Kiwami/Susano-o

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Revision as of 10:18, 2 December 2019 by Maaster (talk | contribs) (Teams proven to work)
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Susano-o (December 2019)

Overview

  • Matador with insane Dodge
  • Kusanagi+ with Luster Candy built in
  • Titan providing teamwide Phys Pierce and Tetrashift (which means its -50% damage in first turn if you pierce, essentially anti-Hell Gongen)

Encounter

Wave 1:

Ares Take-Minakata


Kiwami-susanoo-ares.jpg Kiwami-susanoo-take-minakata.jpg


Resistances Phys.png Fire.png Ice.png Elec.png Force.png Light.png Dark.png
Ares - - - - - Rs Wk
Take-Minakata - Wk - Rs - - -
Battle Speed 15050

Wave 2:

Matador Susano-o Titan


Kiwami-susanoo-matador.jpg Kiwami-susanoo-susanoo.jpg Kiwami-susanoo-titan.jpg


Resistances Phys.png Fire.png Ice.png Elec.png Force.png Light.png Dark.png
Matador Rs Nu Wk - - Rs Rs
Susano-o Rs Wk - - Dr - -
Titan Rs - - - - - -
Battle Speed 20366

Strategy

  • As Mata has high evade chance and Titan gives reduced Phys Pierce damage in first turn (if you go first), Hell Gongen isnt the best choice here.
    • It still works, see next section, but it requires a lot of investment and a bit of luck.
  • Bursting down Susan with Fire Heavy Hitters is a solid choice, as Mata and Titan arent nearly as threatening as Susan is.


Teams proven to work

Horse

The strategy revolves around Mahakala remaining in a state of Concentrate when the boss wave begins, and Uriel casting Sunrise to revive any fallen teammates, while hitting Susano-o's weakness to fire. Kill Susano-o first, adds after. I killed Matador second, and Titan last. I used Chalk Eater as my Dx2 to abuse his Repel Recovery skill by having Garuda hit into the boss wave's Tetra Shift for a 50% chance at a free Rakunda, though you could also use Templar Assassin as your Dx2 for increased damage from concentrated attacks, but this would also require transferring Rakunda to Garuda.


Debuff Damage/Revive Damage Damage
ArchYellow.png Garuda.jpg Garuda ArchPurple.png Uriel.jpg Uriel ArchPurple.png Mahakala.jpg Mahakala ArchClear.png Cybele.jpg Cybele
Fire Amp Master Assassin Fire Boost

The first wave begins with Mahakala casting Wrathful Flame on Take-Minakata to remove him from the battle. A single Trisagion from Cybele will bring Ares health into the red. At this point, stop attacking, and continue passing turns until casting Fog Breath with Garuda. When Ares attacks, he will likely miss, and end his turn. For the entire second turn, do not attack, do not use any skills, just keep passing until your turn is over. Ares will attempt to attack you once again, and just before your third turn starts, Mahakala's The Great Darkness will activate, placing him in a state of Concentrate, while doing enough damage to kill Ares before your turn begins.

When the boss wave begins, the enemy Titan will cast Tetra Shift, assuming your team is going first. Have Garuda perform a standard attack into this, against Susano-o. This will repel some damage, but due to Chalk Eater's Repel Recovery passive, this gives you a 50% chance of a free Rakunda cast. You'll lose press turns this way, but Chalk Eater's Press Hack passive may help you recover those. Uriel will cast Sunrise, giving your team an attack buff, while also whittling down the adds' HP. Mahakala's concentrated Wrathful Flame should deal with the vast majority of Susano-o's HP, and following up with Trisagion from Cybele should have him very close to death, if not already dead. Have Garuda cast Fog Breath so you can survive/evade the upcoming turn. Once Susano-o is dead, have Mahakala should focus on Matador, Cybele on Titan, Uriel spamming Sunrise, and Garuda passing turns or re-casting Fog Breath as needed.

Maaster

Red Zone Damage Damage/NDR Phys Damage/NDR Phys
Hell Biker.jpg Hell Biker ArchPurple.png Yoshitsune.jpg Yoshitsune Siegfried.jpg Siegfried ArchRed.png Zaou-Gongen.jpg Zaou-Gongen
Offensive Cry Charge Gigantomachia Phys Boost
  • P3 ZG and Yoshi
  • Kill Titan first, then focus on Susan with ST Attacks
  • Because Mata has no pierce, he will lose press turns constantly, which only leaves Susan with one attack per turn, while you get four.
  • Once Susan is dead, its 100% win as Mata cant kill you

BuffMaistr

Amaterasu.jpg Amaterasu Seth.jpg Seth Garuda.jpg Garuda Surt.jpg Surt

Huang Seth

Red Zone Damage Damage Damage/NDR Phys
Hell Biker.jpg Hell Biker ArchPurple.png Yoshitsune.jpg Yoshitsune Shiva.jpg Shiva ArchRed.png Zaou-Gongen.jpg Zaou-Gongen

Gxie

Red Zone Damage Damage Damage/NDR Phys
Hell Biker.jpg Hell Biker ArchPurple.png Yoshitsune.jpg Yoshitsune Seth.jpg Seth ArchRed.png Zaou-Gongen.jpg Zaou-Gongen