Difference between revisions of "Atavaka/Builds"

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(Role Summary: too many bullet points deleting the bullet points that are too descriptive. adding a point about PVE.)
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|offensive=8|defensive=8
 
|offensive=8|defensive=8
 
|pro=
 
|pro=
*While alive, [[War Aid]] will prevent pierce skills from going through Repel resistances. This is very useful when combined with demons that have high natural Repels (like [[Asura Lord]] or [[Vairocana]]) or against popular attack elements like Physical (like Teal [[Gogmagog]]).
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*While alive, [[War Aid]] will prevent pierce skills from going through Repel resistances. Pair him with multiple-Repels Demons (like [[Asura Lord]] or [[Vairocana]]) or with Phys Repel (like Teal [[Gogmagog]]).
*[[Intimidating Stance]] is a very powerful passive that synergizes well with his low AGI. He is one of only five demons with this passive, and the only one that can also function as an anti-Pierce demon.
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*[[Intimidating Stance]] is a very powerful passive for PVP and synergizes with his low AGI.  
 
*[[Enemy Annihilation]] fully debuffs enemies before chaining into a piercing physical AOE sweep. Because the AOE is a chain effect, you will not lose press turns even if it misses and/or hits into Physical NDR, allowing him to spam it without concern.
 
*[[Enemy Annihilation]] fully debuffs enemies before chaining into a piercing physical AOE sweep. Because the AOE is a chain effect, you will not lose press turns even if it misses and/or hits into Physical NDR, allowing him to spam it without concern.
*Amazing set of panels that provide him extra damage, MP reduction and a lot of Bulk.
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*Amazing set of panels that provide him extra damage.
 
*Like [[Alilat]], his Repel Pierce ability is perfect for cheesing [[Aura Gate]] 2 Boss fights.
 
*Like [[Alilat]], his Repel Pierce ability is perfect for cheesing [[Aura Gate]] 2 Boss fights.
 
|con=
 
|con=
*Very high MP costs. Running Divine sets hurt his overall damage and/or Bulk.
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*Very high MP costs. And compensating with Divine [[Brands]] hurts his damage/Bulk.
*Weak to Ice. While not a common attacking element, it is one of the most exploited - some turn 1 teams have [[Bufula L]] teched onto Garuda just to exploit this.  
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*Weak to Ice. A common element in PVP especially in very Offensive Teams.
*Does not have natural Pierce. This can cause issues with his AI attacking into [[Tetra Shift]] and/or Physical NDR when out of MP.
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*Does not have natural Pierce. This can cause issues with his PVP AI attacking into [[Tetra Shift]] and/or Physical NDR when out of MP.
 
*The fact the debuff from [[Enemy Annihilation]] only lasts 1 turn with high MP-cost makes him unsuitable as a debuffer in PVE unless Panel 2.
 
*The fact the debuff from [[Enemy Annihilation]] only lasts 1 turn with high MP-cost makes him unsuitable as a debuffer in PVE unless Panel 2.
 
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Revision as of 04:01, 17 May 2020

Role Summary

Name Best Archetype(s) PVE PVP
PVE PVP Offense Defense
Atavaka.jpg Atavaka
Purple Teal Purple 7 8 8
Pros
  • While alive, War Aid will prevent pierce skills from going through Repel resistances. Pair him with multiple-Repels Demons (like Asura Lord or Vairocana) or with Phys Repel (like Teal Gogmagog).
  • Intimidating Stance is a very powerful passive for PVP and synergizes with his low AGI.
  • Enemy Annihilation fully debuffs enemies before chaining into a piercing physical AOE sweep. Because the AOE is a chain effect, you will not lose press turns even if it misses and/or hits into Physical NDR, allowing him to spam it without concern.
  • Amazing set of panels that provide him extra damage.
  • Like Alilat, his Repel Pierce ability is perfect for cheesing Aura Gate 2 Boss fights.
Cons
  • Very high MP costs. And compensating with Divine Brands hurts his damage/Bulk.
  • Weak to Ice. A common element in PVP especially in very Offensive Teams.
  • Does not have natural Pierce. This can cause issues with his PVP AI attacking into Tetra Shift and/or Physical NDR when out of MP.
  • The fact the debuff from Enemy Annihilation only lasts 1 turn with high MP-cost makes him unsuitable as a debuffer in PVE unless Panel 2.

PvE Builds

PvP Builds