Difference between revisions of "Shiva"
(Updated by Sire. This was done by a bot.) |
(Updated by Sire. This was done by a bot.) |
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|rarity= 5 | |rarity= 5 | ||
|ai= Attack | |ai= Attack | ||
− | |max_hp= 1032 ( | + | |max_hp= 1032 (265/432) |
− | |max_str= 229 ( | + | |max_str= 229 (13/432) |
− | |max_mag= 91 ( | + | |max_mag= 91 (346/432) |
− | |max_vit= 141 ( | + | |max_vit= 141 (265/432) |
− | |max_agi= 160 ( | + | |max_agi= 160 (136/432) |
− | |max_luck= 151 ( | + | |max_luck= 151 (221/432) |
|patk= 810 | |patk= 810 | ||
|pdef= 599 | |pdef= 599 | ||
|matk= 521 | |matk= 521 | ||
|mdef= 530 | |mdef= 530 | ||
− | |panel1= +15% to all attack damage. Reduces the cost of Pralaya by 1 MP. | + | |panel1= Phys Pierce. +15% to all attack damage. Reduces the cost of Pralaya by 1 MP. |
− | |panel2= +20% to Phys hit rate. +20% to Critical hit rate. | + | |panel2= +20% to Phys hit rate. +20% to Critical hit rate. Activates the following Chain Effect when Pralaya is activated: Enters a state of Might. |
− | |panel3= Reduces consumed MP of Phys attack skills by 2MP. | + | |panel3= Reduces consumed MP of Phys attack skills by 2MP. Reduces consumed MP of Phys attack skills by 2MP. Activates the following Chain Effect when an ally Nulls, Repels or Drains an attack: Inflict Phys damage (Magic, Power: 140) with Bulwark Pierce to all enemies. (Twice per turn) *The damage inflicted by this skill is dependent on Phys ATK. |
− | |panel4= | + | |panel4= +50% to Critical hit rate. Activate the following Chain Effect when striking critical hit: Enter a state of Charge. (Once per turn) |
|panel1stats= HP +25 (MAX +250) | |panel1stats= HP +25 (MAX +250) | ||
|panel2stats= Phys ATK +10(MAX 100) | |panel2stats= Phys ATK +10(MAX 100) | ||
Line 37: | Line 37: | ||
|panel4stats= HP: +250(MAX) | |panel4stats= HP: +250(MAX) | ||
|transfer_skill= Serial Killer | |transfer_skill= Serial Killer | ||
− | |innate_skill1= | + | |innate_skill1= Destruction's Origin |
|innate_skill2= Pralaya | |innate_skill2= Pralaya | ||
|a_clear= Null Charm | |a_clear= Null Charm |
Latest revision as of 08:28, 20 November 2024
Contents
Stats
Elemental Resistances | |||||||
---|---|---|---|---|---|---|---|
Resist | Drain | Weak | Drain | - | - | - |
Info | |||
---|---|---|---|
Rarity | Race | Grade | AI |
5★ | Fury | 93 | Attack |
6★ Stats | |||||||
---|---|---|---|---|---|---|---|
HP | 1032 (265/432) | Vitality | 141 (265/432) | ||||
Strength | 229 (13/432) | Agility | 160 (136/432) | ||||
Magic | 91 (346/432) | Luck | 151 (221/432) | ||||
PATK | 810 | PDEF | 599 | ||||
MATK | 521 | MDEF | 530 |
Innate Skills | Destruction's Origin Passive +20% to Phys hit rate and Critical hit rate. Activates the following Chain Effect at the start of own turn: Decrease DEF of all enemies by 20%. Pralaya 5 MP Inflicts Almighty (Magic, Power: 120) damage on All Enemies with Bulwark Pierce while removing Repel Phys and Repel Mag. Inflicts Almighty damage (Magic, Power: 100) with Bulwark Pierce to the enemy with the lowest current HP if successful.
*The damage inflicted by this skill is dependent on Phys ATK. |
Gacha: - | |
Awaken: Rebellion 4 MP Self enters a state of Might. The next Phys attack will have a Critical effect. Gacha: Mortal Jihad 6 MP Inflicts Phys (Physical) damage with 30% crit rate and 155 power on a Single Enemy.
| |
Gacha: Binge Eating 6 MP Inflicts Phys (Physical) damage with 140 power on a Single Enemy, while healing caster 40% of damage dealt.
| |
Panel 1 | Panel 2 | Panel 3 | Panel 4 | |
Panel Completion Bonus | Phys Pierce. +15% to all attack damage. Reduces the cost of Pralaya by 1 MP. | +20% to Phys hit rate. +20% to Critical hit rate. Activates the following Chain Effect when Pralaya is activated: Enters a state of Might. | Reduces consumed MP of Phys attack skills by 2MP. Reduces consumed MP of Phys attack skills by 2MP. Activates the following Chain Effect when an ally Nulls, Repels or Drains an attack: Inflict Phys damage (Magic, Power: 140) with Bulwark Pierce to all enemies. (Twice per turn) *The damage inflicted by this skill is dependent on Phys ATK. | +50% to Critical hit rate. Activate the following Chain Effect when striking critical hit: Enter a state of Charge. (Once per turn) |
Panel Step Stat Bonus | HP +25 (MAX +250) | Phys ATK +10(MAX 100) | HP +25 (MAX +250) | HP: +250(MAX) |
Availability
Info | Builds | Lore |
Role Summary
Name | Best Archetype(s) | PVE | PVP | ||||
---|---|---|---|---|---|---|---|
PVE | PVP | Offense | Defense | Tournament | |||
Shiva |
B | D | D | D | |||
Pros |
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Cons |
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Notes | - | ||||||
Synergies | |||||||
PvE Builds
Archetype(s)
- Red: Discounted God's Hand for a strong ST Phys skill. Also costs 5 MP if P3.
- Teal: Drain Ice to cover his weakness. Also great with Rama or Demiurge to cheese boss fights as he drain Fire and Elec innately as well.
Skill Transfers
Damage Boosters to make Shiva hit hard as possible. Accuracy boosters if facing fast/dodgy enemies.
Damage Boosters:
- Phys Amp: Highest Phys damage modifier.
- Butcher: Boosts AOE damage for Vorpal Blade, useful if not red.
- Death Blow: Great if he's P4 and Pralaya is cast first to gain Rebellion.
- Epitome of Carnage: Boosts Phys damage + Crit rate.
- Phys Boost: Early game/budget option.
Accuracy Boosters:
- Great Aim: Highest accuracy booster.
- Epitome of Aggression: Boosts accuracy + has ailment resistance.
- Good Aim: Early game/budget option.
Other/Misc. Skills:
- Resist/Null Ice: Great to cover weakness if not Teal.
- Enduring Soul/+: Adds survivability.
Brands
- Stat priorities: Phys ATK%, Phys AC%.
- War: Boosts his damage.
- Divine: Allows him to use Vorpal Blade, God's Hand and Pralaya (if P4) more often
- Aim: Boosts his shaky accuracy to ensure no Press Turns are wasted, plus if he misses, he cannot crit to activate P3.
- Speed: Boosts team speed if needed.
Mitama
- STR (20): Boosts his damage output.
- AGI (20): To boost his accuracy and team speed.
- LUK (10): Increases his chances of landing crits and his chances of landing hits.
Build(s)
Tandava | |||
---|---|---|---|
Transferred Skills | Notes:
Red gives him more flexibilty in his attack options. Vorpal if you need to sweep/take out adds. God's Hand if only the boss is left and does more damage than Vorpal anyways. P4 + Pralaya can be useful if not used in a Gongen team but otherwise, P3 should do just fine. | ||
Phys Amp | Epitome of Carnage | ||
Infused Mitama | |||
St 20 Ag 20 Lu 10 | |||
Brands | |||
War/Divine + Aim with Phys ATK%. | |||
Target Stats | |||
- |
Nataraja | |||
---|---|---|---|
Transferred Skills | Notes:
Perfect in Drain teams. P4 is somewhat mandatory for Phys Pierce + Rebellion after casting Pralaya. If paired with Demiurge, he can fix MP issues + provide healing to sustain. | ||
Butcher | Phys Amp | ||
Infused Mitama | |||
St 20 Ag 20 Lu 10 | |||
Brands | |||
War/Divine + Aim with Phys ATK%. | |||
Target Stats | |||
- |
PvP Builds
Hell Gongen PvP Offense without Panel 3 | |||
---|---|---|---|
Transferred Skills | Notes:
Without Panel 3, Hades Blast is needed against Intimidating Stance teams. With Panel 3 active, Vorpal Blade costs 5 MP, making Hades Blast unnecessary and opening up room for a single target attack, such as Fatal Sword L, Berserker God, or God Hand from Red archetype. It can also let you use War brands instead of Divine. | ||
Butcher | Hades Blast | ||
Infused Mitama | |||
St 20 Ag 20 Lu 10 | |||
Brands | |||
Divine and Ward with PATK% primaries and ACC% tertiaries. | |||
Target Stats | |||
Lv. 50 |
Info | Builds | Lore |
Official Profile
The Hindu creator and destroyer of the world. Along with Vishnu, Shiva is one of the most revered gods in the Hindu faith. There is a belief that he will destroy the world near its end, purifying it during its reconstruction. He uses his destructive force towards demons, and bestows blessings on to those who worship him. His weapon is a trident of light, and his third eye is said to be able to set the world ablaze.