Difference between revisions of "Asura/Builds"

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! style="width: 100px" class="unsortable" | PVE !! class="unsortable" | PVP !! Offense !! Defense
 
! style="width: 100px" class="unsortable" | PVE !! class="unsortable" | PVP !! Offense !! Defense
 
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<section begin=tierentry />{{TierDataBeta|demon=Asura|pvebest1=Red|pvebest3=|pvpbest1=Teal
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<section begin=tierentry />{{TierListData|demon=Asura|pvebest1=Teal|pvebest2=Red|pvebest3=|pvpbest1=Teal
 
|pve=B
 
|pve=B
 
|offensive=F|defensive=F
 
|offensive=F|defensive=F
 
|pro=
 
|pro=
*High STR and [[Ashura]] are devastating against lone targets like Bosses. This makes him a very strong Phys [[Democalypse]] unit. P4 offers even more damage once per turn.
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*High STR and [[Ashura]] are devastating against lone targets like Bosses. This makes him a very strong Phys [[Democalypse]] unit. P4 offers even more damage once per turn.
*[[Three Faces Six Arms]] and his good innate bulk are the perfect counter to skills like [[Fire of Sinai]] in [[Brands of Sin]] Deceit, and the buffed 50% HP helps him tank it.
+
*[[Three Faces Six Arms]] and his good innate bulk are the perfect counter to skills like [[Fire of Sinai]] in [[Brands of Sin]] Deceit, and the buffed 50% HP helps him tank it. P2 furthers this effect.
 +
*Single-handedly trivializes the enemy's offenses in [[Brands of Sin]] Deceit.
 +
** In Deceit 14, Teal is recommended to prevent the first wave from using [[Mortal]].
 
*[[Mana Aid]] is fantastic for PvE farming as it lets him spam [[Ashura]].
 
*[[Mana Aid]] is fantastic for PvE farming as it lets him spam [[Ashura]].
*Single-handedly trivializes [[Brands of Sin]] Deceit.
 
 
*[[Repel Phys]] in Teal and high VIT make him a good partner for [[Atavaka]], [[Alilat]], [[Demiurge]], and [[Kalki]]
 
*[[Repel Phys]] in Teal and high VIT make him a good partner for [[Atavaka]], [[Alilat]], [[Demiurge]], and [[Kalki]]
 
|con=
 
|con=
 
*Weak to Ice.
 
*Weak to Ice.
*As nothing in his kit boosts damage, damage booster transfers are mandatory.
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*No damage boosters until panel 3.
 
*Until P3, [[Ashura]] costs 7 mp, making it expensive to spam.
 
*Until P3, [[Ashura]] costs 7 mp, making it expensive to spam.
*His only Piercing attack being Random Target makes him near unusable in PvP. He will tickle [[Demeter]]'s bulwark and just give her more.
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*The Random Target chain of Ashura can be problematic PvP. He will tickle [[Demeter]]'s bulwark and just give her more.
 
|notes=
 
|notes=
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|pairwith=
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*{{DemonIcon|Kalki|size=32px}} {{DemonIcon|Femto|size=32px}} {{DemonIcon|Kali A|size=32px}}
 
}}<section end=tierentry />
 
}}<section end=tierentry />
 
|}
 
|}

Latest revision as of 01:02, 24 July 2024

  Info   Builds   Lore    

Role Summary

Name Best Archetype(s) PVE PVP
PVE PVP Offense Defense
Asura.jpg Asura
Teal Red Teal B F F -
Pros
  • High STR and Ashura are devastating against lone targets like Bosses. This makes him a very strong Phys Democalypse unit. P4 offers even more damage once per turn.
  • Three Faces Six Arms and his good innate bulk are the perfect counter to skills like Fire of Sinai in Brands of Sin Deceit, and the buffed 50% HP helps him tank it. P2 furthers this effect.
  • Single-handedly trivializes the enemy's offenses in Brands of Sin Deceit.
    • In Deceit 14, Teal is recommended to prevent the first wave from using Mortal.
  • Mana Aid is fantastic for PvE farming as it lets him spam Ashura.
  • Repel Phys in Teal and high VIT make him a good partner for Atavaka, Alilat, Demiurge, and Kalki
Cons
  • Weak to Ice.
  • No damage boosters until panel 3.
  • Until P3, Ashura costs 7 mp, making it expensive to spam.
  • The Random Target chain of Ashura can be problematic PvP. He will tickle Demeter's bulwark and just give her more.
Notes -
Synergies

PvE Builds

Archetype(s)

  • Red: Gigantomachia for a strong Phys AOE for sweeping
  • Purple: Great Aim to help with his accuracy against dodge focused enemies
  • Teal: Repels Phys for Repel teams to cheese certain boss fights.

Skill Transfers

Damage boosters for Ashura and Gigantomachia if red.

Damage Boosters:

  • Phys Amp: Highest Phys damage modifier
  • Epitome of Carnage: Boosts Phys damage plus increases crit rate.
  • Phys Survivor: Phys damage booster + endure.
  • Wicked Strike: Crit damage + crit rate modifier.
  • Death Blow: Boosts crit damage. Great alternative form of damage enhancement if used in Hell Gongen teams.
  • Phys Boost: Early game/budget option.

Other/Misc. Skills:

  • Speedster: Boosts team speed.
  • Enduring Soul/+: Adds survivability.

Brands

  • Stat priorities: Phys ATK%, Phys AC%, Critical%.
  • Divine: Allows him to cast Ashura and/or Gigantomachia more frequently.
  • Life: Boosts his bulk for high damage enemies
  • Guard/Shield: Provides additional damage reduction from physical/magic attacks
  • War: Boosts his damage ouput even higher.
  • Aim: Boosts his accuracy to ensure no Press Turns are wasted.
  • Speed: Helps to boost team speed if needed.

Mitama

  1. AGI (20): To boost his accuracy and team speed.
  2. STR (20): Boosts his Phys ATK and therefore, his damage output.
  3. VIT (10): Increases his bulk.

Build(s)

Deceit Killer
ArchRed.png Transferred Skills Notes:

MVP in Brand of Sin: Deceit 11-12. Being able to draw in Fire of Sinais from Metatron and take little to no damage from it with his passive and the added bulk and Mag DEF from Life + Shield brands. Ashura hits Metatron real hard especially when powered up from P3 Zaou while also removing Meta's buffs. Max AGI investment is mandatory to go first in a rotation if Herokado is used, so as to immediately remove Meta's buffs. (Ensure in team composition he is in a slot ahead of Herokado since they speed tie at max AGI). Gigantomachia is needed to sweep in waves 1 & 2 but Purple can be used for Great Aim to ensure he lands Ashura on a buffed Metatron.

Phys Amp Epitome of Carnage
Infused Mitama
St 20 Vi 10 Ag 20
Brands
Life + Shield with Phys ATK%.
Target Stats
-


PvP Builds