Kiwami/Zaou-Gongen

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Zaou-Gongen (May 2020)

Overview

  • Boss wave has a BS of 32900
  • Every crit from the enemy team triggers Zaou's Kongo Zaou+, which will deal random piercing fire damage 4 times to your party.
  • Everyone has +50% accuracy due to "Master of Accuracy"

Encounter

Wave 1:

Nue Naga


Kiwami-zaou-nue.jpg Kiwami-zaou-naga.jpg


Resistances Physical.png Fire.png Ice.png Electricity.png Force.png Light.png Dark.png
Nue - - - Rs Wk - -
Naga - Wk Rs Rs Wk - Wk
Battle Speed 12800

Wave 2:

Wu Kong Zaou-Gongen Dakini


Kiwami-zaou-wukong.jpg Kiwami-zaou.jpg Kiwami-zaou-dakini.jpg


Resistances Physical.png Fire.png Ice.png Electricity.png Force.png Light.png Dark.png
Wu Kong Rs Rs - Nu Rs Nu Wk
Zaou-Gongen Nu Rp - Wk - Rs Rs
Dakini Rs Dr Wk - - - -
Battle Speed 32900


Strategy

Teams proven to work

Solo Teal Gogmagog

ArchTeal.png Gogmagog.jpg Gogmagog
Skills
Phys Pierce (weak)
Epitome of Fortitude
Brands
2x Guard
Requirements
-
  • Seiren as the Dx2 for the +25% healing skill effectiveness she provides with Blossom of Love III.
  • Gogmagog needs Wild Instinct/Epitome of Fortitude to not get crit by Wu Kong and Zaou, Wild Guess might work but it hasn't been tested. Panel 3 also reduces the chance of crit further by 30%.
  • Put the game on auto and go make some chili chicken, come back after approximately half and hour and the run should be complete.
  • Video of the strat:

The RONG

ArchClear.png Anzu.jpg Anzu
Skills
Bufula L
Mudoon L
Brands
Divine
Requirements
1200+ HP, 900+ PDEF
ArchTeal.png Barong.jpg Barong
Skills
Wild Guess
-
Brands
Divine, Heal
Requirements
1800+ HP, +44% Heal (not counting set-effect)
ArchPurple.png Titan.jpg Titan
Skills
Tetrakarn
Lydia
Brands
Divine
ArchClear.png Hecatoncheires.jpg Hecatoncheires
Skills
Samarecarm
Lydia
  • Meat Baloon as Dx2 for defense abilities.
  • Barong and his infinite use Barong Dance is made full use of. NO PANEL OR LEVEL UP ON BARONG DANCE NEEDED.
  • Hecatoncheires to reduce AOEs. Can be replaced by Orcus.
  • Titan is useful because of Unyielding Phalanx, but as long as Wu Kong is alive you need Tetrakarn to be constantly cast.
  • Anzu is used because he has innately Wild Instinct, however a stronger DPS (even without Wild Instinct) can work too.
  • Wild Guess is mandatory on Barong.
  • Defensive Buff+Debuff must be constantly up as long as Wu Kong is alive.
  • Barong Dance is an insufficient healing skill, and you'll have to heavily rely on Lydia.
  • There is no requirements on MATK or PATK on your attackers, your demons can be as weak as possible.


  • This team is RNG-based, as you get outsped, you may lose on the 1st turn because you lack of buff/debuff.
  • After the 1st turn, getting too many crit hits, especially because of Wu Kong, can cause a loss too.
    • It can be solved by having Panel 1 Barong and max level Dance as it would allow you to give him Life Brands thus avoiding many possible deaths.