Skull Knight/Builds

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Role Summary

Name Best Archetype(s) PVE PVP Democalypse
PVE PVP Offense Defense Prelim Boss
Skull Knight.jpg Skull Knight
Purple Teal Teal Purple 3 4 4 2 1
Pros
  • Demons die when they are killed by Sword of Actuation, unable to be revived. This lets him counter Nebiros, Xi Wangmu and Clotho revive strategies, making him an exceptional Anti-Meta unit.
  • Sword of Actuation has a ridiculously low MP cost at max level (5 MP) - Even without Panels it can be cast Turn 1 with War Brands. Panel 2 further reduces it to 4 MP, allowing it to be cast regardless of brands or matchup.
  • Foe of Demons defensively buffs your team at the start of your opponent's turn, increasing your odds of surviving.
  • Repel Phys in Teal makes him a good partner for Alilat and Atavaka.
Cons
  • Difficult to boost Sword of Actuation further due to it being Almighty Physical, especially in Purple where Master Assassin is already provided.
  • Requires a good team setup around him to truly shine.
  • Middling AGI makes him slightly awkward to fit in fast or slow teams.
Notes
  • Has AI issues when used on defense - AI will occasionally target demons with high HP instead of trying to finish off demons with Sword of Actuation. This can be circumvented by pairing him with sweepers like Hecate or Atavaka to soften everyone up, ensuring Sword of Actuation will kill whoever his AI targets. Auto-Rebellion also supposedly fixes this issue.
  • Limited-time Collaboration unit. Nobody knows if he will be rerun.

PvE Builds

PvP Builds

Archetypes

  • Purple: Master Assassin to boost Sword of Actuation's damage, also saves a skill transfer.
  • Teal: Repel Phys Makes him great in Repel teams.

Skill Transfers

Damage Boosters to ensure Sword of Actuation can kill to revive seal. Crit boosters are needed to boost SoA's damage further as Almighty damage is hard to increase. Accuracy can be used to hit dodge tanks.

Damage Boosters:

Crit Boosters:

Accuracy Boosters:

Other/Misc. Skills:

Brands

  • Stat priorities: Phys ATK%, Phys AC%, Speed%
  • War: boosts damage output.
  • Life: adds bulk.
  • Divine: allows him to spam SoA (every turn if P2)
  • Ward: protects him from ailments for 3 turns.
  • Aim: boosts accuracy.
  • Speed: boosts team Speed if needed.


Mitama

  1. STR (20): to boost damage output.
  2. VIT (20): boosts his bulk.
  3. AGI (20): increases his accuracy and team speed.
  4. LUK (10): increases his chances of landing attacks and crits.

Build(s)

Haha Revive Seal goes Brrrrrrrrrrr!
ArchPurple.png Transferred Skills Notes:

This build is made for T1 and Midrange teams. Perfect for countering XWM revive BS. SoA is very hard to block (except Human Beelzebub) You can also use Death Blow for more damage or Almighty Survivor for damage + endure.

Enduring Soul + Auto-Rebellion
Infused Mitama
St 20 Ag 20 Lu 10
Brands
War + Aim/Speed with Phys ATK%
Target Stats
-


The sword that seals and the shield repels
ArchTeal.png Transferred Skills Notes:

This build is made for Repel, Midrange and IS teams. Does everything he needs to do while adding Repel Phys for Repel teams.

Master Assassin Auto-Rebellion
Infused Mitama
St 20 Vi 20 Lu 10
Brands
War/Life + Aim/Ward with Phys ATK%
Target Stats
-