Difference between revisions of "Atavaka/Builds"
(→Role Summary: too many bullet points deleting the bullet points that are too descriptive. adding a point about PVE.) |
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|offensive=8|defensive=8 | |offensive=8|defensive=8 | ||
|pro= | |pro= | ||
| − | *While alive, [[War Aid]] will prevent pierce skills from going through Repel resistances. | + | *While alive, [[War Aid]] will prevent pierce skills from going through Repel resistances. Pair him with multiple-Repels Demons (like [[Asura Lord]] or [[Vairocana]]) or with Phys Repel (like Teal [[Gogmagog]]). |
| − | *[[Intimidating Stance]] is a very powerful passive | + | *[[Intimidating Stance]] is a very powerful passive for PVP and synergizes with his low AGI. |
*[[Enemy Annihilation]] fully debuffs enemies before chaining into a piercing physical AOE sweep. Because the AOE is a chain effect, you will not lose press turns even if it misses and/or hits into Physical NDR, allowing him to spam it without concern. | *[[Enemy Annihilation]] fully debuffs enemies before chaining into a piercing physical AOE sweep. Because the AOE is a chain effect, you will not lose press turns even if it misses and/or hits into Physical NDR, allowing him to spam it without concern. | ||
| − | *Amazing set of panels that provide him extra damage | + | *Amazing set of panels that provide him extra damage. |
*Like [[Alilat]], his Repel Pierce ability is perfect for cheesing [[Aura Gate]] 2 Boss fights. | *Like [[Alilat]], his Repel Pierce ability is perfect for cheesing [[Aura Gate]] 2 Boss fights. | ||
|con= | |con= | ||
| − | *Very high MP costs. | + | *Very high MP costs. And compensating with Divine [[Brands]] hurts his damage/Bulk. |
| − | *Weak to Ice. | + | *Weak to Ice. A common element in PVP especially in very Offensive Teams. |
| − | *Does not have natural Pierce. This can cause issues with his AI attacking into [[Tetra Shift]] and/or Physical NDR when out of MP. | + | *Does not have natural Pierce. This can cause issues with his PVP AI attacking into [[Tetra Shift]] and/or Physical NDR when out of MP. |
*The fact the debuff from [[Enemy Annihilation]] only lasts 1 turn with high MP-cost makes him unsuitable as a debuffer in PVE unless Panel 2. | *The fact the debuff from [[Enemy Annihilation]] only lasts 1 turn with high MP-cost makes him unsuitable as a debuffer in PVE unless Panel 2. | ||
}}<section end=tierentry /> | }}<section end=tierentry /> | ||
Revision as of 04:01, 17 May 2020
Contents
Role Summary
| Name | Best Archetype(s) | PVE | PVP | ||
|---|---|---|---|---|---|
| PVE | PVP | Offense | Defense | ||
| 7 | 8 | 8 | |||
| Pros |
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| Cons |
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