Difference between revisions of "Erlkonig/Builds"

From SMT: Dx2 Wiki
Jump to: navigation, search
m ([BOT] Tier list sync)
(Role Summary)
Line 14: Line 14:
 
! style="width: 100px" class="unsortable" | PVE !! class="unsortable" | PVP !! Offense !! Defense !! Prelim !! Boss
 
! style="width: 100px" class="unsortable" | PVE !! class="unsortable" | PVP !! Offense !! Defense !! Prelim !! Boss
 
|-
 
|-
<section begin=tierentry />{{TierDataBeta|demon=Erlkonig|pvebest1=Any|pvpbest1=Yellow|pvpbest2=Purple
+
<section begin=tierentry />{{TierDataBeta|demon=Erlkonig|pvebest1=Any|pvpbest1=Purple
 
|pve=3
 
|pve=3
 
|offensive=5|defensive=5
 
|offensive=5|defensive=5

Revision as of 23:49, 26 July 2022

  Info   Builds   Lore    

Role Summary

Name Best Archetype(s) PVE PVP Democalypse
PVE PVP Offense Defense Prelim Boss
Erlkonig.jpg Erlkonig
Any Purple 3 5 5 1 1
Pros
  • Alder King heals your team on your turn, and debuffs the enemy's attack on their's. When paired with P3, this turns into a full defensive buff swing in your favor.
  • Has massive survivability thanks to Power of Life providing auto-Lydia, Alder King's healing, his massive HP and VIT stats (further boosted by skill levels and panels) and Null Mortal in Purple. His good bulk allows him to fully capitalize on Recarmdra, as he will usually be the last one standing.
  • Low AGI makes him perfect for bulky slow teams.
Cons
  • Weak to Fire. This is particularly bad in a Surt A-heavy meta.
  • Maziodyne is a wasted slot.
Notes
  • Due to Alder King's effect timing, it actually procs after most of the enemy's auto-skills have activated. When paired with demons that have similar timings (like Vairocana and Lachesis), it guarantees a full defensive buff swing regardless of what your opponent runs (Solar skills, Angra Mainyu's Panel 2, etc. all go off first, before getting wiped out).

PvE Builds

PvP Builds

Archetype(s)

  • Yellow: Discounted Recarmdra as a back up. Saves a skill slot.
  • Purple: Null Mortal so he cannot be removed easily

Skill Transfers

HP boosters to provide survivability so he can keep healing and buffing. Support skills to continue his support role. Ailment protection so he can continue to provide support.

HP Boosters:

  • Epitome of Fortitude: HP modifier + crit resistance.
  • Epitome of Endurance: HP modifier + lowers team speed for slower team builds.
  • Life Surge: Highest HP modifier.
  • Life Gain: Early game/budget option

Ailment Protection/Resistance:

  • Null Bind: Protects him from bind so he can keep activating Alder King.
  • Null Curse: Allows his passive to heal him at the highest amount.
  • Infernal Mask: High overall ailment resistance.
  • Hellish Mask: Early game/budget option.

Support skills:

  • Recarmdra: Brings back the team in a pinch.
  • Samrecarm: An extra revive.
  • Autos: Provides buff control.
  • Lunar Prosperity/Downfall: Similar to Autos but 2 in 1.

Other/Misc. Skills:

  • Enduring Soul/+: Adds survivability
  • Resist/Null Fire: Covers his fire weakness.

Brands

  • Stat priorities: HP%, Healing%
  • Life: Boosts his HP
  • Ward: Protects him from ailments for 3 turns.
  • Heal: Increases Alder King's healing amount

Mitama

  1. VIT (20): To boost his bulk
  2. LUK (20): Increases his ailment resistance

Build(s)

Big, thicc wood
ArchPurple.png Transferred Skills Notes:

A must have for any slow and bulky team. He sustains the team with his passive and provides a guaranteed defensive buff swing with P3. Recarmdra brings back the team in a pinch. Null Fire protects him from the best Fire mage being Surt A.

Null Fire Recarmdra
Infused Mitama
Vi 20 Lu 20
Brands
Life + Ward with HP%
Target Stats
-