Difference between revisions of "Brands of Sin"
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+ | __TOC__ | ||
+ | =Overview= | ||
− | + | A quest area where you can get special equipment for demons called [[Brands]]. It will become available as you progress through the game. | |
− | + | Within the Brands of Sin are four areas: Sloth, Deceit, Vanity, and Avarice. The sets of Brands you can get from each will differ.<br> | |
+ | Quests will initially be easy. The higher the difficulty of the quest, the higher the probability of receiving a higher rarity brand.<br> | ||
+ | Each area contains 14 stages, divided into 2 or 3 encounters with the last being a boss. Approximate Levels for enemies encountered are: | ||
* Stage 1-5 (Lv 12-38) | * Stage 1-5 (Lv 12-38) | ||
* Stage 6-9 (Lv 39-57) | * Stage 6-9 (Lv 39-57) | ||
− | * Stage 10 | + | * Stage 10-12 (Lv 65-73) |
+ | * Stage 13 (Lv 65-75) (Boss has Panel 3) | ||
+ | * Stage 14 (Lv 65-77) (Boss has Panel 3) | ||
− | + | Drops improve as stage level increases: | |
+ | * Stage 10 has a chance to drop 6★ Brands. | ||
+ | * Stage 13 drops only 6★ Brands. | ||
+ | * Stage 14 has a chance to drop 7★ or 6★ Brands. | ||
− | + | =Areas= | |
− | [[Brands of Sin: | + | ==[[File:Lucifer.jpg|32px|link=]] Sloth== |
+ | :''Main page: [[Brands of Sin: Sloth]]'' | ||
− | + | Sloth stages focus on enemies that inflict ailments. | |
− | [[ | + | In stage 14, enemies take reduced damage from all elements except {{ElementIcon|Force|name=1}} and {{ElementIcon|Light|name=1}}, and have large refreshing [[Bulwark]]s that must be pierced. |
− | + | The following brand sets can drop in Sloth quests: | |
− | * | + | *'''{{BrandIcon|War|name=1}}''' - Physical Attack +20%. |
− | * | + | *'''{{BrandIcon|Guard|name=1}}''' - Physical Defense +30%. |
− | * | + | *'''{{BrandIcon|Speed|name=1}}''' - Battle Speed +25% |
− | * | + | *'''{{BrandIcon|Life|name=1}}''' - HP +50%. |
− | == | + | ==[[File:Metatron.jpg|32px|link=]] Deceit== |
− | + | :''Main page: [[Brands of Sin: Deceit]]'' | |
− | + | Enemies in Deceit stages have minimal weaknesses and additional resistances. | |
+ | |||
+ | In stage 14, enemies take reduced damage from all elements except {{ElementIcon|Phys|name=1}} and {{ElementIcon|Almighty|name=1}}. Enemies also only take damage from {{TargetingIcon|Random|name=1}} attacks. | ||
+ | |||
+ | The following brand sets can drop in Deceit quests: | ||
+ | *'''{{BrandIcon|Sick|name=1}}''' - Ailment Infliction rate +20%. | ||
+ | *'''{{BrandIcon|Spell|name=1}}''' - Magical Attack +20%. | ||
+ | *'''{{BrandIcon|Shield|name=1}}''' - Magical Defense +30%. | ||
+ | *'''{{BrandIcon|Ward|name=1}}''' - Auto {{EffectIcon|Barrier|name=1}} (prevents status ailments for 3 turns) at start of every wave/battle. | ||
+ | |||
+ | ==[[File:Quetzalcoatl.jpg|32px|link=]] Vanity== | ||
+ | :''Main page: [[Brands of Sin: Vanity]]'' | ||
+ | |||
+ | Vanity enemies specialize in healing and revival skills to draw out fights. | ||
+ | |||
+ | In stage 14, enemies take reduced damage from all elements except {{ElementIcon|Elec|name=1}} and {{ElementIcon|Dark|name=1}}. | ||
+ | |||
+ | The following brand sets can drop in Vanity quests: | ||
+ | *'''{{BrandIcon|Aim|name=1}}''' - Physical Accuracy +10%. | ||
+ | *'''{{BrandIcon|Dodge|name=1}}''' - Physical Evasion +10%. | ||
+ | *'''{{BrandIcon|Heal|name=1}}''' - Healing Amount +30% (how valuable this is depends on the demon's skills). | ||
+ | *'''{{BrandIcon|Lead|name=1}}''' - Act one turn earlier in your party (how valuable this is depends on your team order). | ||
+ | |||
+ | ==[[File:Shiva.jpg|32px|link=]] Avarice== | ||
+ | :''Main page: [[Brands of Sin: Avarice]]'' | ||
+ | |||
+ | Avarice enemies specialize in [[death prevention]] (endure) skills, and damage reduction of all elements except {{ElementIcon|Fire|name=1}} and {{ElementIcon|Ice|name=1}}. | ||
+ | |||
+ | The following brand sets can drop in Avarice quests: | ||
+ | *'''{{BrandIcon|Glee|name=1}}''' - Critical hit rate +35%. | ||
+ | *'''{{BrandIcon|6th sense|name=1}}''' - Critical hit rate of damage received -50%. | ||
+ | *'''{{BrandIcon|Trail|name=1}}''' - Act one turn later in your party (how valuable this is depends on your team order). | ||
+ | *'''{{BrandIcon|Hasty|name=1}}''' - Battle Speed +50% | ||
+ | |||
+ | ==See also== | ||
+ | *[[Brands]] | ||
+ | *[https://docs.google.com/spreadsheets/d/1LNiKKSdC51rc4cmOqthhVaRGTNUeIcG6W5wrXFUqjsk/edit?usp=sharing Old Brand Droprate Spreadsheet (Deprecated)] | ||
+ | |||
+ | {{Quest Areas navbox}} |
Latest revision as of 14:09, 27 July 2024
Overview
A quest area where you can get special equipment for demons called Brands. It will become available as you progress through the game.
Within the Brands of Sin are four areas: Sloth, Deceit, Vanity, and Avarice. The sets of Brands you can get from each will differ.
Quests will initially be easy. The higher the difficulty of the quest, the higher the probability of receiving a higher rarity brand.
Each area contains 14 stages, divided into 2 or 3 encounters with the last being a boss. Approximate Levels for enemies encountered are:
- Stage 1-5 (Lv 12-38)
- Stage 6-9 (Lv 39-57)
- Stage 10-12 (Lv 65-73)
- Stage 13 (Lv 65-75) (Boss has Panel 3)
- Stage 14 (Lv 65-77) (Boss has Panel 3)
Drops improve as stage level increases:
- Stage 10 has a chance to drop 6★ Brands.
- Stage 13 drops only 6★ Brands.
- Stage 14 has a chance to drop 7★ or 6★ Brands.
Areas
Sloth
- Main page: Brands of Sin: Sloth
Sloth stages focus on enemies that inflict ailments.
In stage 14, enemies take reduced damage from all elements except Force and Light, and have large refreshing Bulwarks that must be pierced.
The following brand sets can drop in Sloth quests:
- War - Physical Attack +20%.
- Guard - Physical Defense +30%.
- Speed - Battle Speed +25%
- Life - HP +50%.
Deceit
- Main page: Brands of Sin: Deceit
Enemies in Deceit stages have minimal weaknesses and additional resistances.
In stage 14, enemies take reduced damage from all elements except Phys and Almighty. Enemies also only take damage from Random Targets attacks.
The following brand sets can drop in Deceit quests:
- Sick - Ailment Infliction rate +20%.
- Spell - Magical Attack +20%.
- Shield - Magical Defense +30%.
- Ward - Auto Barrier (prevents status ailments for 3 turns) at start of every wave/battle.
Vanity
- Main page: Brands of Sin: Vanity
Vanity enemies specialize in healing and revival skills to draw out fights.
In stage 14, enemies take reduced damage from all elements except Elec and Dark.
The following brand sets can drop in Vanity quests:
- Aim - Physical Accuracy +10%.
- Dodge - Physical Evasion +10%.
- Heal - Healing Amount +30% (how valuable this is depends on the demon's skills).
- Lead - Act one turn earlier in your party (how valuable this is depends on your team order).
Avarice
- Main page: Brands of Sin: Avarice
Avarice enemies specialize in death prevention (endure) skills, and damage reduction of all elements except Fire and Ice.
The following brand sets can drop in Avarice quests:
- Glee - Critical hit rate +35%.
- 6th sense - Critical hit rate of damage received -50%.
- Trail - Act one turn later in your party (how valuable this is depends on your team order).
- Hasty - Battle Speed +50%
See also
Quest Areas | |
---|---|
Permanent Content | Story • Dx2 Quests • Alter-World • Aura Gate (1, 2, SP) |
Farming Quests | Strange Signal • Brands of Sin • Wanted |
Recurring Events | Eclipse • Hell's Park • Advent • Kiwami • Tokyo Abyss • Take Back Tokyo • Demon Alliance Invasion |
Competitive | Democalypse • D2 Duel • Battle Tower |