Difference between revisions of "Beelzebub"

From SMT: Dx2 Wiki
Jump to: navigation, search
(Updated by Sire. This was done by a bot.)
(Updated by Sire. This was done by a bot.)
 
(29 intermediate revisions by the same user not shown)
Line 18: Line 18:
 
|rarity= 4
 
|rarity= 4
 
|ai= Attack
 
|ai= Attack
|max_hp= 1084 (161/391)
+
|max_hp= 1084 (192/432)
|max_str= 152 (157/391)
+
|max_str= 152 (168/432)
|max_mag= 164 (181/391)
+
|max_mag= 164 (206/432)
|max_vit= 152 (160/391)
+
|max_vit= 152 (191/432)
|max_agi= 146 (195/391)
+
|max_agi= 146 (226/432)
|max_luck= 123 (343/391)
+
|max_luck= 123 (382/432)
 
|patk= 649
 
|patk= 649
 
|pdef= 573
 
|pdef= 573
Line 42: Line 42:
 
|a_red= Bolt Storm
 
|a_red= Bolt Storm
 
|a_yellow= Sea of Chaos
 
|a_yellow= Sea of Chaos
|a_purple= Makara Shift
+
|a_purple= Makaraka Shift
 
|a_teal= Repel Light
 
|a_teal= Repel Light
 
|g_red= Madezoreton
 
|g_red= Madezoreton

Latest revision as of 13:06, 14 November 2024

Stats

Beelzebub.jpg Elemental Resistances
Phys.png

Phys

Fire.png

Fire

Ice.png

Ice

Elec.png

Elec

Force.png

Force

Light.png

Light

Dark.png

Dark

- - - Resist Resist Null Null
Info
Rarity Race Grade AI
4★ Tyrant 68 Attack
6★ Stats
HP 1084 (192/432) Vitality 152 (191/432)
Strength 152 (168/432) Agility 146 (226/432)
Magic 164 (206/432) Luck 123 (382/432)
PATK 649 PDEF 573
MATK 674 MDEF 579
Innate Skills
Dark.png Mudodyne 6 MP Inflicts Dark (Magic) damage with 160 power on a Single Enemy.
Elec.png Mazionga 6 MP Inflicts Elec (Magic) damage with 100 power on All Enemies.
Dark.png Gluttony 7 MP Inflicts Dark (Magic) damage with 130 power on All Enemies, while healing caster 50% of damage dealt.
ArchClear.png
Awaken: Passive.png Wild Instinct Passive -75% to Critical hit rate of damage received.
Gacha: -
ArchRed.png
Awaken: Elec.png Bolt Storm 5 MP Inflicts Elec (Magic) damage 2 to 4 times with 55 power on Random Enemies.
Gacha: Ailment.png Madezoreton 7 MP 70% chance to inflict Weak on All Enemies.
ArchYellow.png
Awaken: Almighty.png Sea of Chaos 9 MP Inflicts Almighty (Magic) damage with 100 power on All Enemies and reduces enemy's DEF 20% for 3 turns.
Gacha: Passive.png Resist Phys Passive Adds Phys Resist.
ArchPurple.png
Awaken: Passive.png Makaraka Shift Passive Casts Makarakarn at the beginning of a battle if the enemy attacks first.
Gacha: Passive.png Bloody Glee Passive +15% to Critical hit rate.
ArchTeal.png
Awaken: Passive.png Repel Light Passive Adds Light Repel.
Gacha: Passive.png Resist Elec Passive Adds Elec Resist.
Spirit Merge Panel Upgrades
Panel 1 Panel 2 Panel 3
Panel Completion Bonus +20 to Ma. -30% to Light/Dark damage received. Adds Dark Pierce.
Panel Step Stat Bonus HP: +150(MAX) Mag ATK: +50(MAX) HP: +150(MAX)

Availability


Beelzebub/Sword Beelzebub/Shield

  Info   Builds   Lore    


Role Summary

Name Best Archetype(s) PVE PVP Democalypse
PVE PVP Offense Defense Prelim Boss
Beelzebub.jpg Beelzebub
Clear Yellow Clear Yellow 3 2 2 5 2
Pros
Cons
  • Suffers the same issues that Black Frost has in PvP that being Rama + Masakado and Atavaka + Hecate
  • Stats are subpar even with panels other than MAG.
  • Unless he's paired with Angra Mainyu or any other demon with an MP recovering effect that triggers at the start of own team's turn, Gluttony can't be used T1 in PvP.
  • Requires P3 for Dark Pierce.
  • Something that is very unintentionally popular are demons paired with Demiurge who also happen to possess innate Repel Dark or Drain Dark (for example Masakado, Beelzebub☆ and Beelzebub (Human)). Because of this, AOE Dark damage tends to be useless or at least unreliable for pvp and therefore, hindering 4 star Beelz's usefulness.
Notes
  • Cannot be used in the same team as Beelzebub (Human) or Beelzebub☆.
  • Beelzebub and Black Frost are comparable when it comes to dark damage but Beelzebub at full potential does the most overrall, which requires Panel 1, 2 and Lv 5 Gluttony
  • Since Gluttony can't be used T1 and his agility is mediocre for a fast team, the only option is to build him for a slow team which could work well because of the HP drain but could also cause battle speed issues because his agility is a bit too high even for a slow team

PvE Builds

A solid and reliable demon for a slow team on Aura gate, specially at 40+ levels. No Weakness means no turns lost to vulnerabilities. Gluttony works well on several annoying encounters, hits hard, and gives him health. You can get him purple, for Makara Shift, on Aura gate. For other uses, Yellow's Sea of Chaos is pretty neat.

Conventional wisdom says Yellow with Divine Brands for quick Gluttony/Mazionga/ Sea of Chaos. +Mag atk% primary

Purple can get Divine, Spell or Life brands, with + Mag atk % primary, and if you can + Heal % secondaries. And works well with Intimidating Stance teams.

PvP Builds

Many people like Yellow Beelzebub for Sea of Chaos, but he is somewhat outclassed by King Frost, who has comparable Magic, a +15 % Ice damage, and Cold World has a higher 130 power, at just 7 mp. Ice NDR demons are somewhat uncommon in the meta, and even if a Demon got Resistance to Ice he should still take more damage from Cold World than he would from Sea of Chaos.

The relevance of this statement is that on a meta full of Physical Pierce demons, both Beelzebub and King Frost get in their clear version the buffed Wild Instinct, that reduces by 75% the critical hit rate of enemies. That means taking less damage, and more importantly, a well built team can greatly reduce the enemy's press turns.

Adding Dark Pierce to Beelzebub may enhance his gluttony further, allowing to bypass Masakado and other NDR Demons and give him great staying power. But if Beelzebub is the last demon acting, it may be entirely unnecessary.

  Info   Builds   Lore    

Official Profile

The King of Hell, known as "Lord of the Flies". By making them carry the souls of the dead, he keeps his flies he rules in order. In the Bible he is mentioned as one of the most formidable demons of high rank. It is also said that he was once the lord Baal of Canaan who was punished and became Beelzebub.