Difference between revisions of "Asura"

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|rarity= 5
 
|rarity= 5
 
|ai= Attack
 
|ai= Attack
|max_hp= 1263 (28/324)
+
|max_hp= 1263 (60/432)
|max_str= 212 (24/324)
+
|max_str= 212 (43/432)
|max_mag= 116 (215/324)
+
|max_mag= 116 (279/432)
|max_vit= 190 (28/324)
+
|max_vit= 190 (60/432)
|max_agi= 163 (60/324)
+
|max_agi= 163 (115/432)
|max_luck= 146 (172/324)
+
|max_luck= 146 (262/432)
 
|patk= 775
 
|patk= 775
 
|pdef= 645
 
|pdef= 645
 
|matk= 573
 
|matk= 573
 
|mdef= 597
 
|mdef= 597
|panel1= +15% to Phys hit rate.
+
|panel1= +20% to Phys hit rate. +20% to Critical hit rate.
|panel2= -30% to Random Attack damage recieved.
+
|panel2= +30% to Max HP. -30% to damage received from skills that attack random targets.
|panel3= Reduces the cost of Ashura by 2MP.
+
|panel3= +30% damage to attacks that target random targets. Reduces the cost of Ashura by 2 MP.
 +
|panel4= +20% to hit rate. Activates the following Chain Effect after Ashura is activated: Removes all Stat Debuffs from all party members, and inflicts Phys damage (Physical, Power: 25) with an 80% Critical hit rate 10 times to random enemies. (Activates once per
 
|panel1stats= HP +25 (MAX +250)
 
|panel1stats= HP +25 (MAX +250)
 
|panel2stats= Phys ATK +10 (MAX +100)
 
|panel2stats= Phys ATK +10 (MAX +100)
 
|panel3stats= HP +25 (MAX +250)
 
|panel3stats= HP +25 (MAX +250)
 +
|panel4stats= HP +25 (MAX +250)
 
|transfer_skill= Mana Aid
 
|transfer_skill= Mana Aid
 
|innate_skill1= Three Faces Six Arms
 
|innate_skill1= Three Faces Six Arms
 
|innate_skill2= Ashura
 
|innate_skill2= Ashura
|a_clear= N/A
+
|a_clear= Strength Amp III
 
|a_red= Gigantomachia
 
|a_red= Gigantomachia
 
|a_yellow= Blood Rush
 
|a_yellow= Blood Rush
Line 46: Line 48:
 
|g_purple= Phys Amp
 
|g_purple= Phys Amp
 
|g_teal= Wild Instinct
 
|g_teal= Wild Instinct
|awaken1= M-Light|awaken2=L-Light|awaken3=M-Chaotic|awaken4=L-Chaotic|awaken1amnt=20.0M|awaken2amnt=15.0L|awaken3amnt=20.0M|awaken4amnt=15.0L
+
|awaken1= M-Light|awaken2=L-Light|awaken3=M-Chaotic|awaken4=L-Chaotic|awaken1amnt=20M|awaken2amnt=15L|awaken3amnt=20M|awaken4amnt=15L
 
|gacha= True
 
|gacha= True
 
|event= False
 
|event= False
 
|multifusion= False
 
|multifusion= False
 
|bannerrequired= True
 
|bannerrequired= True
 +
|negotiation= False
 +
|exchangeable= False
 
|fissionlink= https://oceanxdds.github.io/dx2_fusion/?route=fission&demon=Asura#en
 
|fissionlink= https://oceanxdds.github.io/dx2_fusion/?route=fission&demon=Asura#en
 
|fusionlink= https://oceanxdds.github.io/dx2_fusion/?route=fusion&demon=Asura#en
 
|fusionlink= https://oceanxdds.github.io/dx2_fusion/?route=fusion&demon=Asura#en
 
|}}
 
|}}
<section begin=gachaFlags/>{{#ifeq:{{PAGENAME}}| Tier List |{{GachaFlag|gacha=True|multi-fusion=False|event=False|banner=True|fusible=False|fissionLink=https://oceanxdds.github.io/dx2_fusion/?route=fission&demon=Asura#en}}|}}<section end=gachaFlags/>
+
<section begin=gachaFlags/>{{#ifeq:{{PAGENAME}}| Tier List |{{GachaFlag|gacha=True|multi-fusion=False|event=False|banner=True|negotiation=False|exchangeable=False|fusible=False|fissionLink=https://oceanxdds.github.io/dx2_fusion/?route=fission&demon=Asura#en}}|}}<section end=gachaFlags/>
 +
{{:{{PAGENAME}}/Sword}}
 +
{{:{{PAGENAME}}/Shield}}
 
{{:{{PAGENAME}}/Builds}}
 
{{:{{PAGENAME}}/Builds}}
 
{{:{{PAGENAME}}/Lore}}
 
{{:{{PAGENAME}}/Lore}}

Latest revision as of 13:03, 14 November 2024

Stats

Asura.jpg Elemental Resistances
Phys.png

Phys

Fire.png

Fire

Ice.png

Ice

Elec.png

Elec

Force.png

Force

Light.png

Light

Dark.png

Dark

Resist Repel Weak - - Null Null
Info
Rarity Race Grade AI
5★ Tenma 80 Attack
6★ Stats
HP 1263 (60/432) Vitality 190 (60/432)
Strength 212 (43/432) Agility 163 (115/432)
Magic 116 (279/432) Luck 146 (262/432)
PATK 775 PDEF 645
MATK 573 MDEF 597
Innate Skills
Passive.png Mana Aid Passive Recovers 10 MP when clearing a wave.
Passive.png Three Faces Six Arms Passive Adds Phys Pierce. +50% to Max HP.

Reduces damage received by 30% from skills that target random opponents.

When the enemy uses attacks that target random opponents, this demon will become the main target.
Phys.png Ashura 8 MP Inflicts Phys damage (Physical, Power: 50) with a 50% Critical hit rate on all enemies.

If the attack is successful, removes all stat buffs from all enemies, and activates the following Chain Effect:

Inflicts Phys damage (Physical, Power: 25) with an 80% Critical hit rate 10 times on random enemies.*Damage dealt by this skill, including by the Chain Effect, will ignore the effects of all counter skills.
ArchClear.png
Awaken: Passive.png Strength Amp III Passive +15 to Strength.
Gacha: -
ArchRed.png
Awaken: Phys.png Gigantomachia 8 MP Inflicts Phys (Physical) damage with 160 power on All Enemies.
Gacha: Passive.png Epitome of Carnage Passive +20% to Critical hit rate, +15% to Phys damage.
ArchYellow.png
Awaken: Support.png Blood Rush 6 MP Increases own parties ATK and EV/AC by 20%. (3 turns)
Gacha: Passive.png Auto-Taruka Passive Casts Tarukaja at the beginning of the 1st turn.
ArchPurple.png
Awaken: Passive.png Great Aim Passive +20% to Phys hit rate.
Gacha: Passive.png Phys Amp Passive +25% to Phys damage.
ArchTeal.png
Awaken: Passive.png Repel Phys Passive Adds Phys Repel.
Gacha: Passive.png Wild Instinct Passive -75% to Critical hit rate of damage received.
Spirit Merge Panel Upgrades
Panel 1 Panel 2 Panel 3 Panel 4
Panel Completion Bonus +20% to Phys hit rate. +20% to Critical hit rate. +30% to Max HP. -30% to damage received from skills that attack random targets. +30% damage to attacks that target random targets. Reduces the cost of Ashura by 2 MP. +20% to hit rate. Activates the following Chain Effect after Ashura is activated: Removes all Stat Debuffs from all party members, and inflicts Phys damage (Physical, Power: 25) with an 80% Critical hit rate 10 times to random enemies. (Activates once per
Panel Step Stat Bonus HP +25 (MAX +250) Phys ATK +10 (MAX +100) HP +25 (MAX +250) HP +25 (MAX +250)

Availability

  • Banner s.png Only available from a banner specific event.
  • Gacha s.png Available from the gacha.


Sword

Asura Blade
Asura Blade.jpg God of Life Adds Phys Pierce. While the one with this skill is alive, all party members will receive the following effect: -60% to Critical hit rate of damage received.
Max Stats
physical/magic increase Phys ATK 120% Element Increase Phys 30%
Physical Accuracy 30% Critical Chance 25%
Innate Skills
Phys.png Gigantomachia 8 MP Inflicts Phys (Physical) damage with 160 power on All Enemies.
Support.png Blood Rush 6 MP Increases own parties ATK and EV/AC by 20%. (3 turns)
Phys.png Unholy Strike 7 MP Inflicts Phys (Physical) damage 10 times (Power: 30) with 30% crit rate on random enemy/ies. *Counter effects will not work on this skill.
Spirit Merge Panel Upgrades
Panel 1 Panel 2 Panel 3
Panel Completion Bonus While the one with this skill is alive, all party members will receive the following effect: -20% to Critical hit rate of damage received. +10% to Phys hit rate. +10% to Critical hit rate. +10% to Phys hit rate. +15% to Critical hit rate.
Panel Step Stat Bonus Phys ATK +50(MAX) Phys ATK +50(MAX) Phys ATK +50(MAX)


Shield

Ares Vigor
Ares Vigor.jpg Guardian of Rage While the one with this skill is alive, all party members will receive the following effect: -60% to Critical hit rate of damage received.
Max Stats
HP 125% Elemental Damage Reduction Phys 20%
Defence 100% Magic Defence 30%
Elemental Resistances
Phys.png

Phys

Fire.png

Fire

Ice.png

Ice

Elec.png

Elec

Force.png

Force

Light.png

Light

Dark.png

Dark

Null Repel Weak - - Null Null
Innate Skills
Passive.png Epitome of Fortitude Passive +20% to max HP, -50% to Critical hit rate of damage received.
Passive.png Phys Amp Passive +25% to Phys damage.
Passive.png Unholy Delusion Passive Activates the following Chain Effect when this character receives an enemy's Physical attack: Inflicts Phys (Physical) Pierce effect damage (Power: 50) with 30% crit rate on all enemies, and removes all enemy status buffs if the attack is successful. *Counter effects will not work on this skill.
Spirit Merge Panel Upgrades
Panel 1 Panel 2 Panel 3
Panel Completion Bonus While the one with this skill is alive, all party members will receive the following effect: -20% to Critical hit rate of damage received. +30% to max HP. +20% to max HP. -10% to Phys damage received.
Panel Step Stat Bonus HP: +200(MAX) HP: +200(MAX) HP: +200(MAX)


  Info   Builds   Lore    


Role Summary

Name Best Archetype(s) PVE PVP
PVE PVP Offense Defense
Asura.jpg Asura
Teal Red Teal B F F -
Pros
  • High STR and Ashura are devastating against lone targets like Bosses. This makes him a very strong Phys Democalypse unit. P4 offers even more damage once per turn.
  • Three Faces Six Arms and his good innate bulk are the perfect counter to skills like Fire of Sinai in Brands of Sin Deceit, and the buffed 50% HP helps him tank it. P2 furthers this effect.
  • Single-handedly trivializes the enemy's offenses in Brands of Sin Deceit.
    • In Deceit 14, Teal is recommended to prevent the first wave from using Mortal.
  • Mana Aid is fantastic for PvE farming as it lets him spam Ashura.
  • Repel Phys in Teal and high VIT make him a good partner for Atavaka, Alilat, Demiurge, and Kalki
Cons
  • Weak to Ice.
  • No damage boosters until panel 3.
  • Until P3, Ashura costs 7 mp, making it expensive to spam.
  • The Random Target chain of Ashura can be problematic PvP. He will tickle Demeter's bulwark and just give her more.
Notes -
Synergies

PvE Builds

Archetype(s)

  • Red: Gigantomachia for a strong Phys AOE for sweeping
  • Purple: Great Aim to help with his accuracy against dodge focused enemies
  • Teal: Repels Phys for Repel teams to cheese certain boss fights.

Skill Transfers

Damage boosters for Ashura and Gigantomachia if red.

Damage Boosters:

  • Phys Amp: Highest Phys damage modifier
  • Epitome of Carnage: Boosts Phys damage plus increases crit rate.
  • Phys Survivor: Phys damage booster + endure.
  • Wicked Strike: Crit damage + crit rate modifier.
  • Death Blow: Boosts crit damage. Great alternative form of damage enhancement if used in Hell Gongen teams.
  • Phys Boost: Early game/budget option.

Other/Misc. Skills:

  • Speedster: Boosts team speed.
  • Enduring Soul/+: Adds survivability.

Brands

  • Stat priorities: Phys ATK%, Phys AC%, Critical%.
  • Divine: Allows him to cast Ashura and/or Gigantomachia more frequently.
  • Life: Boosts his bulk for high damage enemies
  • Guard/Shield: Provides additional damage reduction from physical/magic attacks
  • War: Boosts his damage ouput even higher.
  • Aim: Boosts his accuracy to ensure no Press Turns are wasted.
  • Speed: Helps to boost team speed if needed.

Mitama

  1. AGI (20): To boost his accuracy and team speed.
  2. STR (20): Boosts his Phys ATK and therefore, his damage output.
  3. VIT (10): Increases his bulk.

Build(s)

Deceit Killer
ArchRed.png Transferred Skills Notes:

MVP in Brand of Sin: Deceit 11-12. Being able to draw in Fire of Sinais from Metatron and take little to no damage from it with his passive and the added bulk and Mag DEF from Life + Shield brands. Ashura hits Metatron real hard especially when powered up from P3 Zaou while also removing Meta's buffs. Max AGI investment is mandatory to go first in a rotation if Herokado is used, so as to immediately remove Meta's buffs. (Ensure in team composition he is in a slot ahead of Herokado since they speed tie at max AGI). Gigantomachia is needed to sweep in waves 1 & 2 but Purple can be used for Great Aim to ensure he lands Ashura on a buffed Metatron.

Phys Amp Epitome of Carnage
Infused Mitama
St 20 Vi 10 Ag 20
Brands
Life + Shield with Phys ATK%.
Target Stats
-


PvP Builds

Official Profile

A ferocious type of demon in Hindu lore. It is said that even the gods are troubled by these wrathful beings with immense strength and magical powers. They are very strict in their ways and will relentlessly attack any wrongdoers to enforce their justice. They were worshipped in Persia as the god of light and the chief God of Zoroastrianism. Ahura Mazda is said to be one of them.