Difference between revisions of "Shiva A/Builds"
BillyFiend (talk | contribs) (→Role Summary) |
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*Very MP Hungry and prone to MP denial teams like [[Alice A]]. | *Very MP Hungry and prone to MP denial teams like [[Alice A]]. | ||
*Completely walled off by [[Beelzebub (Human)]]'s [[Lord of the Dead]], as it blocks both Panel 2 and [[Third Eye]]. | *Completely walled off by [[Beelzebub (Human)]]'s [[Lord of the Dead]], as it blocks both Panel 2 and [[Third Eye]]. | ||
− | *His panel 2, although a good option in case he runs out of mp, wont deal that much damage because you're most likely gonna be running him with [[Butcher]] and his innate [[Serial Killer]] | + | *His panel 2, although a good option in case he runs out of mp, wont deal that much damage because you're most likely gonna be running him with [[Butcher]] and his innate [[Serial Killer]] and neither of them boost his regular almighty attack unless you only give him [[Almighty Survivor]] and/or [[Almighty Boost]], both of which are very rare and hard to get. |
|notes= | |notes= | ||
*Can be run in [[Hero Masakado T1]] Teams for a devastating First Turn Kill. | *Can be run in [[Hero Masakado T1]] Teams for a devastating First Turn Kill. |
Revision as of 04:03, 27 May 2022
Info | Builds | Lore |
Contents
Role Summary
Name | Best Archetype(s) | PVE | PVP | Democalypse | |||
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PVE | PVP | Offense | Defense | Prelim | Boss | ||
Shiva A |
4 | 4 | 4 | 3 | 1 | ||
Pros |
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Cons |
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Notes |
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PvE Builds
PvP Builds
Archetype(s)
- Purple: Savage Glee to boost his crit rate for Third Eye.
- Teal: Drain Force to cover his weakness. Also makes him perfect for Drain teams alongside his innate Fire and Elec Drain.
Skill Transfers
Damage Boosters to team wipe. Accuracy to deal with dodge tanks.
Damage Boosters:
- Butcher: Boosts AOE damage greatly for Third Eye.
- Wicked Strike: Crit damage + crit rate modifier.
- Death Blow: A huge damage modifier that pairs with the innate Auto-Rebellion in Ishvara.
- Almighty Boost/Survivor: A blanket boost for Third Eye. Survivor adds an endure. Very rare and hard to obtain.
Accuracy Boosters:
- Great Aim: Highest accuracy modifier.
- Epitome of Aggression: Accuracy modifier + Ailment resistance.
- Good Aim: Early game/budget option.
Other/Misc. Skills:
- Enduring Soul/+: Adds survivability
- Speedster: Boosts team speed if needed.
Brands
- Stat priorities: Mag ATK%, Phys AC%, Speed%
- Spell: Boosts damage output.
- Divine: Allows to spam Third Eye frequently or on Turn 1 if facing Ulice or lack of Angra
- Ward: Protects him from ailments for 3 turns.
- Aim: Boosts accuracy.
- Speed: Boosts team speed if needed.
Mitama
- MAG (20): To boost damage output
- AGI (20): Increases his accuracy and team speed.
- LUK (10): Increases his chances of landing attacks and crits.
Build(s)
The Third Eye that burns the sky! | |||
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Transferred Skills | Notes:
An absurdly strong sweeper with a hard to block attack (except Human Beelzebub). Divines can be used if you don't have Angra Mainyu or you want to cast T1 against Ulice. Great Aim can be used if you face tons of dodge tanks or Speedster if you want to outspeed more. Teal can be used instead if you want to run with Rama or Demiurge. | ||
Wicked Strike | Butcher | ||
Infused Mitama | |||
Ma 20 Ag 20 Lu 10 | |||
Brands | |||
Spell + Aim with Mag ATK% | |||
Target Stats | |||
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