Difference between revisions of "Flauros Hallel/Builds"
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== PvE Builds == | == PvE Builds == | ||
+ | ===Archetype(s)=== | ||
+ | * Red: Discounted Light AOE in the form of Mahamadyne. | ||
+ | * Purple: Null Charm for certain fights that inflict charm. | ||
+ | * Teal: Repel Elec to be paired with Alilat/Atavaka or Demiurge to cheese certain boss fights. | ||
+ | |||
+ | ===Skill Transfers=== | ||
+ | Damage boosters is a must have due to his lack of innate damage modifiers. | ||
+ | |||
+ | Damage Boosters: | ||
+ | * Light Amp: Highest Light damage modifier. | ||
+ | * Master Assassin: Boosts ST damage for Baptisma | ||
+ | * Light Boost/Assassin: Early game/budget option. | ||
+ | |||
+ | Other/Misc. Skills: | ||
+ | * Speedster: Boosts team speed if needed. | ||
+ | * Enduring Soul/Endure: Allows him to stack endures to survive as long as possible in order to actiavte Halo of Hallel as often as possible. | ||
+ | |||
+ | ===Brands=== | ||
+ | *Stat priorities: Mag ATK% | ||
+ | * Spell: Boosts his damage. | ||
+ | * Ward: Gives him protection from ailments for 3 turns. | ||
+ | * Speed: Boosts team speed if needed | ||
+ | * Life: Adds bulk while still maintaining damage with Mag ATK% | ||
+ | * Divine: Allows FlaurosH to spam Baptisma. Not as useful if P2. | ||
+ | |||
+ | ===Mitama=== | ||
+ | # MAG (20): Boosts damage output. | ||
+ | # VIT (20/10): Adds bulk. | ||
+ | # AGI (20/10): Boosts team speed if needed. | ||
+ | |||
+ | |||
+ | ===Build(s)=== | ||
+ | |||
+ | {{DemonBuild | ||
+ | |use=Boss Fight MVP | ||
+ | |archetype=Teal | ||
+ | |skill1=Master Assassin | ||
+ | |skill2=Light Amp | ||
+ | |stmitama= | ||
+ | |mamitama=20 | ||
+ | |vimitama=20 | ||
+ | |agmitama= | ||
+ | |lumitama=10 | ||
+ | |brands=Spell/Life + Ward/Speed with Mag ATK%. | ||
+ | |lvreq= | ||
+ | |hpreq= | ||
+ | |mdefreq= | ||
+ | |matkreq= | ||
+ | |pdefreq= | ||
+ | |patkreq= | ||
+ | |acreq= | ||
+ | |evreq= | ||
+ | |buildnotes=Spell helps to melt HP bars if going for a fast clear, but Life helps him to survive longer while still able to dish out damage. Halo of Hallel is a powerful passive that gives AOE Lydia for team survivability and Fast Luster (1 turn) for constant buffs, at max boost level, which what makes him perfect for boss fights | ||
+ | }} | ||
== PvP Builds == | == PvP Builds == |
Revision as of 01:57, 3 August 2021
Info | Builds | Lore |
Contents
Role Summary
Name | Best Archetype(s) | PVE | PVP | Democalypse | |||
---|---|---|---|---|---|---|---|
PVE | PVP | Offense | Defense | Prelim | Boss | ||
Flauros Hallel |
4 | 5 | 4 | 3 | 3 | ||
Pros |
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Cons |
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Notes |
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PvE Builds
Archetype(s)
- Red: Discounted Light AOE in the form of Mahamadyne.
- Purple: Null Charm for certain fights that inflict charm.
- Teal: Repel Elec to be paired with Alilat/Atavaka or Demiurge to cheese certain boss fights.
Skill Transfers
Damage boosters is a must have due to his lack of innate damage modifiers.
Damage Boosters:
- Light Amp: Highest Light damage modifier.
- Master Assassin: Boosts ST damage for Baptisma
- Light Boost/Assassin: Early game/budget option.
Other/Misc. Skills:
- Speedster: Boosts team speed if needed.
- Enduring Soul/Endure: Allows him to stack endures to survive as long as possible in order to actiavte Halo of Hallel as often as possible.
Brands
- Stat priorities: Mag ATK%
- Spell: Boosts his damage.
- Ward: Gives him protection from ailments for 3 turns.
- Speed: Boosts team speed if needed
- Life: Adds bulk while still maintaining damage with Mag ATK%
- Divine: Allows FlaurosH to spam Baptisma. Not as useful if P2.
Mitama
- MAG (20): Boosts damage output.
- VIT (20/10): Adds bulk.
- AGI (20/10): Boosts team speed if needed.
Build(s)
Boss Fight MVP | |||
---|---|---|---|
Transferred Skills | Notes:
Spell helps to melt HP bars if going for a fast clear, but Life helps him to survive longer while still able to dish out damage. Halo of Hallel is a powerful passive that gives AOE Lydia for team survivability and Fast Luster (1 turn) for constant buffs, at max boost level, which what makes him perfect for boss fights | ||
Master Assassin | Light Amp | ||
Infused Mitama | |||
Ma 20 Vi 20 Lu 10 | |||
Brands | |||
Spell/Life + Ward/Speed with Mag ATK%. | |||
Target Stats | |||
- |