User contributions
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- 08:30, 26 July 2020 (diff | hist) . . (-15) . . Susano-o/Builds (→Role Summary: Purple Susa is the more widely archetype people advise for him, and the more standard)
- 08:28, 26 July 2020 (diff | hist) . . (-33) . . Frost Ace/Builds (→Role Summary)
- 08:27, 26 July 2020 (diff | hist) . . (-29) . . Trumpeter/Builds (→Role Summary: Purple is the best for PVP)
- 08:24, 26 July 2020 (diff | hist) . . (+69) . . Mot/Builds (→Role Summary: needs a bullet point saying that people actually use him for Boss Parties in Democ when Panel 3 (instead of Prelim))
- 08:20, 26 July 2020 (diff | hist) . . (+43) . . Izanami/Builds (→Role Summary: Yellow is too niche.)
- 08:14, 26 July 2020 (diff | hist) . . (-51) . . Gogmagog/Builds (→Role Summary: Teal is the more standard color.)
- 08:11, 26 July 2020 (diff | hist) . . (-14) . . Garuda A/Builds (→Role Summary: use Resist Ice if you want to cover weakness in PVE.)
- 08:10, 26 July 2020 (diff | hist) . . (-32) . . Siegfried/Builds (→Role Summary: discounted AOE is best archetype)
- 08:08, 26 July 2020 (diff | hist) . . (-14) . . Susano-o A/Builds (→Role Summary: like Yoshi, Masa or ShivA, for a pure PVE build Teal is just a waste. Use something elso if you want to anti-pierce)
- 08:06, 26 July 2020 (diff | hist) . . (-13) . . Ixtab/Builds (→Role Summary: Evil Gaze Ixtab is too niche for PVP.)
- 08:04, 26 July 2020 (diff | hist) . . (-13) . . Hresvelgr/Builds (→Role Summary: Red is too niche in PVP to be mentiond)
- 08:04, 26 July 2020 (diff | hist) . . (-13) . . Anat/Builds (→Role Summary: purple and clear for PvP archetype)
- 08:03, 26 July 2020 (diff | hist) . . (-13) . . Gabriel/Builds (→Role Summary)
- 08:02, 26 July 2020 (diff | hist) . . (-15) . . Baal/Builds (→Role Summary: archetype change)
- 08:00, 26 July 2020 (diff | hist) . . (-27) . . Asura Lord/Builds (→Role Summary: Red is too niche in PVP. For a pure PVE, Teal is a waste as there are plenty of other anti-pierce phys strategies that wouldn't lock an important demon like AL)
- 07:55, 26 July 2020 (diff | hist) . . (-24) . . Indrajit/Builds (→Role Summary: Purple is best in PvE. If you want to cover weakness, Resist Ice exists.)
- 07:54, 26 July 2020 (diff | hist) . . (-28) . . Hecate/Builds (→Role Summary: Purple is more used than Teal by a very large margin.-> change in "Best Archetype")
- 07:49, 26 July 2020 (diff | hist) . . (-14) . . Shiva A/Builds (→Role Summary: Best archetype is PVE Purple, teal is good but niche)
- 07:48, 26 July 2020 (diff | hist) . . (-13) . . Cu Chulainn A/Builds (→Role Summary: "best archetype" change: PVE Red, Teal -> PVE Teal (discussed on discord: "Best Archetype" should be for "THE BEST" only, even the archetype having a niche isn't enough. Goal: not overwhelming newbies, they wanna know the best color))
- 17:22, 25 July 2020 (diff | hist) . . (+3) . . m Brands of Sin: Vanity (→Semi Expensive)
- 17:22, 25 July 2020 (diff | hist) . . (-1) . . m Brands of Sin: Vanity (→Semi Expensive)
- 17:21, 25 July 2020 (diff | hist) . . (+1,238) . . Brands of Sin: Vanity (→Auto Party)
- 16:37, 25 July 2020 (diff | hist) . . (-18) . . Yoshitsune/Builds (→Role Summary: there is only one content PVE you'd use Yoshi in Teal. so chnaging his best PVE archetype and mentioning the Cu Chu cheese.)
- 15:49, 25 July 2020 (diff | hist) . . (-38) . . Orcus/Builds (→Role Summary: teal has its use. but best Archetype means "best Archetype" not a list of all viable archetypes)
- 08:27, 24 July 2020 (diff | hist) . . (+52) . . Daisoujou/Builds (→Role Summary: adding a pros specifically in regard to Alice A since she quite in vogue atm. removing the gacha exclusive cons since we don't put on other demons)
- 08:06, 24 July 2020 (diff | hist) . . (+270) . . Aura Gate 1 (→Mortal Demons)
- 07:59, 24 July 2020 (diff | hist) . . (+143) . . White Rider/Builds (→Role Summary: adding a write up about how you can just close the app to reset battles and effectively nullify the 50% problem. removing a few bullet points to compensate for the new lines added)
- 20:06, 23 July 2020 (diff | hist) . . (0) . . m Hollow World (→General Strategy)
- 18:27, 23 July 2020 (diff | hist) . . (+5) . . m Alice/Builds (→Role Summary: missing word)
- 07:29, 23 July 2020 (diff | hist) . . (-7) . . m Gurr/Builds (→Role Summary)
- 07:27, 23 July 2020 (diff | hist) . . (+9) . . m Gurr/Builds (→Role Summary)
- 07:20, 23 July 2020 (diff | hist) . . (-92) . . Gurr/Builds (→Role Summary: rewordin 1st bullets)
- 04:50, 23 July 2020 (diff | hist) . . (-14) . . m Guan Yu/Builds (→Role Summary)
- 04:41, 23 July 2020 (diff | hist) . . (-2) . . m Guan Yu/Builds (→Role Summary)
- 04:14, 23 July 2020 (diff | hist) . . (-15) . . Guan Yu/Builds (dividing the 3rd bullet point to put a stress on him "countering" AliceA and the importance of Purple. Changed the "Tempo" cons following suggestion frorm Big B)
- 14:47, 22 July 2020 (diff | hist) . . (+215) . . Karma (→Karma management)
- 14:41, 22 July 2020 (diff | hist) . . (+259) . . Karma (→Accumulating Karma)
- 14:32, 22 July 2020 (diff | hist) . . (0) . . N File:Tenma 2anniv.png
- 14:31, 22 July 2020 (diff | hist) . . (+625) . . Template:FeaturedSummons
- 12:54, 22 July 2020 (diff | hist) . . (+34) . . Skill Transfer (→Gacha skills from 4★)
- 12:40, 22 July 2020 (diff | hist) . . (-5) . . m Guan Yu/Builds (→Role Summary)
- 12:39, 22 July 2020 (diff | hist) . . (-8) . . m Guan Yu/Builds (→Role Summary)
- 12:37, 22 July 2020 (diff | hist) . . (-30) . . m Guan Yu/Builds (→Role Summary)
- 10:26, 22 July 2020 (diff | hist) . . (-26) . . m Gogmagog/Builds
- 18:42, 21 July 2020 (diff | hist) . . (+180) . . Skill Transfer (→Gacha skills from 5★)
- 14:07, 21 July 2020 (diff | hist) . . (+58) . . Beginner's Guide (→PVP Team Building Guide)
- 14:04, 21 July 2020 (diff | hist) . . (-74) . . Izanami/Builds (→Role Summary: pairing with Eileen point isn't relevant enough, and she already has a lot of bullet points too)
- 14:02, 21 July 2020 (diff | hist) . . (-7) . . m Vishnu/Builds (→Role Summary)
- 14:01, 21 July 2020 (diff | hist) . . (-2) . . m Vishnu/Builds (→Role Summary)
- 14:00, 21 July 2020 (diff | hist) . . (+154) . . Vishnu/Builds (→Role Summary: the "high magic" is not relevant because he doesn't have a particularly high damage output due to lack of skills.)
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