Difference between revisions of "Skull Knight/Builds"

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*'''Demons die when they are killed''' by [[Sword of Actuation]], unable to be revived. This lets him counter [[Nebiros]], [[Xi Wangmu]] and [[Clotho]] revive strats, making him an exceptional Anti-Meta unit.  
 
*'''Demons die when they are killed''' by [[Sword of Actuation]], unable to be revived. This lets him counter [[Nebiros]], [[Xi Wangmu]] and [[Clotho]] revive strats, making him an exceptional Anti-Meta unit.  

Revision as of 14:21, 13 November 2020

  Info   Builds   Lore    

Role Summary

Name Best Archetype(s) PVE PVP
PVE PVP Offense Defense
Skull Knight.jpg Skull Knight
Purple Teal Teal Purple 3 5 5 - -
Pros
  • Demons die when they are killed by Sword of Actuation, unable to be revived. This lets him counter Nebiros, Xi Wangmu and Clotho revive strats, making him an exceptional Anti-Meta unit.
  • Sword of Actuation has a ridiculously low MP cost at max level (5 MP) - Even without Panels it can be cast Turn 1 with War Brands. Panel 2 further reduces it to 4 MP, allowing it to be cast regardless of brands or matchup.
  • Foe of Demons defensively buffs your team at the start of your opponent's turn, increasing your odds of surviving.
  • Repel Phys in Teal makes him a good partner for Alilat and Atavaka.
Cons
  • Difficult to boost Sword of Actuation further due to it being Almighty Phys.
  • Requires a good team setup around him to truly shine.
  • Middling AGI makes him slightly awkward to fit in fast or slow teams.
Notes
  • Has AI issues when used on defense - AI will occasionally target demons with high HP instead of trying to finish off demons with Sword of Actuation. This can be circumvented by pairing him with sweepers like Hecate or Atavaka to soften everyone up, ensuring Sword of Actuation will kill whoever his AI targets. Auto-Rebellion also supposedly fixes this issue.
  • Limited-time Collaboration unit. Nobody knows if he will be rerun.

PvE Builds

PvP Builds