + MP cost of this skill -1.

Single Enemy -
50 mm Grenade Launcher 5 MP Inflicts Fire (Physical) Pierce effect damage (Power: 80) with 30% crit rate on all enemies.

*The damage inflicted by this skill is dependent on Phys ATK.
*This skill has a chance of having a Critical effect or a Miss which are dependent on their respective rates.
*Counter effects will not work on this skill.
Lv2:+5% to damage dealt using this skill.
Lv3:+10% to damage dealt using this skill.
Lv4:+10% to damage dealt using this skill. + MP cost of this skill -1.

All Enemies -
Flames of Gomorrah 6 MP Inflicts Fire (Physical) damage (Power: 110) on all enemies with an 80% chance to inflict Curse on hit enemies. This skill will have Fire Pierce effect.

*The damage inflicted by this skill is dependent on Phys ATK.
*This skill has a chance of having a Critical effect or a Miss which are dependent on their respective rates.
Lv2:+5% to damage dealt using this skill.
Lv3:+10% to damage dealt using this skill.
Lv4:+15% to damage dealt using this skill.
Lv5:+20% to damage dealt using this skill.
Lv6:+20% to damage dealt using this skill. + MP cost of this skill -1.

All Enemies -

Panels

Fire (Magic) Damage

Skills

Name MP Cost Effect Target Skill Points Learned By Transferable From
Agi 4 MP Inflicts Fire (Magic) damage with 120 power on a Single Enemy.

Lv2: +4% to damage.
Lv3: +6% to damage.
Lv4: +8% to damage.
Lv5: +10% to damage.
Lv6: +12% to damage.

Single Enemy 1
Agilao 5 MP Inflicts Fire (Magic) damage with 140 power on a Single Enemy.

Lv2: +4% to damage.
Lv3: +6% to damage.
Lv4: +8% to damage.
Lv5: +10% to damage.
Lv6: +12% to damage.

Single Enemy 6
Agidyne 6 MP Inflicts Fire (Magic) damage with 160 power on a Single Enemy.

Lv2: +4% to damage.
Lv3: +6% to damage.
Lv4: +8% to damage.
Lv5: +10% to damage.
Lv6: +12% to damage.

Single Enemy 9

Passive Skills

Demon Panels

Demon Panel # Effect
Guts.jpg Guts Panel 1 Activates the following Chain Effect when own HP is at 50% or under at end of enemy turn:Inflicts Fire pierce (Physical) damage (Power: 80) on all enemies. Negates Counter effects. Damage depends on Phys ATK with chance for Critical and Miss.

Armament Panels

Fire Damage Up

Name MP Cost Effect Target Skill Points Learned By Transferable From
Passionate Rage passive +5% to Fire/Ice/Elec/Force damage.Activates the following Chain Effect at the start of enemy turn when there are 3 or more surviving Femme/Lady demons in your party:

Inflicts Elec (Magic) damage (Power: 60) with Elec Pierce effect on all enemies.
Inflicts Fire (Magic) damage (Power: 60) with Fire Pierce effect on all enemies if the attack is successful.

All Enemies -
Elemental Cycle passive +15% to Fire/Ice/Elec/Force damage. Self 14
Earth Sacrifice Passive Activates the following Chain Effect when downed: Casts Tetrakarn on own party and increases party's ATK/DEF/EV/AC by 20% for 1 turn. Won't activate when your party is wiped out.

Lv2: +3% to Fire damage, +3% to Elec damage.
Lv3: +6% to Fire damage, +6% to Elec damage.
Lv4: +10% to Fire damage, +10% to Elec damage.

Self -
Fire Accele Passive +15% to Fire damage. +20% to own affect on Battle Speed. Self 16
Fire Amp Passive +25% to Fire damage. Self 21
Fire Boost Passive +15% to Fire damage. Self 6
Fire Debuff Passive +15% to Fire damage. +15% chance to inflict status ailments. Self 14
Fire Enhancement Passive +15% to Fire damage. +10% damage when attacking the enemy's weak point. Self 16
Fire Prana Passive +15% to Fire damage and recovers 5 MP when clearing a wave. Self 14
Fire Slowda Passive +15% to Fire damage. -20% to own affect on Battle Speed. Self 16
Fire Survivor Passive +15% to Fire damage and HP stops at 1 HP upon receiving the first killing blow. Self 14
Magna Mater Passive While the demon with this skill is alive, all party members will receive the following effect: +10% to Fire damage. +10% to Healing skill effectiveness.

Lv2: +3 to Ma.
Lv3: +6 to Ma.
Lv4: +9 to Ma.
Lv5: +12 to Ma.
Lv6: +20 to Ma.

Self -
Sun God's Majesty Passive Adds Fire Pierce.

+25% to Fire damage.
Activates the following Chain Effect at the beginning of the 1st turn:
Increases ATK, DEF and EV/AC of all party members by 20%. (3 turns)
Activates the following Chain Effect when an enemy demon skill with an MP recovery effect is used:
Inflicts 30% fractional damage (1,500 max) on all enemies based on their current HP and reduces their MP by 1, and casts a Barrier on all party members.
Lv2: +5% to max HP.
Lv3: +10% to max HP.
Lv4: +20% to max HP.

Self -

Defense

Damage Reduction

Passive Skills

Panels

Resistances

Null Fire

Passive Skills

Demons

Demon Panels

Armaments

Armament Panels

Drain Fire

Passive Skills

Demons

Demon Panels

Armaments

Armament Panels

Repel Fire

Passive Skills

Demons

Demon Panels

Armaments

Armament Panels

Piercing

Active Skills

Name MP Cost Effect Target Skill Points Learned By Transferable From
Hell Blaze 6 MP Inflicts Fire (Physical) damage 3 times (Power: 50, Total: 150) with 30% crit rate on a single enemy. Gain 1 Boost level when using this skill.

Boost Level 1: Activates the following Chain Effect when the attack is successful: Inflicts Fire (Physical) damage 3 times (Power: 30, Total: 90) with 30% crit rate on all enemies.
Boost Level 2: Increases crit rate (Chain Effect included) to 80%.
Damage inflicted by this skill (Chain Effect included) will follow the below conditions.
* The power of this skill is dependent on Phys ATK.
* This skill will have Fire Pierce effect.
* This skill has a chance of having a Critical effect or a Miss which are dependent on their respective rates.
* Counter effects will not work on this skill.
Lv2:+5% to damage dealt using this skill.
Lv3:+10% to damage dealt using this skill.
Lv4:+15% to damage dealt using this skill.
Lv5:+20% to damage dealt using this skill.
Lv6:+20% to damage dealt using this skill. + MP cost of this skill -1.

Single Enemy -
50 mm Grenade Launcher 5 MP Inflicts Fire (Physical) Pierce effect damage (Power: 80) with 30% crit rate on all enemies.

*The damage inflicted by this skill is dependent on Phys ATK.
*This skill has a chance of having a Critical effect or a Miss which are dependent on their respective rates.
*Counter effects will not work on this skill.
Lv2:+5% to damage dealt using this skill.
Lv3:+10% to damage dealt using this skill.
Lv4:+10% to damage dealt using this skill. + MP cost of this skill -1.

All Enemies -
Flames of Gomorrah 6 MP Inflicts Fire (Physical) damage (Power: 110) on all enemies with an 80% chance to inflict Curse on hit enemies. This skill will have Fire Pierce effect.

*The damage inflicted by this skill is dependent on Phys ATK.
*This skill has a chance of having a Critical effect or a Miss which are dependent on their respective rates.
Lv2:+5% to damage dealt using this skill.
Lv3:+10% to damage dealt using this skill.
Lv4:+15% to damage dealt using this skill.
Lv5:+20% to damage dealt using this skill.
Lv6:+20% to damage dealt using this skill. + MP cost of this skill -1.

All Enemies -
Sunrise 7 MP Inflicts Fire (Magic) damage with Fire Pierce effect on all enemies. Revives an ally at random with 50% HP if the attack is successful. Power: 120

Lv2: +5% to damage dealt using this skill.
Lv3: +10% to damage dealt using this skill.
Lv4: +15% to damage dealt using this skill.
Lv5: +20% to damage dealt using this skill.
Lv6: +20% to damage dealt using this skill. MP cost of this skill -1.

All Enemies -

Passive Skills

Demon Panels

Armament Panels