Alice

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Stats

Alice.jpg Elemental Resistances
Phys.png

Phys

Fire.png

Fire

Ice.png

Ice

Elec.png

Elec

Force.png

Force

Light.png

Light

Dark.png

Dark

- - - - - Weak Repel
Info
Rarity Race Grade AI
5★ Fiend 89 Attack
6★ Stats
HP 1023 (203/341) Vitality 139 (203/341)
Strength 98 (248/341) Agility 147 (150/341)
Magic 217 (14/341) Luck 172 (23/341)
PATK 535 PDEF 531
MATK 785 MDEF 591
Innate Skills
Dark.png Mamudoon 6 MP Inflicts Dark (Magic) damage with 100 power on All Enemies.
Dark.png Mudodyne 6 MP Inflicts Dark (Magic) damage with 160 power on a Single Enemy.
Dark.png Die for Me! 7 MP Inflicts Dark (Magic) Pierce effect damage (Power: 200) on a single enemy with 100% chance to inflict Mortal. Nullifies all death prevention skills. (Uses: 1)
ArchClear.png
Awaken: Almighty.png Soul Drain 8 MP Inflicts Almighty (Magic) damage with 140 power on a Single Enemy, while healing caster 40% of damage dealt and drains 1 MP.
Gacha: -
ArchRed.png
Awaken: Dark.png Hell Gaze 7 MP Inflicts Dark (Magic) damage with 180 power on a Single Enemy.
Gacha: Ice.png Glacial Blast 5 MP Inflicts Ice (Magic) damage 2 to 4 times with 55 power on Random Enemies.
ArchYellow.png
Awaken: Almighty.png Necro Dogma 9 MP Inflicts Almighty (Magic) damage on all enemies with 100 power and increases own parties DEF by 20%. (3 turns)
Gacha: Passive.png Epic Recovery Passive +30% to status ailment auto cure rate.
ArchPurple.png
Awaken: Passive.png Dark Amp Passive +25% to Dark damage.
Gacha: Passive.png Wild Instinct Passive -75% to Critical hit rate of damage received.
ArchTeal.png
Awaken: Passive.png Repel Light Passive Adds Light Repel.
Gacha: Elec.png Thunder Reign 7 MP Inflicts Elec (Magic) damage with 180 power on a Single Enemy.
Spirit Merge Panel Upgrades
Panel 1 Panel 2 Panel 3
Panel Completion Bonus +15% to Dark Damage. Reduces the cost of Dark Skills by 1MP. Increases the uses of Die For Me! by 2.
Panel Step Stat Bonus HP +25 (MAX +250) Mag ATK +10 (MAX +100) HP +25 (MAX +250)

Availability

  • Gacha s.png Available from the gacha.


Sword

Innocence
Innocence.jpg Miserable Girl Adds Dark Pierce. While the character with this skill is alive, all party members will receive the following effect: +10% to Dark damage.
Max Stats
physical/magic increase Mag ATK 120% Element Increase Dark 25%
Physical Accuracy 20% Critical Chance 20%
Innate Skills
Dark.png Hell Gaze 7 MP Inflicts Dark (Magic) damage with 180 power on a Single Enemy.
Dark.png Mamudoon 6 MP Inflicts Dark (Magic) damage with 100 power on All Enemies.
Dark.png Gotcha! 6 MP Inflicts Dark (Magic) damage (Power: 160) on a single enemy with 100% chance to inflict Mortal on hit enemies if the attack is successful. *Nullifies all death prevention skills.
Spirit Merge Panel Upgrades
Panel 1 Panel 2 Panel 3
Panel Completion Bonus Reduces the cost of Gotcha! by 1 MP. Increases the uses of Gotcha! by 1. While the one with this skill is alive, all party members will receive the following effect: +10% to Dark damage.
Panel Step Stat Bonus Mag ATK +50(MAX) Mag ATK +50(MAX) Mag ATK +50(MAX)


Shield

Stray Soul
Stray Soul.jpg Cruel Girl +5% to Dark damage. -5% to Dark damage received.
Max Stats
HP 100% Elemental Damage Reduction Dark 20%
Defence 50% Magic Defence 100%
Elemental Resistances
Phys.png

Phys

Fire.png

Fire

Ice.png

Ice

Elec.png

Elec

Force.png

Force

Light.png

Light

Dark.png

Dark

- - - - - Weak Repel
Innate Skills
Passive.png Dark Amp Passive +25% to Dark damage.
Passive.png Auto-Rakunda Passive Casts Rakunda at the beginning of the 1st turn.
Passive.png Innocent Laughter Passive Activates the following Chain Effect when this character downs another demon: Inflicts Dark (Magic) Pierce effect damage (Power: 80) on all enemies.
Spirit Merge Panel Upgrades
Panel 1 Panel 2 Panel 3
Panel Completion Bonus +10% to Dark damage. +20% to max HP. -10% to Dark damage received. +20% to max HP. +10% to Dark damage.
Panel Step Stat Bonus HP: +200(MAX) HP: +200(MAX) HP: +200(MAX)


  Info   Builds   Lore    


Role Summary

Name Best Archetype(s) PVE PVP
PVE PVP Offense Defense
Alice.jpg Alice
Purple Teal Teal Purple C D D -
Pros
  • Die for Me! inflicts Mortal (instant kill), has pierce, and bypasses Endure-type skills, making her incredibly valuable for deleting key demons in PvP.
  • High MAG stat combined with Dark Amp in Purple makes her a very powerful Dark Mage.
  • Incredible panels that give her damage amplification, MP cost reduction, and increased uses of her signature unique skill.
  • Panel 4 makes DFM trigger a second DFM as a chain effect, meaning she can score 2 mortal kills per cast. Even if an enemy doesn't die to mortal, Alice still effectively doubles her damage output per DFM cast.
  • She's cute!!
Cons
  • Ideally wants to be run with Divines or an MP battery demon, along with P2, to spam Die for Me! as much as possible.
  • Die for Me! has only one charge unless P3 is unlocked, limiting her usefulness at low panels. This is especially a problem in scenarios where she cannot be Panelled, such as Tokyo Abyss.
  • Only has pierce on Die for Me, her other dark skills will not pierce.
  • She has pretty bad AI (will sometimes Mamudoon instead of spamming DFM), keep this in mind when using her for Defense.
  • Mortal is lot less powerful against units like Idun, Walpurgisnacht, Masakado B, and Panel 2 Camael, all who are key defensive demons currently. Gozu-Tennoh and Masakado A completely shut her down as well, as they grants teamwide Tetraja.
Notes
  • Cannot be used in the same team as Alice A.
Synergies -

PvE Builds

PvP Builds

  Info   Builds   Lore    

Official Profile

A ghost who appears as a small blonde girl. Contrary to how she looks, her magical powers are formidable. Some say she is the ghost of an English girl who suffered a gruesome death. Others claim she was born from the twisted desires of a disturbed writer's mind, alas not even she can recall the truth.