Name
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Best Archetype(s)
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PVE
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PVP
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PVE |
PVP |
Offense |
Defense
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Alice
|
|
|
4 |
4 |
4 |
Pros |
- Very powerful in PVP as Die for Me! bypasses Endure-type skills and Instant Kills a demon allowing her to swiftly delete key threats.
- Godly Panels, especially Panel 3, as this allow her to spam Die for Me!: this makes her Top Tier.
- High damage potential due to good stats and Dark Amp in Purple.
- Can be used to in most PVE content like Aura Gate, Brands of Sin (especially Vanity 11) and certain Kiwami.
- She's cute!!
|
Cons |
- Needs Dark Pierce (weak) and Panel 3 to really shine, without those her PVP rating would be around 7.
- Needs to run Divines without Panel 2 for first turn Die for Me!.
- Skilled players will play around Alice defense, manipulating her to cast Mamudoon instead of Die for Me!. To mitigate this, have her MAtk as low as possible.
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Alice A
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|
|
5 |
5 |
5 |
Pros |
- The only demon in the game with AOE Mortal. When paired with curse support like Nebiros, she can easily decimate entire teams without Null Curse and/or Null Mortal.
- Drains 1 MP from the enemy at the start of their turn, which stops MANY T1 sweepers (eg Baal, Anat, Uriel) in their tracks.
- Trivializes almost all PVE content like Aura Gate and Hell's Park - pair her with an AOE curse inflictor and instakill everyone!
- Purple gains Null Mortal which prevents her from being killed by other Mortal users.
- She's cute!!
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Cons |
- Hard countered by Null Curse and Null Mortal.
- Weak to light and by extension the Archangels matchup. Teal fixes this somewhat but you lose Null Mortal in return.
- Cannot be used in the same team with OG Alice.
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|
Alilat
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|
|
4 |
3 |
3 |
Pros |
- While alive, Repel Pierce will prevent pierce skills from going through Repel resistances. Pair her with demons with a lot of Repels (like Asura Lord or Vairocana) or with Repel Phys (like Teal Gogmagog and Teal Quetzalcoatl).
- Very high LUK stat allows her to be built as an Ailment caster by transfering an Ailment skill.
- Thanks to stats and passives, she has extreme Ailment resistance: transfer her Silent Prayer or Prayer, she will be an Ailment cleanser.
- A near Must-Have demon for PVE, particularly Aura Gate 2, as Repel Pierce paired with appropriate demons is perfect for cheesing most Boss fights.
- Good HP and Vit stats and no weaknesses give her a lot of bulk.
- Very cheap to fuse.
|
Cons |
- Megidola is a wasted skill as her Magic stat is low.
- Lack of offensive demons with Repel Phys makes it hard to craft teams around her in PVP.
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|
Amaterasu
|
|
|
4 |
2 |
2 |
Pros |
- One of the best PVE support demons in the game. Tenson Kourin is the best buff spell in the game, guaranteeing you will have all 3 buffs at the end of cast.
- Gains access to discounted Mediarahan in Yellow, which heals for a lot thanks to her high magic stat.
|
Cons |
- High MP cost
- Elec Weakness
- Panels are very lackluster.
- Maragion is a wasted slot for support builds.
- Healing is less important in PvP, reducing her potential there.
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|
Ananta
|
|
|
1 |
3 |
3 |
Pros |
- Purple provides all 3 Auto-Buffs, which is incredibly strong
- Reasonable bulky with 3 Nulls makes him a decent support demon.
- Works well in slow double Intimidating Stance Teams, and can be left at level 1 to lower battle speed if used as a pure buff bot.
|
Cons |
- Force weakness and no attack skills
- Buffs disappear after a wave is cleared in PvE, so Auto-Skills arent as valuable there.
- Relies heavily on transfer skills to function well. Unfortunately most good transfer skills are Gacha-only.
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|
Anat
|
|
|
4 |
4 |
5 |
Pros |
- Thunderstorm is an extremely powerful piercing AOE.
- High MAG stat, passive skills and Panels further her AOE DPS.
- Killer Impulse may add another layer of damage.
- Red gives Thunder Reign which can circumvent Elec Anti-Pierce such as Rama + Mother Harlot. Note that it does not pierce though!
|
Cons |
- Force weakness
- Without Panel 2, her PVP tier rating is lower than 8.
- Expensive to fuse and only available in clear. Colored variants are Gacha exclusive.
- Only Thunderstorm and Killer Impulse have pierce.
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|
Asherah
|
|
|
3 |
4 |
4 |
Pros |
|
Cons |
- Two weaknesses to common attacking elements.
- Low AGI means she will need Lead Brands or even slower teammates to work as a Ailment cleanser.
- Resurrection is not useful in PVE as your demons are not supposed to die. Healing is also subpar in PVE.
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|
Asura
|
|
|
4 |
2 |
2 |
Pros |
|
Cons |
- As nothing in his kit provides damage, damage booster transfers are mandatory.
- His only Piercing attack being Random Target makes him near unusable in PvP. Using Ashura against Masakado means your death.
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|
Asura Lord
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|
|
4 |
4 |
5 |
Pros |
- Very high ST damage that also generates press turns thanks to his high Crit Rate.
- Slaughter All is fully unblockable and ignores Endure-type skills, allowing you to delete key demons in PVP.
- Endless War passively increases Crit Rate and Crit Damage of the team. Paired with Kartikeya, the total is +40% Crit Rate.
- Very good synergy with Hero Masakado T1, an excellent Defense Team for PVP.
- Gigantomachia in Red and his innate passives makes him an excellent PVE sweeper.
- Good repel resistances makes him a natural partner for Alilat or Atavaka. Fire and Light repel perfectly counter Archangels teams.
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Cons |
- Hard to raise Slaughter All's damage further as it is of the Almighty element.
- High MP cost mandates the use of Divine Brands, if not P2, this reduces his damage output.
- Risky to use for PVP Random Battle as he is suboptimal in Slow or Midrange teams and may put you in a difficult position in Fast teams whenever he fails to crit.
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|
Atavaka
|
|
|
4 |
4 |
5 |
Pros |
- While alive, War Aid will prevent pierce skills from going through Repel resistances. Pair him with multiple-Repels Demons (like Asura Lord or Vairocana) or with Phys Repel (like Teal Gogmagog).
- Intimidating Stance is a very powerful passive for PVP and synergizes with his low AGI.
- Enemy Annihilation fully debuffs enemies before chaining into a piercing physical AOE sweep. Because the AOE is a chain effect, you will not lose press turns even if it misses and/or hits into Physical NDR, allowing him to spam it without concern.
- Amazing set of panels that provide him extra damage.
- Like Alilat, his Repel Pierce ability is perfect for cheesing Aura Gate 2 Boss fights.
|
Cons |
- Very high MP costs. And compensating with Divine Brands hurts his damage/Bulk.
- Weak to Ice. A common element in PVP especially in very Offensive Teams.
- Does not have natural Pierce. This can cause issues with his PVP AI attacking into Tetra Shift and/or Physical NDR when out of MP.
- The fact the debuff from Enemy Annihilation only lasts 1 turn with high MP-cost makes him unsuitable as a debuffer in PVE unless Panel 2.
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|
Baal
|
|
|
4 |
4 |
5 |
Pros |
|
Cons |
- Ice weakness
- Without Panel 2, his PVP tier rating is lower than 8.
- Expensive to fuse and only available in clear. Colored variants are Gacha exclusive.
- Only has pierce through Tempest.
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|
Barong
|
|
Any |
4 |
2 |
2 |
Pros |
- Barong Dance is a healing skill with infinite uses which is useful for drawn out battles in PvE while buffing the team.
- If Panel 1 + max lvl, it can be cast Turn 1 PvP or spammed in PvE.
- Niche use in Aura Gate as giving him Support AI with his MAtk low enough guarantees he'll heal you with Barong Dance no matter your HP.
- This is useful to recover HP lost from Talk and in F50 of Aura Gate 2 where you meet the Self Destruct Forneuses.
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Cons |
- 2 weaknesses if not in Teal archetype.
- Low Magic and Bulk is inconvenient as a healer/support.
- PvP is too fast for healings that are not passives to be useful.
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