Difference between revisions of "Beelzebub☆/Builds"
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<section begin=tierentry />{{TierDataBeta|demon=Beelzebub☆|pvebest1=Any|pvpbest1=Purple|pvpbest2=Teal | <section begin=tierentry />{{TierDataBeta|demon=Beelzebub☆|pvebest1=Any|pvpbest1=Purple|pvpbest2=Teal | ||
|pve=5 | |pve=5 | ||
− | |offensive= | + | |offensive=3|defensive=4 |
|democPrelim=4 | |democPrelim=4 | ||
|democBoss=5 | |democBoss=5 | ||
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*Purple gains [[Null Mortal]] which prevents him from being killed by other Mortal users. Teal gains access to [[Drain Phys]], which can be useful for pairing with [[Demiurge]]. | *Purple gains [[Null Mortal]] which prevents him from being killed by other Mortal users. Teal gains access to [[Drain Phys]], which can be useful for pairing with [[Demiurge]]. | ||
*The auto-[[Offensive Cry]] from [[King of Hell]] lasts 3 turns and triggers in both phases of [[Democalypse]], making him a very powerful tech unit there. | *The auto-[[Offensive Cry]] from [[King of Hell]] lasts 3 turns and triggers in both phases of [[Democalypse]], making him a very powerful tech unit there. | ||
+ | *Many demons in the current meta, such as [[Chi You]], [[Beelzebub (Human)]], [[Barong]], [[Zeus]], and [[Odin A]] do not have [[Null Mortal]], giving him a niche on defense teams to punish teams running those demons without [[Tetraja]]. | ||
|con= | |con= | ||
*Middling AGI makes him awkward to slot in slow teams. Consider an [[Epitome of Endurance]] transfer if you want to do so. | *Middling AGI makes him awkward to slot in slow teams. Consider an [[Epitome of Endurance]] transfer if you want to do so. | ||
*As his kit is entirely Almighty, [[Five Elements]] counters him pretty hard. Pairing him with a [[Demiurge]] with Panel 2 unlocked offsets this weakness though. | *As his kit is entirely Almighty, [[Five Elements]] counters him pretty hard. Pairing him with a [[Demiurge]] with Panel 2 unlocked offsets this weakness though. | ||
*Heavily reliant on Panel 1 and 2 to shine, otherwise he is fairly easy to deal with. | *Heavily reliant on Panel 1 and 2 to shine, otherwise he is fairly easy to deal with. | ||
+ | *Does not do much to [[Demeter]] teams other than aoe Mortal, so if he can't abuse that, he's a wasted slot. | ||
|notes= | |notes= | ||
*Cannot be used in the same team with [[Beelzebub (Human)]] and the regular 4★ [[Beelzebub]]. | *Cannot be used in the same team with [[Beelzebub (Human)]] and the regular 4★ [[Beelzebub]]. |
Revision as of 13:56, 18 January 2023
Info | Builds | Lore |
Contents
Role Summary
Name | Best Archetype(s) | PVE | PVP | Democalypse | |||
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PVE | PVP | Offense | Defense | Prelim | Boss | ||
Beelzebub☆ |
Any | 5 | 3 | 4 | 4 | 5 | |
Pros |
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Cons |
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Notes |
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PvE Builds
PvP Builds
Archetype(s)
- Purple: Null Mortal so he can't die to opposing Ubeelze or Mortal users.
- Teal: Drain Phys for Drain Teams.
Skill Transfers
Damage Boosters for an offensive build, HP boosters for a tankier build to survive long enough for AOE mortal, Support Skills if needed.
Damage Boosters:
- Almighty Boost/Survivor: Almighty damage modifier for Death Flyers. Survivor provides an extra Endure.
- Concentrate: Boosts Death Flyers' damage to obscene levels. Needs Angra to cast it then followed by Death Flyers on T1.
- Serial Killer: Early Game/Budget option.
HP Boosters:
- Epitome of Fortitude: HP modifier + crit resistance.
- Epitome of Endurance: HP modifier + lowers team speed. Great for a slow team build to capitalize on his innate IS in King of Hell if going 2nd.
- Life Surge: Highest HP modifier.
- Life Gain: Early game/budget option.
Support Skills:
- Prayer: Allows him to be a Pseudo cleric provided he is P2.
Other/Misc. Skills:
- Enduring Soul/+: Adds extra survivability.
- Speedster: Boosts team speed if needed.
- Null Curse: Protects him from curse so his P1 can heal its full amount.
Brands
- Stat priorities: Mag ATK%/HP%
- Spell: Boosts his damage.
- Life: Adds bulk
- Divine: Allows to cast Death Flyers T1 against Ulice.
- Ward: Guarantees to protect him from ailments for 3 turns.
- Speed: Boosts team speed if used on fast teams.
- Heal: So P1 can heal more than usual
Mitama
- MAG (20): Increases his damage.
- VIT (20): Increases his bulk
- AGI (20): Increases his evasion team speed.
Build(s)
Death Flies | |||
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Transferred Skills | Notes:
Use Templar Dragon for maximum Concentrate damage to sweep through enemy teams, especially if they run revivers like Maria and XWM. | ||
Concentrate | Almighty Survivor | ||
Infused Mitama | |||
Ma 20 Vi 20 | |||
Brands | |||
Life + Heal with Mag ATK% | |||
Target Stats | |||
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