Difference between revisions of "Shiva A/Builds"

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<section begin=tierentry />{{TierDataBeta|demon=Shiva A|pvebest1=Purple|pvebest2=Teal|pvpbest1=Teal|pvpbest2=Purple
 
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|offensive=3|defensive=3
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*Very MP Hungry and prone to MP denial teams like [[Alice A]].
 
*Very MP Hungry and prone to MP denial teams like [[Alice A]].
 
*Completely walled off by [[Beelzebub (Human)]]'s [[Lord of the Dead]], as it blocks both Panel 2 and [[Third Eye]].
 
*Completely walled off by [[Beelzebub (Human)]]'s [[Lord of the Dead]], as it blocks both Panel 2 and [[Third Eye]].
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*Crit passing is negated by [[Shaddai]] making him extremely unsuited for a meta featuring both [[Shaddai]] and [[Beelzebub (Human)]]
 
|notes=
 
|notes=
 
*Can be run in [[Hero Masakado T1]] Teams for a devastating First Turn Kill.
 
*Can be run in [[Hero Masakado T1]] Teams for a devastating First Turn Kill.

Revision as of 13:55, 19 January 2023

  Info   Builds   Lore    

Role Summary

Name Best Archetype(s) PVE PVP Democalypse
PVE PVP Offense Defense Prelim Boss
Shiva A.jpg Shiva A
Purple Teal Teal Purple 4 1 1 3 1
Pros
  • Third Eye can only be blocked by two demons in the whole game (Griffith and Beelzebub (Human)), going even through Five Elements-like barriers. It is also treated as a Physical attack and as such can Crit.
  • Ishvara provides auto-Rebellion and passively boosts his accuracy and crit chance.
  • Insane set of panels that give him everything he needs (accuracy, ST damage and reduced MP cost).
  • Incredible Elemental resistances especially in Teal. All these Elemental Drains make him an excellent partner for Rama and Demiurge - Drain Elec in particular allows him to soft-counter Passionate Rage.
Cons
Notes

PvE Builds

PvP Builds

Archetype(s)

  • Purple: Savage Glee to boost his crit rate for Third Eye.
  • Teal: Drain Force to cover his weakness. Also makes him perfect for Drain teams alongside his innate Fire and Elec Drain.

Skill Transfers

Damage Boosters to team wipe. Accuracy to deal with dodge tanks.

Damage Boosters:

  • Butcher: Boosts AOE damage greatly for Third Eye.
  • Wicked Strike: Crit damage + crit rate modifier.
  • Death Blow: A huge damage modifier that pairs with the innate Auto-Rebellion in Ishvara.
  • Almighty Boost/Survivor: A blanket boost for Third Eye. Survivor adds an endure. Very rare and hard to obtain.

Accuracy Boosters:

  • Great Aim: Highest accuracy modifier.
  • Epitome of Aggression: Accuracy modifier + Ailment resistance.
  • Good Aim: Early game/budget option.

Other/Misc. Skills:

  • Enduring Soul/+: Adds survivability
  • Speedster: Boosts team speed if needed.

Brands

  • Stat priorities: Mag ATK%, Phys AC%, Speed%
  • Spell: Boosts damage output.
  • Divine: Allows to spam Third Eye frequently or on Turn 1 if facing Ulice or lack of Angra
  • Ward: Protects him from ailments for 3 turns.
  • Aim: Boosts accuracy.
  • Speed: Boosts team speed if needed.


Mitama

  1. MAG (20): To boost damage output
  2. AGI (20): Increases his accuracy and team speed.
  3. LUK (10): Increases his chances of landing attacks and crits.

Build(s)

The Third Eye that burns the sky!
ArchPurple.png Transferred Skills Notes:

An absurdly strong sweeper with a hard to block attack (except Human Beelzebub). Divines can be used if you don't have Angra Mainyu or you want to cast T1 against Ulice. Great Aim can be used if you face tons of dodge tanks or Speedster if you want to outspeed more. Teal can be used instead if you want to run with Rama or Demiurge.

Wicked Strike Butcher
Infused Mitama
Ma 20 Ag 20 Lu 10
Brands
Spell + Aim with Mag ATK%
Target Stats
-