Asherah Midrange

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Written by Reika

Overview

Asherah Midrange teams run Asherah along with two Sweepers. It is a very flexible team that can adapt to a myriad of teams, making it a very popular team for Random PVP offense.

Concept

  • Asherah is one of the best support demons in the game due to Mother's Creation.
    • This skill revives a teammate and generates a press turn, allowing said teammate to immediately act.
  • She is typically run alongside another support, both aiming to keep the rest of your sweepers alive.
  • As this team has no preference going first or second and no real fixed strat, teambuilding is extremely fluid depending on your preference.

Pros and Cons

Pros:

  • Very flexible team, decent matchup against almost all teams.
  • Fluid teambuilding: Can combine with other strats like Intimidating Stance Teams or Mortal Team with ease.
  • Can safely ignore the speedwar as the team doesn't mind going first or second.
  • Low barrier of entry: The key demon Asherah is fuseable.

Cons:

  • Requires a lot of investment for full potential.
  • Battles are typically slow to finish

Team

Now lets go in-depth as to how to build this Team.

Core Demons

There only core demon is Asherah, of whom the strat is named after.

Asherah

Asherah.jpg Asherah

  • Asherah is a bulky support demon that carries Mother's Creation, the strongest revival spell in the game. It resurrects a teammate while refunding a full press turn, giving the revived teammate a chance to act immediately.
  • Teal is recommended for Repel Ice, as Ice weakness is commonly exploited in higher PVP.
  • Yellow can also be used to give her discounted Silent Prayer. This removes all Ailments and allows her to act as a Pseudo-Cleric if Null Bind and Null Charm are transferred.
    • It also removes Null Mortal buffs, useful if you are running her alongside Alice or Masakado.
    • This still leaves you open to Mute though, which dedicated Ailment teams will exploit. Consider this carefully when building her.
  • Pairs well with Orcus as she has two open weaknesses.
  • Unfortunately, her AI is easily exploitable as she has two high MP spells (Maragion and Mediarama) she will gladly waste MP on if no allies are dead.
  • She is also slow and requires Lead Brands if acting as a Pseudo-Cleric.

Skills and Brands:

Supporting Demons (Utility)

Asherah Midrange teams typically run a second support to compliment her. Some of the more common ones are:

Daisoujou

Daisoujou.jpg Daisoujou

  • Daisoujou is a bulky support demon that is immune to Ailments.
  • He possesses Cleansing Shout, an Ailment cure skill that also removes debuffs.
  • Purple gives him Enduring Soul, giving him an extra later of protection.
  • A great support pair for Asherah, as it lets her focus on other skills instead of playing a Pseudo-Cleric role.

Skills and Brands:

  • Recarmdra and Samarecarm give him a Resurrection skill.
  • Evade lets him act as a Dodge Tank.
  • Epitome of Fortitude increases his HP and provides Critical Resistance.
  • Wild Instinct provides him even more Critical Resistance, consider this if you constantly face Crit-pass teams like Hero Masakado T1.
  • Auto skills allow him to further support his team.
  • Life Brands are usually used to make him tankier. Dodge brands are the recommended sub-set if running an evade strat, otherwise Shield and Guard can be used to increase his bulk.

Orcus

Orcus.jpg Orcus

  • Orcus is a slow, bulky support demon that can also double as a buff control unit.
  • His first unique passive, Law of Hell prevents the enemy from gaining Press Turns when hitting Weakness. This directly feeds his second passive, Hell's Gate which provides your entire team AOE reduction depending on how many weaknesses are open.
  • Innate War Cry and Nocturne in Yellow give him powerful buff control.
  • Consider him if you need a support that can also exert buff control for your team.

Skills and Brands:

  • Recarmdra and Samarecarm give him a Resurrection skill.
  • Auto skills allow him to further support his team.
  • Epitome of Fortitude increases his HP and provides Critical Resistance.
  • Wild Instinct provides him even more Critical Resistance, consider this if you constantly face Crit-pass teams like Hero Masakado T1.
  • As he is very MP hungry, Divine Brands are recommended. Shield brands can shore up his magic resistance, making him even tankier.

Gogmagog

Gogmagog.jpg Gogmagog

  • Gogmagog is a slow demon typically run as a support due to his excellent Panels.
  • His panels provide the entire team Physical reduction (-15%, cannot be pierced) and Crit Resistance (30%), useful against Hero Masakado T1 Teams.
    • He is also an easy demon to fuse, making P3 a reasonable goal to strive toward.
  • His three weaknesses make him an ideal partner for Orcus to give your team massive AOE reduction.
  • Consider him if you are having trouble with Hero Masakado T1 teams.

Skills and Brands:

  • His huge bulk and Repel Phys means he is usually left for last, making him a suitable Recarmdra carrier.
  • Auto skills allow him to further support his team.
  • Epitome of Fortitude increases his HP and provides Critical Resistance.
  • Wild Instinct provides him even more Critical Resistance, consider this if you constantly face Crit-pass teams like Hero Masakado T1.
  • Life Brands are recommended to boost his bulk further. Shield brands can shore up his magic resistance, making him even tankier.

Yama

Yama.jpg Yama

  • Yama's unique passive, Enma's Judgement provides team wide Null Mortal. This is especially useful to protect Asherah from Alice and Masakado.
  • With innate Dark Pierce in purple and a respectable magic stat, he can be run as a Dark Mage.
  • Some players choose to give him support skills and run him as a Support instead. This is also a decent option if you are running other sweepers.
  • Due to his high LUK stat, he can also work as an Ailment Inflictor. Mahashibabooon can be used to stall for a Meat Balloon Walk it Off proc before casting Recarmdra.
    • This build is usually used to stall and frustrate players doing last minute PVP rushes, particularly those using Mortal Teams.
  • Do not run with Yellow Asherah, as Silent Prayer will remove your own Null Mortal buff!

Skills and Brands:

Ananta

Ananta.jpg Ananta

  • Ananta is the only demon in the game who possesses all 3 Auto-buffs in Purple.
  • He is typically run as an Auto-mule, freeing up transfer slots on your other demons.

Skills and Brands:

  • Auto-debuffs further his role as an Auto-mule.
  • War Cry, Acid Breath and Fog Breath allow him to act as a debuffer.
  • Most players tend to ignore Ananta as he doesn't do damage. Recarmdra can help to turn the tables in such scenarios.
  • Evade and Dodge can be used to run an Evasion build.
  • Epitome of Fortitude increases his HP and provides Critical Resistance.
  • Wild Instinct provides him even more Critical Resistance, consider this if you constantly face Crit-pass teams like Hero Masakado T1.
  • Life Brands are usually used to make him tankier. Dodge brands are the recommended sub-set if running an evade strat, otherwise Shield and Guard can be used to increase his bulk.

Nidhoggr

Nidhoggr.jpg Nidhoggr

  • Nidhoggr is bulky demon with innate Enduring Soul plus Wild Instinct in purple.
  • His unique skill Nastrond heals a large portion of his HP whenever a teammate is killed. This greatly increases his chances of surviving the Turn 1 onslaught (provided he is not killed through Endure by Slaughter All or Die for Me!) and turning the tables through Recarmdra.
  • Usually run with Quetzalcoatl A who can reverse-sweep T1 teams if he survives.
  • His good LUK stat also makes him a decent Ailment Inflictor. Mahashibabooon can be used to stall for a Meat Balloon Walk it Off proc before casting Recarmdra.

Skills and Brands:

  • Recarmdra gives him a Mass Resurrection skill.
  • Recarm can be used to cheese Meat Balloon Walk it Off procs.
    • Revive sweeper with Recarm. If Walk it Off procs, sweep with him. If it doesn't proc, the AI will likely kill the revive target the next turn, healing you to full via Nastrond.
  • Auto skills allow him to further support his team.
  • Mahashibabooon gives him an Ailment skill to spam if running as an Inflictor.
  • Epitome of Fortitude increases his HP and provides Critical Resistance.
  • Resist Light can be used to cover his Light weakness, which can be crucial versus T1 Archangels.
  • Life Brands with Shield and Guard subsets help to increase his bulk. As Bind disables skills like Nastrond, Ward brands can also be used to provide some protection.

Supporting Demons (Attackers)

You have total freedom over which attackers to use, though Pierce and/or Almighty is usually preferred to avoid being walled.

Guan Yu

Guan Yu.jpg Guan Yu

  • Guan Yu is a bulky physical sweeper that has Phys Pierce.
  • His signature Dragon Blade does heavy damage to a single target, and chains into an AOE physical sweep.
  • His unique passive Loyal God of War heals him and refunds MP upon killing an enemy.
    • Paired with his excellent STR, HP and VIT stats, he can quickly snowball off kills and extra Press Turns generated from crits. Not only does Loyal God of War keep him healthy through healing, it allows him to repeatedly spam Dragon Blade from the MP refund.
  • Purple gives him the incredible Null Mortal passive, making him immune to instakills such as Alice's Die for Me! and Masakado's Occult Flash.

Skills and Brands:

Masakado

Masakado.jpg Masakado

  • The OG PVP Nightmare, Masakado is a physical powerhouse who is still one of the most powerful demons in the game.
  • His unique passive Warlord's Wrath provides him Intimidating Stance, Phys Pierce and a 100% Counter on receiving Physical damage.
  • His signature Occult Flash is a high-damage, high-critical single target Physical skill that inflicts Mortal. This skill has 3 charges.
  • Innate Vorpal Blade gives him a powerful AOE against teams without Physical Anti-Pierce.
  • Purple gives him Phys Amp, greatly amplifying his damage.
    • Even though Occult Flash inflicts Mortal damage, most players tend to build Masakado as a Phys Sweeper anyway. The Physical damage comes in handy when matched with Purple Guan Yu (who has Null Mortal) and also against T1 teams (his high damage allows him to counter-sweep them).
  • Panel 3 gives him 2 MP reduction on Occult Flash, letting him cast it T1 even without Divine Brands.

Skills and Brands:

Atavaka

Atavaka.jpg Atavaka

  • Has Intimidating Stance in purple. When paired with Masakado, it turns the team into a Hybrid Double Intimidating Stance Teams.
  • His unique active Enemy Annihilation fully debuffs the enemy before firing off a powerful Piercing AOE Physical attack.
  • His other unique, War Aid, increases his accuracy and acts as Anti-Pierce: While he is alive, Repel Resistances will negate Pierce effects.
    • This pairs well with Teal Asherah to prevent Ice Pierce sweeping.
  • This combination of abilities make him a highly flexible unit.

Skills and Brands:

  • Phys Amp and is a good option to boost his damage.
  • Auto skills allow him to further support his team.
  • Epitome of Fortitude increases his HP and provides Critical Resistance.
  • Wild Instinct provides him even more Critical Resistance, consider this if you constantly face Crit-pass teams like Hero Masakado T1.
  • As Enemy Annihilation has a high MP cost, most players choose to run Divine Brands. Life brands can also be used to increase his HP. Aim brands are the recommended sub-set.

Quetzalcoatl A

Quetzalcoatl A.jpg Quetzalcoatl A

  • Quetzalcoatl A is a deadly Fire mage that is capable of dealing high amounts of damage, thanks to having innate Fire Amp and Butcher.
  • His unique passive Ce Acatl automatically revives him if he is dead at the start of your turn, and refunds a Press Turn icon.
    • This makes him a very powerful counter to T1 teams like Archangels and Hero Masakado T1 when paired with Asherah. As long as your tank survives, he will come back to life the next turn, allowing you to reverse-sweep with double Aztec Pulses.

Skills and Brands:

  • Fire Boost and Fire Enhancement are a good options to boost his damage.
  • Auto skills allow him to further support his team.
  • Resist Dark can be used to cover her weakness. Consider this if Hecate is common in your PVP tier.
  • Epitome of Fortitude increases his HP and provides Critical Resistance.
  • Wild Instinct provides him even more Critical Resistance, consider this if you constantly face Crit-pass teams like Hero Masakado T1.
  • Divine Brands are recommended for Aztec Pulse spam. Guard and Shield brands help to increase his bulk.

Hecate

Hecate.jpg Hecate

  • Hecate is a powerful Dark Mage with respectable bulk.
  • Her signature Hell's Trivia hits a single-target for massive damage, and chains into an AOE cleave. Not only does this function as an Endure breaker, it also allows her to ignore Dark Anti-Pierce as chain effects do not lose her Press Turns.
  • She is immune to Ailments thanks to Lunar Awakening, which also heals her every turn and purges her of Ailments. By transferring Prayer or Silent Prayer, she can act as an effective Cleric.
  • Purple gains access to Dark Enhancement, further increasing her damage and allowing her to murder demons weak to Dark like Asherah and Quetzalcoatl A.

Skills and Brands:

  • Dark Amp and Dark Boost increase his damage output.
  • Prayer and Silent Prayer allow her to function as a cleric.
  • Life brands with Shield and Guard sub-sets are recommended to increase her bulk.

Alice

Alice.jpg Alice

  • The OG Instakill demon, Alice's signature Die for Me! is a Dark spell that inflicts Mortal and ignores Endure effects.
  • Panel 3 gives her 3 charges of Die for Me!, allowing her to repeatedly spam the skill.
  • Teal gives her Repel Light to prevent her weakness being exploited.
  • Can be paired with Masakado to form a terrific Mortal Team.

Skills and Brands:

  • Dark Pierce (weak) is mandatory for her to ignore NDR.
  • Evade can be used to give her some protection against Physical.
  • Speedster helps boost Battle Speed.
  • Enduring Soul gives her an extra layer of protection.
  • Epitome of Fortitude increases his HP and provides Critical Resistance.
  • Wild Instinct provides him even more Critical Resistance, consider this if you constantly face Crit-pass teams like Hero Masakado T1.
  • Divine brands let her spam Die for Me! repeatedly. Dodge, Shield and Guard subsets can be sued to increase her survivability.

Mother Harlot

Mother Harlot.jpg Mother Harlot

  • Mother Harlot is a slow Mage who excels in Almighty damage, while having a Charm ailment focus.
  • Death Lust automatically charms her opponent at the start of her first turn, while increasing her damage versus charmed enemies. This is particularly potent with her Panel 1 automatically applying Barrier Break if going second.
  • Babylon Goblet deals heavy AOE damage and drains 1 MP all enemies.
    • The MP drain allows her to spam the attack repeatedly, provided the opponent hasn't run out of MP.
    • It also punishes greedy builds that run non-Divine brands, as it messes with their overall MP regeneration.
    • Panel 2 will randomly charm enemies after casting Babylon Goblet. Considering how spammable this skill is, it is not uncommon to see entire teams charmed by the end of your turn.
  • Purple is the recommended color as it provides Deadly Charm to increase her damage towards Charmed enemies.
  • One of the best options for consistent Magic damage. She is not an explosive sweeper, preferring to slowly grind down her enemies via MP drains.

Skills and Brands:

  • Butcher can be used to increase her damage.
  • It is recommended to cover up her weakness with Resist Force, as Force is a popular attacking element.
  • Life Brands are recommended to increase her overall longevity. This gives her more chances to spam Babylon Goblet.

Finalized Team

Your final team should have Asherah and at least 1 support, plus 1 or 2 sweepers.

Quetzalcoatl A Team

ArchYellow.png Asherah.jpg Asherah
Skills
Auto-Rakuka
Epitome of Fortitude
Brands
Life, Shield
ArchPurple.png Alice.jpg Alice
Skills
Dark Pierce (weak)
Auto-Tarunda
Brands
Life, Shield
ArchPurple.png Quetzalcoatl A.jpg Quetzalcoatl A
Skills
Fire Boost
Auto-Taruka
Brands
Divine, Shield
ArchPurple.png Nidhoggr.jpg Nidhoggr
Skills
Recarmdra
Resist Light
Brands
Life, Ward

A team built around Quetzalcoatl A running the Asherah Midrange engine. Alice is used to remove Anti-Pierce units that prevent Quetzalcoatl A from sweeping. Nidhoggr improves your matchup against T1 teams.


Double Intimidation Stance Asherah

ArchPurple.png Daisoujou.jpg Daisoujou
Skills
Auto-Tarunda
Recarmdra
Brands
Life, Dodge
ArchPurple.png Masakado.jpg Masakado
Skills
Epitome of Carnage
Enduring Soul
Brands
Life, Shield
ArchTeal.png Asherah.jpg Asherah
Skills
Auto-Tarunda
Epitome of Fortitude
Brands
Life, Shield
ArchPurple.png Atavaka.jpg Atavaka
Skills
Auto-Rakuka
Auto-Tarunda
Brands
Divine, Shield

A Hybrid Asherah-Intimidating Stance team. Daisoujou compliments Asherah by removing Ailments, and can Recarmdra if needed. Masakado is the main sweeper, with Atavaka providing buff control.

Checks and Counters

Ailment Team

Pale Rider.jpg Pale Rider Ailment Teams can easily handle Asherah Midrange defenses. Even against Asherah teams with Daisoujou and Double Intimidating Stance, two Press Turns are sufficient to remove Daisoujou and Mute the whole team, with more Ailment follow up the next turn.

Pale Rider's unique Pestilence will kill all demons below 4700 HP after two turns. By wiping all demons in one go, it denies Asherah the chance to use signature Mother's Creation.

Hecate

Hecate.jpg Hecate Hecate is a powerful dark caster who can deal huge amounts of damage to Asherah especially if her Dark weakness is not covered. She also has good sustain in Lunar Awakening, especially if Panel 2 is unlocked for added MP regeneration.

Mortal

Alice.jpg Alice Masakado.jpg Masakado These demons can remove Asherah regardless of her HP. Some teams tech Yama to protect themselves against Mortal, take note when you see these demons.

Revive Counter

Persephone.jpg Persephone Persephone's unique Fruit of the Dead causes all demons to be resurrected with only 1 HP, allowing you to easily kill them again the next turn. This won't stop them from sweeping you with the added Press Turn though, making this a shaky counter at best.

See also