Difference between revisions of "Shiva A/Builds"
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*[[Third Eye]] can only be blocked by two demons in the whole game ([[Griffith]] and [[Beelzebub (Human)]]), going even through [[Five Elements]]-like barriers. It is also treated as a Physical attack and as such can Crit. | *[[Third Eye]] can only be blocked by two demons in the whole game ([[Griffith]] and [[Beelzebub (Human)]]), going even through [[Five Elements]]-like barriers. It is also treated as a Physical attack and as such can Crit. | ||
− | *[[Ishvara]] provides | + | *[[Ishvara]] provides [[Auto-Rebellion]] and passively boosts his accuracy and crit chance. |
*Insane set of panels that give him everything he needs (accuracy, ST damage and reduced MP cost). | *Insane set of panels that give him everything he needs (accuracy, ST damage and reduced MP cost). | ||
*Incredible Elemental resistances especially in Teal. All these Elemental Drains make him an excellent partner for [[Rama]] and [[Demiurge]] - Drain Elec in particular allows him to soft-counter [[Passionate Rage]]. | *Incredible Elemental resistances especially in Teal. All these Elemental Drains make him an excellent partner for [[Rama]] and [[Demiurge]] - Drain Elec in particular allows him to soft-counter [[Passionate Rage]]. |
Revision as of 22:52, 27 July 2022
Info | Builds | Lore |
Contents
Role Summary
Name | Best Archetype(s) | PVE | PVP | Democalypse | |||
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PVE | PVP | Offense | Defense | Prelim | Boss | ||
Shiva A |
4 | 4 | 4 | 3 | 1 | ||
Pros |
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Cons |
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Notes |
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PvE Builds
PvP Builds
Archetype(s)
- Purple: Savage Glee to boost his crit rate for Third Eye.
- Teal: Drain Force to cover his weakness. Also makes him perfect for Drain teams alongside his innate Fire and Elec Drain.
Skill Transfers
Damage Boosters to team wipe. Accuracy to deal with dodge tanks.
Damage Boosters:
- Butcher: Boosts AOE damage greatly for Third Eye.
- Wicked Strike: Crit damage + crit rate modifier.
- Death Blow: A huge damage modifier that pairs with the innate Auto-Rebellion in Ishvara.
- Almighty Boost/Survivor: A blanket boost for Third Eye. Survivor adds an endure. Very rare and hard to obtain.
Accuracy Boosters:
- Great Aim: Highest accuracy modifier.
- Epitome of Aggression: Accuracy modifier + Ailment resistance.
- Good Aim: Early game/budget option.
Other/Misc. Skills:
- Enduring Soul/+: Adds survivability
- Speedster: Boosts team speed if needed.
Brands
- Stat priorities: Mag ATK%, Phys AC%, Speed%
- Spell: Boosts damage output.
- Divine: Allows to spam Third Eye frequently or on Turn 1 if facing Ulice or lack of Angra
- Ward: Protects him from ailments for 3 turns.
- Aim: Boosts accuracy.
- Speed: Boosts team speed if needed.
Mitama
- MAG (20): To boost damage output
- AGI (20): Increases his accuracy and team speed.
- LUK (10): Increases his chances of landing attacks and crits.
Build(s)
The Third Eye that burns the sky! | |||
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Transferred Skills | Notes:
An absurdly strong sweeper with a hard to block attack (except Human Beelzebub). Divines can be used if you don't have Angra Mainyu or you want to cast T1 against Ulice. Great Aim can be used if you face tons of dodge tanks or Speedster if you want to outspeed more. Teal can be used instead if you want to run with Rama or Demiurge. | ||
Wicked Strike | Butcher | ||
Infused Mitama | |||
Ma 20 Ag 20 Lu 10 | |||
Brands | |||
Spell + Aim with Mag ATK% | |||
Target Stats | |||
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