Difference between revisions of "Alice/Builds"

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(Role Summary: Revised the need for DPW and Panel3)
m (Current meta update)
 
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! colspan="2" class="unsortable" | PVP
 
! colspan="2" class="unsortable" | PVP
 
|- style="vertical-align: middle;"
 
|- style="vertical-align: middle;"
! style="width: 100px" class="unsortable" | PVE !! style="width: 100px" class="unsortable" | PVP !! Offense !! Defense
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! style="width: 100px" class="unsortable" | PVE !! class="unsortable" | PVP !! Offense !! Defense
 
|-
 
|-
<section begin=tierentry />{{TierData|demon=Alice|pvebest1=Purple|pvebest2=Teal|pvpbest1=Purple|pvpbest2=Teal
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<section begin=tierentry />{{TierListData|demon=Alice|pvebest1=Purple|pvebest2=Teal|pvpbest1=Teal|pvpbest2=Purple
|pve=8
+
|pve=C
|offensive=9.5|defensive=8
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|offensive=D|defensive=D
 
|pro=
 
|pro=
*[[Die for Me!]] inflicts Mortal (instant kill) and bypasses [[Endure]]-type skills, making her incredibly valuable in deleting key demons.
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*[[Die for Me!]] inflicts Mortal (instant kill), has pierce, and bypasses [[Endure]]-type skills, making her incredibly valuable for deleting key demons in PvP.
*High damage potential due to good base stats and a powerful base kit. Can be used in most PVE content like [[Aura Gate]], [[Brands of Sin]] (especially Vanity 11) and certain [[Kiwami]].
+
*High MAG stat combined with [[Dark Amp]] in Purple makes her a very powerful Dark Mage.
*Incredible panels that give her damage amplification, MP cost reduction and increased uses of her signature unique skill.
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* Incredible panels that give her damage amplification, MP cost reduction, and increased uses of her signature unique skill.
*Very useful in PVP to take out key threats, doubly so with P3 giving her more uses of [[Die for Me!]]
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*Panel 4 makes DFM trigger a second DFM as a chain effect, meaning she can score 2 mortal kills per cast. Even if an enemy doesn't die to mortal, Alice still effectively doubles her damage output per DFM cast.
*She's cute
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*She's cute!!
 +
 
 
|con=
 
|con=
*Needs [[Dark Pierce (weak)]] and Panel 3 to really shine, without those it puts her to around an 8 for PvP Offense.
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*Ideally wants to be run with Divines or an MP battery demon, along with P2, to spam [[Die for Me!]] as much as possible.
*Needs to run Divines without Panel 2 for first turn [[Die for Me!]] and to mitigate long term MP issues.
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*[[Die for Me!]] has only one charge unless P3 is unlocked, limiting her usefulness at low panels. This is especially a problem in scenarios where she cannot be Panelled, such as [[Tokyo Abyss]].
 +
*Only has pierce on Die for Me, her other dark skills will not pierce.
 +
*She has pretty bad AI (will sometimes Mamudoon instead of spamming DFM), keep this in mind when using her for Defense.
 +
*Mortal is lot less powerful against units like [[Idun]], [[Walpurgisnacht]], [[Masakado B]], and Panel 2 [[Camael]], all who are key defensive demons currently. [[Gozu-Tennoh]] and [[Masakado A]] completely shut her down as well, as they grants teamwide [[Tetraja]].
 +
|notes=
 +
*Cannot be used in the same team as [[Alice A]].
 
}}<section end=tierentry />
 
}}<section end=tierentry />
 
|}
 
|}

Latest revision as of 01:21, 1 August 2024

  Info   Builds   Lore    

Role Summary

Name Best Archetype(s) PVE PVP
PVE PVP Offense Defense
Alice.jpg Alice
Purple Teal Teal Purple C D D -
Pros
  • Die for Me! inflicts Mortal (instant kill), has pierce, and bypasses Endure-type skills, making her incredibly valuable for deleting key demons in PvP.
  • High MAG stat combined with Dark Amp in Purple makes her a very powerful Dark Mage.
  • Incredible panels that give her damage amplification, MP cost reduction, and increased uses of her signature unique skill.
  • Panel 4 makes DFM trigger a second DFM as a chain effect, meaning she can score 2 mortal kills per cast. Even if an enemy doesn't die to mortal, Alice still effectively doubles her damage output per DFM cast.
  • She's cute!!
Cons
  • Ideally wants to be run with Divines or an MP battery demon, along with P2, to spam Die for Me! as much as possible.
  • Die for Me! has only one charge unless P3 is unlocked, limiting her usefulness at low panels. This is especially a problem in scenarios where she cannot be Panelled, such as Tokyo Abyss.
  • Only has pierce on Die for Me, her other dark skills will not pierce.
  • She has pretty bad AI (will sometimes Mamudoon instead of spamming DFM), keep this in mind when using her for Defense.
  • Mortal is lot less powerful against units like Idun, Walpurgisnacht, Masakado B, and Panel 2 Camael, all who are key defensive demons currently. Gozu-Tennoh and Masakado A completely shut her down as well, as they grants teamwide Tetraja.
Notes
  • Cannot be used in the same team as Alice A.
Synergies -

PvE Builds

PvP Builds