Difference between revisions of "D2 Duel"
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In Dx2 Duel, you can fight other players' teams (controlled by the AI) to gain points and climb a PvP ladder. | In Dx2 Duel, you can fight other players' teams (controlled by the AI) to gain points and climb a PvP ladder. | ||
− | =Mechanics= | + | ==Mechanics== |
− | ==Random Match== | + | ===Random Match=== |
Random match rewards winning players with bonus duel points in return for letting the game choose their opponent. | Random match rewards winning players with bonus duel points in return for letting the game choose their opponent. | ||
{|class="wikitable" style="text-align:center;" | {|class="wikitable" style="text-align:center;" | ||
!Class !!Random Match Bonus | !Class !!Random Match Bonus | ||
|- | |- | ||
− | | | + | |Legend |
+ | |<nowiki>25%</nowiki> | ||
+ | |- | ||
+ | |Master 3 | ||
+ | |<nowiki>???</nowiki> | ||
+ | |- | ||
+ | |Master 2 | ||
+ | |<nowiki>???</nowiki> | ||
+ | |- | ||
+ | |Master 1 | ||
+ | |<nowiki>???</nowiki> | ||
+ | |- | ||
+ | |Diamond 3 | ||
+ | |<nowiki>75%</nowiki> | ||
+ | |- | ||
+ | |Diamond 2 | ||
+ | |<nowiki>75%</nowiki> | ||
+ | |- | ||
+ | |Diamond 1 | ||
+ | |<nowiki>75%</nowiki> | ||
+ | |- | ||
+ | |Gold 3 | ||
|<nowiki>100%</nowiki> | |<nowiki>100%</nowiki> | ||
|- | |- | ||
− | | | + | |Gold 2 |
|<nowiki>100%</nowiki> | |<nowiki>100%</nowiki> | ||
|- | |- | ||
− | | | + | |Gold 1 |
|<nowiki>100%</nowiki> | |<nowiki>100%</nowiki> | ||
|- | |- | ||
− | |Silver | + | |Silver 3 |
|<nowiki>100%</nowiki> | |<nowiki>100%</nowiki> | ||
|- | |- | ||
− | |Silver 2 | + | |Silver 2 |
|<nowiki>100%</nowiki> | |<nowiki>100%</nowiki> | ||
|- | |- | ||
− | |Silver | + | |Silver 1 |
|<nowiki>100%</nowiki> | |<nowiki>100%</nowiki> | ||
|- | |- | ||
− | | | + | |Bronze 3 |
|<nowiki>100%</nowiki> | |<nowiki>100%</nowiki> | ||
|- | |- | ||
− | | | + | |Bronze 2 |
|<nowiki>100%</nowiki> | |<nowiki>100%</nowiki> | ||
|- | |- | ||
− | | | + | |Bronze 1 |
|<nowiki>100%</nowiki> | |<nowiki>100%</nowiki> | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
|} | |} | ||
− | ==Win Streak== | + | ===Win Streak=== |
{|class="wikitable" style="text-align:center;" | {|class="wikitable" style="text-align:center;" | ||
!Win Streak !!Damage Bonus !!HP Bonus !!Point Bonus | !Win Streak !!Damage Bonus !!HP Bonus !!Point Bonus | ||
Line 109: | Line 116: | ||
* When you are defeated in a match. | * When you are defeated in a match. | ||
|} | |} | ||
− | == | + | ==Basic Tips== |
− | + | ===Gameplay=== | |
+ | |||
+ | '''Look at Enemy Demon Stats''' | ||
− | |||
− | |||
− | |||
You can check if the opposing demons have been awakened, look at their skills and unlocked spirit panels, and the HP/atk/def values before you enter a fight. Pick your fights wisely and select the correct demons for each situation. | You can check if the opposing demons have been awakened, look at their skills and unlocked spirit panels, and the HP/atk/def values before you enter a fight. Pick your fights wisely and select the correct demons for each situation. | ||
− | Checking enemies' agility (Ag) stats is particularly important in selecting which targets to take out first when you are running a team with moderate to high evasion (ex: for a typical enemy team of | + | Checking enemies' agility (Ag) stats is particularly important in selecting which targets to take out first when you are running a team with moderate to high evasion (ex: for a typical enemy team of {{DemonIcon|Rama|size=32px}} / {{DemonIcon|Mother Harlot|size=32px}} / {{DemonIcon|Guan Yu|size=32px}} / {{DemonIcon|Masakado|size=32px}}, turn order would typically be that as well. Muting that team and dodging Rama and Mother Harlot means you have free shots at Guan Yu and Masakado if you can continue to mute the enemy team) |
+ | |||
+ | '''Make use of Pass''' | ||
− | |||
If you're short of MP, make sure to pass. Getting as much MP around to your demons should be your priority - so try to fit in your actions at 1/2 Press Turn. | If you're short of MP, make sure to pass. Getting as much MP around to your demons should be your priority - so try to fit in your actions at 1/2 Press Turn. | ||
− | Yellow | + | {{ArchIcon|arch=Yellow|size=15px|name=1}} {{DemonIcon|Jack Frost|size=32px}} and {{DemonIcon|Pyro Jack|size=32px}} are extremely helpful for getting more MP & actions for your main demons. |
+ | |||
+ | '''Target Selection''' | ||
− | |||
Pick your targets carefully - take out the most threatening demons on the enemy team first. This also includes demons that may have [[Samrecarm]]/[[Recarmdra]]. | Pick your targets carefully - take out the most threatening demons on the enemy team first. This also includes demons that may have [[Samrecarm]]/[[Recarmdra]]. | ||
− | ==Beginner Demons== | + | ===Beginner Demons=== |
− | ===Attackers=== | + | ====Attackers==== |
{| class="wikitable" style="text-align:center; width:800px" | {| class="wikitable" style="text-align:center; width:800px" | ||
!colspan="1" width="100px"|Demon | !colspan="1" width="100px"|Demon | ||
Line 160: | Line 168: | ||
|} | |} | ||
− | ===Auto-Buff/Debuff=== | + | ====Auto-Buff/Debuff==== |
{| class="wikitable" style="text-align:center; width:800px" | {| class="wikitable" style="text-align:center; width:800px" | ||
!colspan="1" width="100px"|Demon | !colspan="1" width="100px"|Demon | ||
Line 176: | Line 184: | ||
It can also have [[Tetrakarn]] instead of Rakunda/Samrecarm. Divine + Ward brands w/ Evasion% + HP%. | It can also have [[Tetrakarn]] instead of Rakunda/Samrecarm. Divine + Ward brands w/ Evasion% + HP%. | ||
|- | |- | ||
− | |{{DemonSkill|archetype=ArchPurple|demon=Fenrir|s1=Nihil Claw|s2=Agility Amp II|s3=Auto- | + | |{{DemonSkill|archetype=ArchPurple|demon=Fenrir|s1=Nihil Claw|s2=Agility Amp II|s3=Auto-Taruka|s4=Speedster|s5=Rakunda|s6=Makarakarn}} |
− | |A support that comes with Auto- | + | |A support that comes with Auto-Taruka. |
It can also have [[Tetrakarn]] instead of Makarakarn. Divine + Ward brands w/ Evasion% + HP%. | It can also have [[Tetrakarn]] instead of Makarakarn. Divine + Ward brands w/ Evasion% + HP%. | ||
Line 192: | Line 200: | ||
|} | |} | ||
− | ===Supports=== | + | ====Supports==== |
{| class="wikitable" style="text-align:center; width:800px" | {| class="wikitable" style="text-align:center; width:800px" | ||
!colspan="1" width="100px"|Demon | !colspan="1" width="100px"|Demon | ||
Line 214: | Line 222: | ||
|} | |} | ||
− | ==Example Beginner Party== | + | ====Example Beginner Party==== |
{{Party|h1=Support|h2=Support|h3=Physical Attacker|h4=Magical Attacker | {{Party|h1=Support|h2=Support|h3=Physical Attacker|h4=Magical Attacker | ||
|a1=ArchTeal|d1=Feng Huang|s1=Rakunda|s1b=Resist Ice | |a1=ArchTeal|d1=Feng Huang|s1=Rakunda|s1b=Resist Ice | ||
Line 221: | Line 229: | ||
|a4=ArchTeal|d4=Baphomet|s4=Megido|s4b=Endure}} | |a4=ArchTeal|d4=Baphomet|s4=Megido|s4b=Endure}} | ||
− | == | + | ==Advanced PVP Guide== |
− | === | + | ===High Tier Parties=== |
+ | ''Main Article'': [[PVP Team Guide]] | ||
+ | |||
+ | |||
+ | Strong parties are built by gathering Top Tier Demons (see [[Tier List]]) who synergize. Here an example of such Top Tier Party: | ||
+ | |||
+ | {| border=0 align="left" | ||
+ | | valign="top" |{{DemonBuild:Thin|demon=Demeter|archetype=Purple|skill1=Evade|skill2=Life Surge|brands=Life, Dodge}} | ||
+ | | valign="top" |{{DemonBuild:Thin|demon=Idun|archetype=Teal|skill1=Life Surge|skill2=Epitome of Fortitude|brands=Life, Dodge}} | ||
+ | | valign="top" |{{DemonBuild:Thin|demon=The 10th Angel|archetype=Purple|skill1=Life Surge|skill2=Almighty Amp|brands=Life, Embattle}} | ||
+ | | valign="top" |{{DemonBuild:Thin|demon=Masakado B|archetype=Yellow|skill1=Phys Amp|skill2=Life Surge|brands=Life, Embattle}} | ||
+ | |} | ||
+ | <div style="clear: both;"></div> | ||
+ | |||
+ | For more information please refer to [[PVP Team Guide]] that indexes the different Mid to High Tier Parties | ||
+ | |||
+ | ===Recommended Liberators=== | ||
+ | '''{{LiberatorIcon|Eileen|name=1}}''' | ||
+ | |||
Low chance to Pass for free. Has a chance to give press turns whenever you hit max amount of random hits. | Low chance to Pass for free. Has a chance to give press turns whenever you hit max amount of random hits. | ||
− | + | '''{{LiberatorIcon|Meat Balloon|name=1}}''' | |
− | Gives increased damage the more members of your party dies. Also can proc Rakukaja from taking magic damage, and Tarunda from getting hit by a crit. Chance to get an extra press turn when at least one allied demon is down and chance to proc "full-heal endure" on your last member sometimes pull you out of a losing spot. | + | |
+ | Gives increased damage the more members of your party dies. Also can proc [[Rakukaja]] from taking magic damage, and [[Tarunda]] from getting hit by a crit. Chance to get an extra press turn when at least one allied demon is down, and chance to proc "full-heal endure" on your last member, to sometimes pull you out of a losing spot. | ||
+ | |||
+ | '''{{LiberatorIcon|Kangaroo Boxer|name=1}}''' | ||
− | |||
Gives increased damage per demon killed. Going first grants your demons increased critical chance, and if your team is slower than the enemy, there's still a chance of going first. | Gives increased damage per demon killed. Going first grants your demons increased critical chance, and if your team is slower than the enemy, there's still a chance of going first. | ||
− | + | '''{{LiberatorIcon|Templar Dragon|name=1}}''' | |
− | Charge + Concentrate becomes a lot more effective with her, and healing done is increased for your demons. | + | |
+ | {{EffectIcon|Charge|name=1}} + {{EffectIcon|Concentrate|name=1}} becomes a lot more effective with her, and healing done is increased for your demons. | ||
+ | |||
+ | '''{{LiberatorIcon|Shionyan|name=1}}''' | ||
− | |||
For use with status ailment infliction teams. Also not bad with +10 Ma stat and low chance to gain 1mp every turn. | For use with status ailment infliction teams. Also not bad with +10 Ma stat and low chance to gain 1mp every turn. | ||
− | =Duel Rewards= | + | ==Duel Rewards== |
+ | |||
+ | ===Class=== | ||
+ | * Each season, two Pvp-exclusive genomes will be available, which we will call A and B. | ||
+ | * The genomes on offer differ by season, but generally the A one is better. | ||
+ | * Possible A's | ||
+ | ** Ma-barion series: {{ElementIcon|Fire}} [[Maragibarion]], {{ElementIcon|Ice}} [[Mabufubarion]], {{ElementIcon|Elec}} [[Maziobarion]], {{ElementIcon|Force}} [[Mazanbarion]], {{ElementIcon|Light}} [[Mahamabarion]], {{ElementIcon|Dark}} [[Mamudobarion]] | ||
+ | ** High-tier Random-target series: {{ElementIcon|Fire}} [[Fiery Soul Prison]], {{ElementIcon|Ice}} [[Frozen World]], {{ElementIcon|Elec}} [[Thunderous Advent]], {{ElementIcon|Force}} [[Turbulent Advent]], {{ElementIcon|Light}} [[Divine Massacre]], {{ElementIcon|Dark}} [[Eternal Hell]] | ||
+ | * Possible B's | ||
+ | ** H series (same as normal but costs +1 MP): {{ElementIcon|Fire}} [[Maragidyne H]], {{ElementIcon|Ice}} [[Mabufudyne H]], {{ElementIcon|Elec}} [[Maziodyne H]], {{ElementIcon|Force}} [[Mazandyne H]], {{ElementIcon|Light}} [[Mahamadyne H]], {{ElementIcon|Dark}} [[Mamudodyne H]] | ||
+ | * The A and B that appear during a season will have matching elements. (example: If A is {{ElementIcon|Fire}} [[Maragibarion]], then B is {{ElementIcon|Fire}} [[Maragidyne H]].) | ||
{| class="wikitable" style="text-align:center; width:800px" | {| class="wikitable" style="text-align:center; width:800px" | ||
!Class !! Reward | !Class !! Reward | ||
|- | |- | ||
|Legend (4300) | |Legend (4300) | ||
− | |700 Gems + | + | |700 [[File:Icon Gems.png|32px|link=]] Gems + [[File:Icon Skill Genome.png|32px|link=]] special skill genome A |
|- | |- | ||
− | | | + | |Master 3 (4150) |
− | | | + | |600 [[File:Icon Gems.png|32px|link=]] Gems + [[File:Icon Skill Genome.png|32px|link=]] special skill genome A |
|- | |- | ||
− | |Diamond | + | |Master 2 (4000) |
− | |450 Gems + | + | |550 [[File:Icon Gems.png|32px|link=]] Gems + [[File:Icon Skill Genome.png|32px|link=]] special skill genome A |
+ | |- | ||
+ | |Master 1 (3850) | ||
+ | |500 [[File:Icon Gems.png|32px|link=]] Gems + [[File:Icon Skill Genome.png|32px|link=]] special skill genome A | ||
+ | |- | ||
+ | |Diamond 3 (3700) | ||
+ | |450 [[File:Icon Gems.png|32px|link=]] Gems + [[File:Icon Skill Genome.png|32px|link=]] special skill genome A | ||
+ | |- | ||
+ | |Diamond 2 (3550) | ||
+ | |350 [[File:Icon Gems.png|32px|link=]] Gems + [[File:Icon Skill Genome.png|32px|link=]] special skill genome A | ||
|- | |- | ||
|Diamond 1 (3400) | |Diamond 1 (3400) | ||
− | |350 Gems + | + | |350 [[File:Icon Gems.png|32px|link=]] Gems + [[File:Icon Skill Genome.png|32px|link=]] special skill genome B |
|- | |- | ||
|Gold 3 (3100) | |Gold 3 (3100) | ||
− | |300 Gems + | + | |300 [[File:Icon Gems.png|32px|link=]] Gems + [[File:Icon Skill Genome.png|32px|link=]] special skill genome B |
|- | |- | ||
|Gold 2 (2900) | |Gold 2 (2900) | ||
− | |250 Gems + | + | |250 [[File:Icon Gems.png|32px|link=]] Gems + [[File:Icon Skill Genome.png|32px|link=]] special skill genome B |
|- | |- | ||
|Gold 1 (2700) | |Gold 1 (2700) | ||
− | |200 Gems + | + | |200 [[File:Icon Gems.png|32px|link=]] Gems + [[File:Icon Skill Genome.png|32px|link=]] special skill genome B |
|- | |- | ||
|Silver 3 (2500) | |Silver 3 (2500) | ||
− | |175 Gems | + | |175 [[File:Icon Gems.png|32px|link=]] Gems |
|- | |- | ||
|Silver 2 (2400) | |Silver 2 (2400) | ||
− | |150 Gems | + | |150 [[File:Icon Gems.png|32px|link=]] Gems |
|- | |- | ||
|Silver 1 (2300) | |Silver 1 (2300) | ||
− | |125 Gems | + | |125 [[File:Icon Gems.png|32px|link=]] Gems |
|- | |- | ||
|Bronze 3 (2200) | |Bronze 3 (2200) | ||
− | |100 Gems | + | |100 [[File:Icon Gems.png|32px|link=]] Gems |
|- | |- | ||
|Bronze 2 (2100) | |Bronze 2 (2100) | ||
− | | | + | |100 [[File:Icon Gems.png|32px|link=]] Gems |
|- | |- | ||
|Bronze 1 (0~2099) | |Bronze 1 (0~2099) | ||
− | | | + | |100 [[File:Icon Gems.png|32px|link=]] Gems |
|} | |} | ||
+ | ===Rank=== | ||
{| class="wikitable" style="text-align:center; width:800px" | {| class="wikitable" style="text-align:center; width:800px" | ||
!Rank !! Reward | !Rank !! Reward | ||
|- | |- | ||
|Top 100 | |Top 100 | ||
− | |500 Gems | + | |500 [[File:Icon Gems.png|32px|link=]] Gems |
|- | |- | ||
|Top 500 | |Top 500 | ||
− | |400 Gems | + | |400 [[File:Icon Gems.png|32px|link=]] Gems |
+ | |- | ||
+ | |Top 1,000 | ||
+ | |300 [[File:Icon Gems.png|32px|link=]] Gems | ||
+ | |- | ||
+ | |Top 2,500 | ||
+ | |200 [[File:Icon Gems.png|32px|link=]] Gems | ||
+ | |- | ||
+ | |Top 5,000 | ||
+ | |150 [[File:Icon Gems.png|32px|link=]] Gems | ||
+ | |- | ||
+ | |Top 10,000 | ||
+ | |100 [[File:Icon Gems.png|32px|link=]] Gems | ||
+ | |- | ||
+ | |Top 20,000 | ||
+ | |75 [[File:Icon Gems.png|32px|link=]] Gems | ||
+ | |- | ||
+ | |Top 99,999 | ||
+ | |50 [[File:Icon Gems.png|32px|link=]] Gems | ||
+ | |} | ||
+ | |||
+ | ===Shop=== | ||
+ | {| class="wikitable sortable mw-collapsible" | ||
+ | |- | ||
+ | ! Item !! [[File:Icon Battle Points.png|32px|link=]] Battle Point cost !! Cap !! Notes | ||
+ | |- | ||
+ | | [[File:Icon Skill Genome.png|32px|link=]] special skill genome C || 2,000 || 1 / month | ||
+ | | This will be the opposing-element version of special skill genome A. | ||
+ | * Example: if A is {{ElementIcon|Light}} [[Mahamabarion]], then this is {{ElementIcon|Dark}} [[Mamudobarion]]. | ||
+ | |- | ||
+ | | [[File:Icon Blank Genome.png|32px|link=]] Blank Genome || 1,000 || 2 / month || - | ||
+ | |- | ||
+ | | [[File:Icon Yasaka Magatama.png|32px|link=]] Yasaka Magatama 2★ || 80 || 10 / week || - | ||
+ | |- | ||
+ | | [[File:Icon Skill Extraction File.png|32px|link=]] Skill Extraction File || 150 || 1 / week || - | ||
+ | |- | ||
+ | | [[File:Icon Superior Summon File.png|32px|link=]] Superior Summon File || 150 || 1 / week || - | ||
+ | |- | ||
+ | | [[File:Icon Normal Summon File.png|32px|link=]] Summon File || 50 || 7 / week || - | ||
+ | |- | ||
+ | | [[File:Icon Phys Genome Cube.png|32px|link=]] Phys Genome Cube || 250 || 4 / month | ||
+ | | Possible skills: | ||
+ | * {{ElementIcon|Phys}} [[Megaton Raid]] | ||
+ | * {{ElementIcon|Phys}} [[God's Hand]] (rare) | ||
+ | * {{ElementIcon|Phys}} [[Vorpal Blade]] | ||
+ | * {{ElementIcon|Phys}} [[Gigantomachia]] (rare) | ||
+ | * {{ElementIcon|Phys}} [[Gigantomachia H]] | ||
+ | |- | ||
+ | | [[File:Icon Fire Genome Cube.png|32px|link=]] Fire Genome Cube || 250 || 4 / month | ||
+ | | Possible skills: | ||
+ | * {{ElementIcon|Fire}} [[Agidyne]] | ||
+ | * {{ElementIcon|Fire}} [[Trisagion]] (rare) | ||
+ | * {{ElementIcon|Fire}} [[Maragion]] | ||
+ | * {{ElementIcon|Fire}} [[Maragidyne]] (rare) | ||
+ | * {{ElementIcon|Fire}} [[Maragidyne H]] | ||
+ | |- | ||
+ | | [[File:Icon Ice Genome Cube.png|32px|link=]] Ice Genome Cube || 250 || 4 / month | ||
+ | | Possible skills: | ||
+ | * {{ElementIcon|Ice}} [[Bufudyne]] | ||
+ | * {{ElementIcon|Ice}} [[Ice Age]] (rare) | ||
+ | * {{ElementIcon|Ice}} [[Mabufula]] | ||
+ | * {{ElementIcon|Ice}} [[Mabufudyne]] (rare) | ||
+ | * {{ElementIcon|Ice}} [[Mabufudyne H]] | ||
+ | |- | ||
+ | | [[File:Icon Elec Genome Cube.png|32px|link=]] Elec Genome Cube || 250 || 4 / month | ||
+ | | Possible skills: | ||
+ | * {{ElementIcon|Elec}} [[Ziodyne]] | ||
+ | * {{ElementIcon|Elec}} [[Thunder Reign]] (rare) | ||
+ | * {{ElementIcon|Elec}} [[Mazionga]] | ||
+ | * {{ElementIcon|Elec}} [[Maziodyne]] (rare) | ||
+ | * {{ElementIcon|Elec}} [[Maziodyne H]] | ||
+ | |- | ||
+ | | [[File:Icon Force Genome Cube.png|32px|link=]] Force Genome Cube || 250 || 4 / month | ||
+ | | Possible skills: | ||
+ | * {{ElementIcon|Force}} [[Zandyne]] | ||
+ | * {{ElementIcon|Force}} [[Killing Wind]] (rare) | ||
+ | * {{ElementIcon|Force}} [[Mazanma]] | ||
+ | * {{ElementIcon|Force}} [[Mazandyne]] (rare) | ||
+ | * {{ElementIcon|Force}} [[Mazandyne H]] | ||
+ | |- | ||
+ | | [[File:Icon Light Genome Cube.png|32px|link=]] Light Genome Cube || 250 || 4 / month | ||
+ | | Possible skills: | ||
+ | * {{ElementIcon|Light}} [[Hamadyne]] | ||
+ | * {{ElementIcon|Light}} [[Thunderclap]] (rare) | ||
+ | * {{ElementIcon|Light}} [[Mahamaon]] | ||
+ | * {{ElementIcon|Light}} [[Mahamadyne]] (rare) | ||
+ | * {{ElementIcon|Light}} [[Mahamadyne H]] | ||
|- | |- | ||
− | | | + | | [[File:Icon Dark Genome Cube.png|32px|link=]] Dark Genome Cube || 250 || 4 / month |
− | | | + | | Possible skills: |
+ | * {{ElementIcon|Dark}} [[Mudodyne]] | ||
+ | * {{ElementIcon|Dark}} [[Hell Gaze]] (rare) | ||
+ | * {{ElementIcon|Dark}} [[Mamudoon]] | ||
+ | * {{ElementIcon|Dark}} [[Mamudodyne]] (rare) | ||
+ | * {{ElementIcon|Dark}} [[Mamudodyne H]] | ||
|- | |- | ||
− | | | + | | [[File:Icon Almighty Genome Cube.png|32px|link=]] Almighty Genome Cube || 500 || 1 / month |
− | | | + | | Possible skills: |
+ | * {{ElementIcon|Almighty}} [[Megidola]] | ||
+ | * {{ElementIcon|Almighty}} [[Megidolaon]] | ||
+ | * {{ElementIcon|Almighty}} [[Judgement]] | ||
+ | * {{ElementIcon|Almighty}} [[Necro Dogma]] | ||
+ | * {{ElementIcon|Almighty}} [[Foresight]] | ||
+ | * {{ElementIcon|Almighty}} [[Demon Birth Cry]] | ||
+ | * {{ElementIcon|Almighty}} [[Sea of Chaos]] | ||
+ | * {{ElementIcon|Almighty}} [[Rattle]] | ||
|- | |- | ||
− | | | + | | [[File:Icon Skill Genome.png|32px|link=]] {{ElementIcon|Phys}} [[Fatal Sword L]] genome || 500 || 4 / month || Same as the normal version, but costs -1 MP |
− | | | ||
|- | |- | ||
− | | | + | | [[File:Icon Skill Genome.png|32px|link=]] [[Diara L]] genome || 500 || 4 / month || Same as the normal version, but costs -1 MP |
− | | | + | |- |
+ | | [[File:Icon Skill Genome.png|32px|link=]] {{ElementIcon|Fire}} [[Agilao L]] genome || 500 || 4 / month || Same as the normal version, but costs -1 MP | ||
+ | |- | ||
+ | | [[File:Icon Skill Genome.png|32px|link=]] {{ElementIcon|Ice}} [[Bufula L]] genome || 500 || 4 / month || Same as the normal version, but costs -1 MP | ||
+ | |- | ||
+ | | [[File:Icon Skill Genome.png|32px|link=]] {{ElementIcon|Elec}} [[Zionga L]] genome || 500 || 4 / month || Same as the normal version, but costs -1 MP | ||
+ | |- | ||
+ | | [[File:Icon Skill Genome.png|32px|link=]] {{ElementIcon|Force}} [[Zanma L]] genome || 500 || 4 / month || Same as the normal version, but costs -1 MP | ||
+ | |- | ||
+ | | [[File:Icon Skill Genome.png|32px|link=]] {{ElementIcon|Light}} [[Hamaon L]] genome || 500 || 4 / month || Same as the normal version, but costs -1 MP | ||
+ | |- | ||
+ | | [[File:Icon Skill Genome.png|32px|link=]] {{ElementIcon|Dark}} [[Mudoon L]] genome || 500 || 4 / month || Same as the normal version, but costs -1 MP | ||
|} | |} | ||
− | =Resources= | + | ==Resources== |
Guide by Conzie @ https://www.reddit.com/r/Dx2SMTLiberation/comments/9gpl0d/teambuilding_for_pvp_on_a_budget/ | Guide by Conzie @ https://www.reddit.com/r/Dx2SMTLiberation/comments/9gpl0d/teambuilding_for_pvp_on_a_budget/ | ||
+ | |||
+ | ==See also== | ||
+ | *[[Beginner's Guide]] | ||
+ | *[[Formulas]] | ||
+ | *[[Tier List]] | ||
+ | *[[Skill List]] | ||
+ | *[[PVP Team Guide]] for a more advanced guide on PVP | ||
+ | |||
+ | {{Quest Areas navbox}} |
Latest revision as of 04:38, 21 January 2024
In Dx2 Duel, you can fight other players' teams (controlled by the AI) to gain points and climb a PvP ladder.
Mechanics
Random Match
Random match rewards winning players with bonus duel points in return for letting the game choose their opponent.
Class | Random Match Bonus |
---|---|
Legend | 25% |
Master 3 | ??? |
Master 2 | ??? |
Master 1 | ??? |
Diamond 3 | 75% |
Diamond 2 | 75% |
Diamond 1 | 75% |
Gold 3 | 100% |
Gold 2 | 100% |
Gold 1 | 100% |
Silver 3 | 100% |
Silver 2 | 100% |
Silver 1 | 100% |
Bronze 3 | 100% |
Bronze 2 | 100% |
Bronze 1 | 100% |
Win Streak
Win Streak | Damage Bonus | HP Bonus | Point Bonus |
---|---|---|---|
1 | +2% | - | - |
2 | +2% | +4% | - |
3 | +4% | +4% | - |
4 | +4% | +4% | +10% |
5 | +4% | +8% | +10% |
6 | +6% | +8% | +10% |
7 | +6% | +8% | +20% |
8 | +6% | +12% | +20% |
9 | +8% | +12% | +20% |
10 | +8% | +12% | +30% |
Win streaks reset after:
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Basic Tips
Gameplay
Look at Enemy Demon Stats
You can check if the opposing demons have been awakened, look at their skills and unlocked spirit panels, and the HP/atk/def values before you enter a fight. Pick your fights wisely and select the correct demons for each situation.
Checking enemies' agility (Ag) stats is particularly important in selecting which targets to take out first when you are running a team with moderate to high evasion (ex: for a typical enemy team of Rama / Mother Harlot / Guan Yu / Masakado, turn order would typically be that as well. Muting that team and dodging Rama and Mother Harlot means you have free shots at Guan Yu and Masakado if you can continue to mute the enemy team)
Make use of Pass
If you're short of MP, make sure to pass. Getting as much MP around to your demons should be your priority - so try to fit in your actions at 1/2 Press Turn.
Yellow Jack Frost and Pyro Jack are extremely helpful for getting more MP & actions for your main demons.
Target Selection
Pick your targets carefully - take out the most threatening demons on the enemy team first. This also includes demons that may have Samrecarm/Recarmdra.
Beginner Demons
Attackers
Demon | Skills | Notes |
---|---|---|
Ose |
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A single target Physical attacker that comes with Null Phys and has no weaknesses.
Divine + Ward brands w/ ACC% + PATK%. |
Baphomet |
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A Magic attacker that comes with no weaknesses and has both ST & AoE Almighty magic.
Divine + Ward brands w/ MATK%. |
Tsukuyomi |
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A Magic attacker that has many Resists and -1 MP cost to skills.
Requires Resist Phys from Hanuman, Spell + Ward brands w/ MATK%. |
Prometheus |
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A Magic attacker that has very good ST fire damage and has Infinite Chakra.
It can also have Endure instead of Resist Ice. Spell + Ward brands w/ MATK%. |
Rangda | A Magic attacker that has Phys Repel and access to Recarmdra.
It can also have Endure instead of Megido. Divine + Ward brands w/ HP% + MATK%. |
Auto-Buff/Debuff
Demon | Skills | Notes |
---|---|---|
Feng Huang |
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A healer that comes with Auto-Tarunda.
It can also have Resist Ice or Endure instead of Rakunda/Samrecarm. Divine + Ward brands w/ Evasion% + HP% + MATK%. |
Gucumatz |
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A support that comes with Auto-Tarunda.
It can also have Tetrakarn instead of Rakunda/Samrecarm. Divine + Ward brands w/ Evasion% + HP%. |
Fenrir |
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A support that comes with Auto-Taruka.
It can also have Tetrakarn instead of Makarakarn. Divine + Ward brands w/ Evasion% + HP%. |
Sandalphon | A support that comes with Auto-Sukaka. It's good to pair with Physical Attackers.
Divine + Ward brands w/ Evasion% + HP%. | |
Yatagarasu |
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A support that comes with Auto-Sukunda and Speedster. It's good to pair with Physical Attackers, and can also act as one.
It can also have Endure instead of Resist Ice. Divine + Ward brands w/ Evasion% + HP%. |
Supports
Demon | Skills | Notes |
---|---|---|
Pyro Jack | A demon with Tag.
Tag allows your other demons to get more actions. | |
Jack Frost | A demon with Tag.
Tag allows your other demons to get more actions. | |
Kinmamon | A demon immune to status ailments.
It can also have Meparaladi instead of Memutudi. Life + Shield brands w/ Evasion% + HP%. |
Example Beginner Party
Support | Support | Physical Attacker | Magical Attacker |
---|---|---|---|
Feng Huang | Sandalphon | Ose | Baphomet |
Rakunda | Sukunda | Oni-Kagura | Megido |
Resist Ice | Megido | Endure | Endure |
Advanced PVP Guide
High Tier Parties
Main Article: PVP Team Guide
Strong parties are built by gathering Top Tier Demons (see Tier List) who synergize. Here an example of such Top Tier Party:
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For more information please refer to PVP Team Guide that indexes the different Mid to High Tier Parties
Recommended Liberators
Low chance to Pass for free. Has a chance to give press turns whenever you hit max amount of random hits.
Gives increased damage the more members of your party dies. Also can proc Rakukaja from taking magic damage, and Tarunda from getting hit by a crit. Chance to get an extra press turn when at least one allied demon is down, and chance to proc "full-heal endure" on your last member, to sometimes pull you out of a losing spot.
Gives increased damage per demon killed. Going first grants your demons increased critical chance, and if your team is slower than the enemy, there's still a chance of going first.
Charge + Concentrate becomes a lot more effective with her, and healing done is increased for your demons.
For use with status ailment infliction teams. Also not bad with +10 Ma stat and low chance to gain 1mp every turn.
Duel Rewards
Class
- Each season, two Pvp-exclusive genomes will be available, which we will call A and B.
- The genomes on offer differ by season, but generally the A one is better.
- Possible A's
- Ma-barion series: Maragibarion, Mabufubarion, Maziobarion, Mazanbarion, Mahamabarion, Mamudobarion
- High-tier Random-target series: Fiery Soul Prison, Frozen World, Thunderous Advent, Turbulent Advent, Divine Massacre, Eternal Hell
- Possible B's
- H series (same as normal but costs +1 MP): Maragidyne H, Mabufudyne H, Maziodyne H, Mazandyne H, Mahamadyne H, Mamudodyne H
- The A and B that appear during a season will have matching elements. (example: If A is Maragibarion, then B is Maragidyne H.)
Class | Reward |
---|---|
Legend (4300) | 700 Gems + special skill genome A |
Master 3 (4150) | 600 Gems + special skill genome A |
Master 2 (4000) | 550 Gems + special skill genome A |
Master 1 (3850) | 500 Gems + special skill genome A |
Diamond 3 (3700) | 450 Gems + special skill genome A |
Diamond 2 (3550) | 350 Gems + special skill genome A |
Diamond 1 (3400) | 350 Gems + special skill genome B |
Gold 3 (3100) | 300 Gems + special skill genome B |
Gold 2 (2900) | 250 Gems + special skill genome B |
Gold 1 (2700) | 200 Gems + special skill genome B |
Silver 3 (2500) | 175 Gems |
Silver 2 (2400) | 150 Gems |
Silver 1 (2300) | 125 Gems |
Bronze 3 (2200) | 100 Gems |
Bronze 2 (2100) | 100 Gems |
Bronze 1 (0~2099) | 100 Gems |
Rank
Rank | Reward |
---|---|
Top 100 | 500 Gems |
Top 500 | 400 Gems |
Top 1,000 | 300 Gems |
Top 2,500 | 200 Gems |
Top 5,000 | 150 Gems |
Top 10,000 | 100 Gems |
Top 20,000 | 75 Gems |
Top 99,999 | 50 Gems |
Shop
Item | Battle Point cost | Cap | Notes |
---|---|---|---|
special skill genome C | 2,000 | 1 / month | This will be the opposing-element version of special skill genome A.
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Blank Genome | 1,000 | 2 / month | - |
Yasaka Magatama 2★ | 80 | 10 / week | - |
Skill Extraction File | 150 | 1 / week | - |
Superior Summon File | 150 | 1 / week | - |
Summon File | 50 | 7 / week | - |
Phys Genome Cube | 250 | 4 / month | Possible skills:
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Fire Genome Cube | 250 | 4 / month | Possible skills:
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Ice Genome Cube | 250 | 4 / month | Possible skills:
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Elec Genome Cube | 250 | 4 / month | Possible skills:
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Force Genome Cube | 250 | 4 / month | Possible skills:
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Light Genome Cube | 250 | 4 / month | Possible skills:
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Dark Genome Cube | 250 | 4 / month | Possible skills:
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Almighty Genome Cube | 500 | 1 / month | Possible skills: |
Fatal Sword L genome | 500 | 4 / month | Same as the normal version, but costs -1 MP |
Diara L genome | 500 | 4 / month | Same as the normal version, but costs -1 MP |
Agilao L genome | 500 | 4 / month | Same as the normal version, but costs -1 MP |
Bufula L genome | 500 | 4 / month | Same as the normal version, but costs -1 MP |
Zionga L genome | 500 | 4 / month | Same as the normal version, but costs -1 MP |
Zanma L genome | 500 | 4 / month | Same as the normal version, but costs -1 MP |
Hamaon L genome | 500 | 4 / month | Same as the normal version, but costs -1 MP |
Mudoon L genome | 500 | 4 / month | Same as the normal version, but costs -1 MP |
Resources
Guide by Conzie @ https://www.reddit.com/r/Dx2SMTLiberation/comments/9gpl0d/teambuilding_for_pvp_on_a_budget/
See also
- Beginner's Guide
- Formulas
- Tier List
- Skill List
- PVP Team Guide for a more advanced guide on PVP
Quest Areas | |
---|---|
Permanent Content | Story • Dx2 Quests • Alter-World • Aura Gate (1, 2, SP) |
Farming Quests | Strange Signal • Brands of Sin • Wanted |
Recurring Events | Eclipse • Hell's Park • Advent • Kiwami • Tokyo Abyss • Take Back Tokyo • Demon Alliance Invasion |
Competitive | Democalypse • D2 Duel • Battle Tower |