Difference between revisions of "David/Builds"
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== PvP Builds == | == PvP Builds == | ||
+ | ===Archetype(s)=== | ||
+ | * Purple: Insanity to boost Bemusing Rhapsody's chance to inflict ailments. | ||
+ | * Teal: Null Elec to cover his weakness. | ||
+ | |||
+ | ===Skill Transfers=== | ||
+ | Ailment infliction Boosters to consistently apply charm and curse to trigger Deadly Melody. | ||
+ | |||
+ | Ailment Infliction Boosters: | ||
+ | * Ailment Survivor: Ailment modifier + endure | ||
+ | * Epitome of Wisdom: Only other 15% ailment modifier | ||
+ | * Madness: Early game/budget option. | ||
+ | |||
+ | Other/Misc. Skills: | ||
+ | * Speedster: Boosts team speed even higher | ||
+ | * Epitome of Swiftness: Boosts team speed even higher. | ||
+ | |||
+ | ===Brands=== | ||
+ | *Stat priorities: Speed%, Ailment Infliction% | ||
+ | |||
+ | * Sick: Increases his ailment infliction rate. | ||
+ | * Divine: Allows him to spam Bemusing Rhapsody. | ||
+ | * Speed: Boosts team speed if used on fast teams. | ||
+ | |||
+ | ===Mitama=== | ||
+ | # AGI (20): Increases team speed. | ||
+ | # LUK (20): Increases his chances of applying ailments. | ||
+ | |||
+ | ===Build(s)=== | ||
+ | |||
+ | {{DemonBuild | ||
+ | |use=Haunting Rhapsody | ||
+ | |archetype=Purple | ||
+ | |skill1=Epitome of Swiftness | ||
+ | |skill2=Speedster | ||
+ | |stmitama= | ||
+ | |mamitama= | ||
+ | |vimitama= | ||
+ | |agmitama=20 | ||
+ | |lumitama=20 | ||
+ | |brands=Speed x2 with Speed% | ||
+ | |lvreq= | ||
+ | |hpreq= | ||
+ | |mdefreq= | ||
+ | |matkreq= | ||
+ | |pdefreq= | ||
+ | |patkreq= | ||
+ | |acreq= | ||
+ | |evreq= | ||
+ | |buildnotes=Provides crippling ailments and buff control for fast teams. Pair him with demons like Angra and Wilith to get multiple buffs and debuffs applied to ensure buffs swing in your favor. No ailment modifiers and Sick brands are used since his base kit already gives him a ton of ailment infliction rate alongside Bemusing Rhapsody's high infliction rate, instead team speed boosters are ran to make the team as fast as possible, especially with his P1&3. | ||
+ | }} |
Revision as of 02:00, 27 December 2021
Info | Builds | Lore |
Contents
Role Summary
Name | Best Archetype(s) | PVE | PVP | Democalypse | |||
---|---|---|---|---|---|---|---|
PVE | PVP | Offense | Defense | Prelim | Boss | ||
David |
3 | 4 | 4 | 1 | 1 | ||
Pros |
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Cons |
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Notes | |||||||
PvE Builds
PvP Builds
Archetype(s)
- Purple: Insanity to boost Bemusing Rhapsody's chance to inflict ailments.
- Teal: Null Elec to cover his weakness.
Skill Transfers
Ailment infliction Boosters to consistently apply charm and curse to trigger Deadly Melody.
Ailment Infliction Boosters:
- Ailment Survivor: Ailment modifier + endure
- Epitome of Wisdom: Only other 15% ailment modifier
- Madness: Early game/budget option.
Other/Misc. Skills:
- Speedster: Boosts team speed even higher
- Epitome of Swiftness: Boosts team speed even higher.
Brands
- Stat priorities: Speed%, Ailment Infliction%
- Sick: Increases his ailment infliction rate.
- Divine: Allows him to spam Bemusing Rhapsody.
- Speed: Boosts team speed if used on fast teams.
Mitama
- AGI (20): Increases team speed.
- LUK (20): Increases his chances of applying ailments.
Build(s)
Haunting Rhapsody | |||
---|---|---|---|
Transferred Skills | Notes:
Provides crippling ailments and buff control for fast teams. Pair him with demons like Angra and Wilith to get multiple buffs and debuffs applied to ensure buffs swing in your favor. No ailment modifiers and Sick brands are used since his base kit already gives him a ton of ailment infliction rate alongside Bemusing Rhapsody's high infliction rate, instead team speed boosters are ran to make the team as fast as possible, especially with his P1&3. | ||
Epitome of Swiftness | Speedster | ||
Infused Mitama | |||
Ag 20 Lu 20 | |||
Brands | |||
Speed x2 with Speed% | |||
Target Stats | |||
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