Spirit Merge

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Revision as of 13:03, 1 August 2019 by Maaster (talk | contribs) (Currently available Spirit Merge Demons)
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Overview

Official Update Info

Example of Spirit Merge
  • Spirit Merge is a way to upgrade your demons. It is unlocked by clearing Chapter 1-7 of the Story.
  • To perform it, Spirits are needed, which can be gathered in three ways:
    1. "Spiritize" (sacrifice) Demons
    2. Obtain via Advent Quests. Advent Quests are only available for non-fusable Demons.
    3. Purchase the Spirit pack in the shop.
  • Spiritizing a clear demon gives 60 Spirit, while a colored Demon gives 100 Spirit.
  • Spirits are specific to each Demon (i.e. you cannot use Trumpeter Spirits to upgrade Amaterasu)

Spirit Panels

  • Each Demon which has Spirit Merge implemented (see below) has three Panels, each taking ten Steps to complete.
  • Each Step gives a small bonus to a certain Stat, while completing a Panel gives a big bonus, specific to the Demon.
  • One Step in Panel 1 costs 10 Spirit, in Panel 2 20 Spirit, and in Panel 3 30 Spirit.
    This means that completing all three Panels needs a total of 600 Spirit.
  • Panel 3 is unlocked by completing the previous two panels, whereas you can freely switch between Panel 1 and 2 at your will.
    That means that for fusable demons you need 6 spare - colored - copies to Spiritize and fully upgrade that Demon.

Advent

  • For non-fusable Demons (such as the Hero Race) you can also gather Spirit through Advent Quests.
    These are unlocked after completing Chapter 5 of the Story.
  • These Quests are only available for a limited time: Ten days per Demon. (Kinda like a rotation)
  • There are two kinds of Advent Quests:
    1. Normal Quest: Refreshes daily and gives 5 Spirit
    2. Mayhem Quest: Gives 20 Spirit, but can only be completed once per Rotation.
    That means per Rotation you can gain up to 70 Spirit for that Demon.

Currently available Spirit Merge Demons

Demon Completion Bonus Step Bonus Previous Advent Period
Yoshitsune.jpg
Yoshitsune

Panel 1: +15% to Phys hit rate.
Panel 2: +5 to max MP.
Panel 3: +25% damage to attacks that target all or random enemies.

HP +25 (MAX +250)
Phys ATK +10 (MAX +100)
HP +25 (MAX +250)
7/17/2019~7/27/2019
Trumpeter.jpg
Trumpeter

Panel 1: +15% chance to inflict status ailments.
Panel 2: Activates the following Chain Effect when entering a statue of Concentrate:
Removes Barrier from all enemies.
Panel 3: Reduces the cost of Concentrate by 2MP.

HP +25 (MAX +250)
Mag ATK +10 (MAX +100)
HP +25 (MAX +250)
7/24/2019~8/3/2019
Alice.jpg
Alice

Panel 1: +15% to Dark Damage.
Panel 2: Reduces the cost of Dark Skills by 1MP.
Panel 3: Increases the uses of Die For Me! by 2.

HP +25 (MAX +250)
Mag ATK +10 (MAX +100)
HP +25 (MAX +250)
7/11/2019~7/20/2019
Metatron.jpg
Metatron

Panel 1: Reduces the cost of Almighty Skills by 1MP.
Panel 2: -20% to Magic damage received.
Panel 3: +20% to Magic damage inflicted.

HP +25 (MAX +250)
Mag ATK +10 (MAX +100)
HP +25 (MAX +250)
Michael.jpg
Michael

Panel 1: +15% damage to attacks that target all or random enemies.
Panel 2: -50% to Light damage received.
Panel 3: +25% to Light damage.

HP +25 (MAX +250)
Mag ATK +10 (MAX +100)
HP +25 (MAX +250)
Seth.jpg
Seth

Panel 1: +15% to Phys damage.
Panel 2: +50% to max HP.
Panel 3: Reduces the cost of Ouas by 2MP.

HP +25 (MAX +250)
Phys ATK +10 (MAX +100)
HP +25 (MAX +250)
Thor.jpg
Thor

Panel 1: +15% damage to attacks that target all or random enemies.
Panel 2: -50% to Elec damage received.
Panel 3: +25% to Elec damage.

HP +25 (MAX +250)
Phys ATK +8 (MAX +80)
Mag ATK +8 (MAX +80)
HP +25 (MAX +250)
Surt.jpg
Surt

Panel 1: +15% to single-target attack damage.
Panel 2: -50% to Fire damage received.
Panel 3: +25% to Fire damage.

HP +25 (MAX +250)
Phys ATK +8 (MAX +80)
Mag ATK +8 (MAX +80)
HP +25 (MAX +250)
Amaterasu.jpg
Amaterasu

Panel 1: +15% to Fire damage.
Panel 2: -50% to Fire damage received.
Panel 3: As long as this demon is alive, -20% to Fire damage received by all allies.

HP +25 (MAX +250)
Mag DEF +15 (MAX +150)
HP +25 (MAX +250)
Lilith.jpg
Lilith

Panel 1: +15% chance to inflict status ailments.
Panel 2: -50% to Dark damage received.
Panel 3: Activates the following Chain Effect when enemy is Charmed:
30% chance to Bind all enemies.

HP +25 (MAX +250)
Mag ATK +10 (MAX +100)
HP +25 (MAX +250)
Indrajit.jpg
Indrajit

Panel 1: +15% to Elec damage.
Panel 2: -50% to Elec damage received.
Panel 3: +25% to single-target attack damage.

HP +25 (MAX +250)
Mag ATK +10 (MAX +100)
HP +25 (MAX +250)
Asura.jpg
Asura

Panel 1: +15% to Phys hit rate.
Panel 2: -25% to Random Attack damage received.
Panel 3: Reduces the cost of Ashura by 2MP.

HP +25 (MAX +250)
Phys ATK +10 (MAX +100)
HP +25 (MAX +250)
Yama.jpg
Yama

Panel 1: +15% to Dark damage.
Panel 2: -50% to Dark damage received.
Panel 3: Reduces the cost of Dark Skills by 1MP.

HP +25 (MAX +250)
Mag ATK +10 (MAX +100)
HP +25 (MAX +250)
Huang Di.jpg
Huang Di

Panel 1: +20% to Critical hit rate. 
Panel 2: -50% to Critical hit rate of damage received.
Panel 3: Activates the following Chain Effect when landing a critical hit:
Heals 15% HP of all party members.

HP +25 (MAX +250)
Phys ATK +10 (MAX +100)
HP +25 (MAX +250)
Rama.jpg
Rama

Panel 1: +15% damage to attacks that target all or random enemies. 
Panel 2: +15% Phys evasion rate.
Panel 3: Reduces the cost of skills that target all or random enemies by 1MP. 

HP +25 (MAX +250)
Mag ATK +10 (MAX +100)
HP +25 (MAX +250)
Siegfried.jpg
Siegfried

Panel 1: -50% to Phys damage received. 
Panel 2: Adds Phys Pierce. 
Panel 3: Reduces the cost of Phys Skills by 1MP.

HP +25 (MAX +250)
Phys ATK +10 (MAX +100)
HP +25 (MAX +250)
Lucifer.jpg
Lucifer

Panel 1: +15% damage to attacks that target all or random enemies. 
Panel 2: +50% to max HP.
Panel 3: +25% to Almighty damage.

HP +25 (MAX +250)
Mag ATK +10 (MAX +100)
HP +25 (MAX +250)
Samael.jpg
Samael

Panel 1: +15% chance to inflict status ailments.  
Panel 2: Reduces the cost of God's Malice by 1MP.
Panel 3: Activates the following Chain Effect at the beginning of your turn:
Removes Barrier and Repel Mag from all enemies.

HP +25 (MAX +250)
Mag ATK +10 (MAX +100)
HP +25 (MAX +250)
Asherah.jpg
Asherah

Panel 1: Reduces the cost of Mediarama by 1MP. 
Panel 2: -50% to Fire damage received.
Panel 3: Increases the uses of Mother Creation by 1.

HP +25 (MAX +250)
Mag Def +15 (MAX +150)
HP +25 (MAX +250)
Susano-o.jpg
Susano-o

Panel 1: +15% to single-target attack damage. 
Panel 2: -50% to Force damage received.
Panel 3: +25% to single-target attack damage.

HP +25 (MAX +250)
Phys ATK +10 (MAX +100)
HP +25 (MAX +250)
Cu Chulainn.jpg
Cu Chulainn

Panel 1: +15% damage to attacks that target all or random enemies.
Panel 2: -50% to Force damage received.
Panel 3: Reduces the cost of skills that target all or random enemies by 1MP.

HP +25 (MAX +250)
Phys ATK +8 (MAX +80)
Mag ATK +8 (MAX +80)
HP +25 (MAX +250)

Upcoming Spirit Merge Demons

These Demons are announced to be added to Spirit Merge in August:

Lucifer, Samael, Asherah, Ananta, Susano-o, Cu Chulainn, Asura, Yama, Huang Di, Rama, and Siegfried.