Difference between revisions of "Erlkonig/Builds"
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== PvP Builds == | == PvP Builds == | ||
+ | ===Archetype(s)=== | ||
+ | * Yellow: Discounted Recarmdra as a back up. Saves a skill slot. | ||
+ | * Purple: Null Mortal so he cannot be removed easily | ||
+ | |||
+ | ===Skill Transfers=== | ||
+ | HP boosters to provide survivability so he can keep healing and buffing. Support skills to continue his support role. Ailment protection so he can continue to provide support. | ||
+ | |||
+ | HP Boosters: | ||
+ | * Epitome of Fortitude: HP modifier + crit resistance. | ||
+ | * Epitome of Endurance: HP modifier + lowers team speed for slower team builds. | ||
+ | * Life Surge: Highest HP modifier. | ||
+ | * Life Gain: Early game/budget option | ||
+ | |||
+ | Ailment Protection/Resistance: | ||
+ | * Null Bind: Protects him from bind so he can keep activating Alder King. | ||
+ | * Null Curse: Allows his passive to heal him at the highest amount. | ||
+ | * Infernal Mask: High overall ailment resistance. | ||
+ | * Hellish Mask: Early game/budget option. | ||
+ | |||
+ | Support skills: | ||
+ | * Recarmdra: Brings back the team in a pinch. | ||
+ | * Samrecarm: An extra revive. | ||
+ | * Autos: Provides buff control. | ||
+ | * Lunar Prosperity/Downfall: Similar to Autos but 2 in 1. | ||
+ | |||
+ | Other/Misc. Skills: | ||
+ | * Enduring Soul/+: Adds survivability | ||
+ | * Resist/Null Fire: Covers his fire weakness. | ||
+ | |||
+ | ===Brands=== | ||
+ | *Stat priorities: HP%, Healing% | ||
+ | * Life: Boosts his HP | ||
+ | * Ward: Protects him from ailments for 3 turns. | ||
+ | * Heal: Increases Alder King's healing amount | ||
+ | |||
+ | ===Mitama=== | ||
+ | # VIT (20): To boost his bulk | ||
+ | # LUK (20): Increases his ailment resistance | ||
+ | |||
+ | ===Build(s)=== | ||
+ | |||
+ | {{DemonBuild | ||
+ | |use=Big, thicc wood | ||
+ | |archetype=Purple | ||
+ | |skill1=Null Fire | ||
+ | |skill2=Recarmdra | ||
+ | |stmitama= | ||
+ | |mamitama= | ||
+ | |vimitama=20 | ||
+ | |agmitama= | ||
+ | |lumitama=20 | ||
+ | |brands=Life + Ward with HP% | ||
+ | |lvreq= | ||
+ | |hpreq= | ||
+ | |mdefreq= | ||
+ | |matkreq= | ||
+ | |pdefreq= | ||
+ | |patkreq= | ||
+ | |acreq= | ||
+ | |evreq= | ||
+ | |buildnotes=A must have for any slow and bulky team. He sustains the team with his passive and provides a guaranteed defensive buff swing with P3. Recarmdra brings back the team in a pinch. Null Fire protects him from the best Fire mage being Surt A. | ||
+ | }} |
Revision as of 01:16, 19 September 2021
Info | Builds | Lore |
Contents
Role Summary
Name | Best Archetype(s) | PVE | PVP | Democalypse | |||
---|---|---|---|---|---|---|---|
PVE | PVP | Offense | Defense | Prelim | Boss | ||
Erlkonig |
Any | 2 | 5 | 5 | 1 | 1 | |
Pros |
|
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Cons | |||||||
Notes |
|
||||||
PvE Builds
PvP Builds
Archetype(s)
- Yellow: Discounted Recarmdra as a back up. Saves a skill slot.
- Purple: Null Mortal so he cannot be removed easily
Skill Transfers
HP boosters to provide survivability so he can keep healing and buffing. Support skills to continue his support role. Ailment protection so he can continue to provide support.
HP Boosters:
- Epitome of Fortitude: HP modifier + crit resistance.
- Epitome of Endurance: HP modifier + lowers team speed for slower team builds.
- Life Surge: Highest HP modifier.
- Life Gain: Early game/budget option
Ailment Protection/Resistance:
- Null Bind: Protects him from bind so he can keep activating Alder King.
- Null Curse: Allows his passive to heal him at the highest amount.
- Infernal Mask: High overall ailment resistance.
- Hellish Mask: Early game/budget option.
Support skills:
- Recarmdra: Brings back the team in a pinch.
- Samrecarm: An extra revive.
- Autos: Provides buff control.
- Lunar Prosperity/Downfall: Similar to Autos but 2 in 1.
Other/Misc. Skills:
- Enduring Soul/+: Adds survivability
- Resist/Null Fire: Covers his fire weakness.
Brands
- Stat priorities: HP%, Healing%
- Life: Boosts his HP
- Ward: Protects him from ailments for 3 turns.
- Heal: Increases Alder King's healing amount
Mitama
- VIT (20): To boost his bulk
- LUK (20): Increases his ailment resistance
Build(s)
Big, thicc wood | |||
---|---|---|---|
Transferred Skills | Notes:
A must have for any slow and bulky team. He sustains the team with his passive and provides a guaranteed defensive buff swing with P3. Recarmdra brings back the team in a pinch. Null Fire protects him from the best Fire mage being Surt A. | ||
Null Fire | Recarmdra | ||
Infused Mitama | |||
Vi 20 Lu 20 | |||
Brands | |||
Life + Ward with HP% | |||
Target Stats | |||
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