Pale Rider/Builds

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Role Summary

Name Best Archetype(s) PVE PVP Democalypse
PVE PVP Offense Defense Prelim Boss
Pale Rider.jpg Pale Rider
Teal Purple Yellow Teal 1 3 2 4 2
Pros
  • Very good in an Ailment Team, as Pestilence will kill any enemy after 2 turns, no questions asked.
  • Perfect synergy with a set-up based sweeper Nergal. Nergal helps to remove any barriers and ensures Plague's poison can land via Weak, which in turn triggers his own Meslamtaea passive.
  • Good Agi and high Luck allow him to work as an Evade Tank.
  • Gains the strongest debuff Debilitate in Yellow, letting him double as a debuffer.
Cons
  • Weak to Elec, which is especially bad due to Atropos.
  • Ailments generally fall flat in late/endgame PvE because of inflated enemy stats.
  • Hard countered in PvP by Ailment Cleanser demons and skills, like Daisoujou or Hecate's Lunar Awakening.
  • Pestilence only kicks in at the end of enemy's turn giving them all the time to cleanse it away or just outright kill him.
  • Requires a specific team built around him to really work.
  • Panels 1 and 2 don't contribute to the Ailment build.
Notes
  • Great choice for Celestial Gui Xian, as the boss does not reduce fractional damage.
  • Bosses in Strange Signal are not immune to ailments. For new players, he can be a decent demon to kickstart your Aether farming, since his damage is fixed and does not depend on brands or transfers.
  • Due to the Anti-Ailments nature of the current meta, Pale Rider-centered teams are extremely unsuited for random targeting. Moirai Sisters teams in particular completely counter him, as a Panel 1 Lachesis is enough to ensure Null Poison to her whole team.

PvE Builds

PvP Builds