Difference between revisions of "Erlkonig/Builds"
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<section begin=tierentry />{{TierListData|demon=Erlkonig|pvebest1=Any|pvpbest1=Yellow|pvpbest2=Purple | <section begin=tierentry />{{TierListData|demon=Erlkonig|pvebest1=Any|pvpbest1=Yellow|pvpbest2=Purple | ||
|pve=B | |pve=B | ||
− | |offensive= | + | |offensive=A|defensive=A |
|pro= | |pro= | ||
− | *[[Alder King]] heals your team on your turn, and debuffs the enemy's attack on | + | *[[Alder King]] heals your team on your turn, decreases the enemy's press turns by 1 if going second, and debuffs the enemy's attack on theirs. When paired with P3, this turns into a full defensive buff swing in your favor. It also adds 1 count of [[Intimidation]] to the enemy with the highest Phys Attack. |
*Has massive survivability thanks to [[Power of Black Forest]] providing auto-[[Lydia]], [[Alder King]]'s healing, his massive HP and VIT stats (further boosted by skill levels and panels) and [[Null Mortal]] in Purple. His good bulk allows him to fully capitalize on [[Recarmdra]]. | *Has massive survivability thanks to [[Power of Black Forest]] providing auto-[[Lydia]], [[Alder King]]'s healing, his massive HP and VIT stats (further boosted by skill levels and panels) and [[Null Mortal]] in Purple. His good bulk allows him to fully capitalize on [[Recarmdra]]. | ||
+ | *[[Power of Black Forest]] heals the team for 10% HP whenever a party member adds a Bulwark, making him an amazing ally to [[Demeter]]. | ||
*Low AGI makes him perfect for bulky slow teams. | *Low AGI makes him perfect for bulky slow teams. | ||
+ | *One of the very few fusible demons with PvP viability. | ||
|con= | |con= | ||
*Weak to Fire. This is particularly bad when facing [[Elohim]] or [[Lost Name]]. | *Weak to Fire. This is particularly bad when facing [[Elohim]] or [[Lost Name]]. | ||
*[[Maziodyne]] is a wasted slot. | *[[Maziodyne]] is a wasted slot. | ||
− | * | + | *Does not have a way to re-cast [[Bulwark]] after his initial one wears off. Consider pairing him with units who can generate Bulwarks frequently. |
+ | *While being good for [[Demeter]] teams because he has nice healing (which helps recover after being dealt damage with Bulwark Pierce) and [[Null Mortal]], he doesn't have powerful innate revive skills like [[Idun]] or [[Ouroboros]], making him a subpar choice. | ||
|notes= | |notes= | ||
*Due to [[Alder King]]'s effect timing, it actually procs after most of the enemy's auto-skills have activated. When paired with demons that have similar timings (like [[Vairocana]] and [[Lachesis]]), it guarantees a full defensive buff swing regardless of what your opponent runs (Solar skills, [[Angra Mainyu]]'s Panel 2, etc. all go off first, before getting wiped out). | *Due to [[Alder King]]'s effect timing, it actually procs after most of the enemy's auto-skills have activated. When paired with demons that have similar timings (like [[Vairocana]] and [[Lachesis]]), it guarantees a full defensive buff swing regardless of what your opponent runs (Solar skills, [[Angra Mainyu]]'s Panel 2, etc. all go off first, before getting wiped out). | ||
+ | |pairwith= | ||
+ | *{{DemonIcon|Demeter|size=32px}} {{DemonIcon|Narcissus|size=32px}} {{DemonIcon|Anahita|size=32px}} {{DemonIcon|Madoka Kaname|size=32px}} | ||
+ | |||
}}<section end=tierentry /> | }}<section end=tierentry /> | ||
|} | |} |
Latest revision as of 06:35, 23 July 2024
Info | Builds | Lore |
Contents
Role Summary
Name | Best Archetype(s) | PVE | PVP | ||||
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PVE | PVP | Offense | Defense | ||||
Erlkonig |
Any | B | A | A | - | ||
Pros |
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Cons |
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Notes |
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Synergies | |||||||
PvE Builds
PvP Builds
Archetype(s)
- Yellow: Discounted Recarmdra as a back up. Saves a skill slot.
- Purple: Null Mortal so he cannot be removed easily.
Skill Transfers
HP boosters to provide survivability so he can keep healing and buffing. Support skills to continue his support role. Ailment protection so he can continue to provide support.
HP Boosters:
- Epitome of Fortitude: HP modifier + crit resistance.
- Epitome of Endurance: HP modifier + lowers team speed for slower team builds.
- Life Surge: Highest HP modifier.
- Life Gain: Early game/budget option
Ailment Protection/Resistance:
- Null Bind: Protects him from bind so he can keep activating Alder King.
- Null Curse: Allows his passive to heal him at the highest amount.
- Infernal Mask: High overall ailment resistance.
- Hellish Mask: Early game/budget option.
Support skills:
- Recarmdra: Brings back the team in a pinch.
- Samrecarm: An extra revive.
- Auto- buffs/debuffs: Provides buff control.
- Lunar Prosperity/Lunar Downfall: Similar to Autos but 2 in 1.
Other/Misc. Skills:
- Enduring Soul/Enduring Soul +: Adds survivability
- Resist Fire/Null Fire: Covers his fire weakness.
Brands
- Stat priorities: HP%, Healing%
- Life: Boosts his HP
- Ward: Protects him from ailments for 3 turns.
- Heal: Increases Alder King's healing amount
Mitama
- VIT (20): To boost his bulk
- LUK (20): Increases his ailment resistance
Build(s)
Big, thicc wood | |||
---|---|---|---|
Transferred Skills | Notes:
A must have for any slow and bulky team. He sustains the team with his passive and provides a guaranteed defensive buff swing with P3. Recarmdra brings back the team in a pinch. Null Fire protects him from the best Fire mage being Surt A. | ||
Null Fire | Recarmdra | ||
Infused Mitama | |||
Vi 20 Lu 20 | |||
Brands | |||
Life + Ward with HP% | |||
Target Stats | |||
- |