Difference between revisions of "Berserker Guts/Builds"

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(Role Summary)
(Role Summary)
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*[[Berserk]] hits incredibly hard, sporting a massive combined 320 BP with high Crit Rate, which also ignores any [[Endure]]s and counters. The attack being split between two hits can also be used to hit two targets, or potentially check with the second hit if you can hit an evasive target, without risking press turn loss.  It is worth noting this skill has 3 uses only.
 
*[[Berserk]] hits incredibly hard, sporting a massive combined 320 BP with high Crit Rate, which also ignores any [[Endure]]s and counters. The attack being split between two hits can also be used to hit two targets, or potentially check with the second hit if you can hit an evasive target, without risking press turn loss.  It is worth noting this skill has 3 uses only.

Revision as of 22:30, 30 May 2024

  Info   Builds   Lore    

Role Summary

Name Best Archetype(s) PVE PVP
PVE PVP Offense Defense
Berserker Guts.jpg Berserker Guts
Purple Red Teal Purple Teal A A B -
Pros
  • Berserk hits incredibly hard, sporting a massive combined 320 BP with high Crit Rate, which also ignores any Endures and counters. The attack being split between two hits can also be used to hit two targets, or potentially check with the second hit if you can hit an evasive target, without risking press turn loss. It is worth noting this skill has 3 uses only.
  • Good STR and decent AGI, combined with up to 50% battle speed in his kit solidify his role as a T1 sweeper.
  • Berserker Armor and Great Aim give him a massive amount of passive bonuses, including 50% Phys Damage, 100% crit rate, 40% damage reduction, 40% accuracy, and an Offensive Cry passive at the start of his turn. When combined with Demeter, he has 60% damage reduction, and Berserker Armor's self damage triggers her bulwark, mostly negating the self damage and giving the team another Luster Candy.
  • Death Blow in purple and Repel Phys in yellow have good use in different situations. Binge Eating in red can be useful if you run out of charges of Berserk.
  • Absolutely incredible panels. 35% more phys damage, 20% HP, Accuracy, Crit Rate, Damage Reduction, Battle Speed, 6 more uses of Berserk, and a press turn generation any time an opponent is downed take him from a strong sweeper to an Astaroth sidegrade, where he isn't as fast as Astaroth, but instead does higher damage and can generate a press turn every turn rather than just once. He also has much more defensive utility, with 80% damage reduction after P2 under Demeter's bulwark.
  • Transfers like Gigantomachia and Mana Aid or Phys Prana turn him into a pve beast.
Cons
  • Berserk only has three charges before P3, so if he misses, it's a huge loss.
  • Berserker Armor takes off 30% of his Max HP and the end of the opponent's turn, effectively turning him into a ticking time bomb. This can be mitigated by using Embattle Brands (only 1 Turn) or pairing him with demons that can cast Bulwark (e.g., P4 Barong, Demeter). The fractional damage will subtract from the Bulwark first, before touching his actual HP.
  • Panels are extremely important for him, and he's a limited collab unit
  • While his innate speed bonus is nice, battle speeds have escalated quite a bit since his original release, meaning he can potentially slow your team down.
Notes
  • Cannot be used in the same team as regular Guts.
  • Berserker Armor reduces ALL damage he takes by 40%. As damage reduction stacks additively, it is possible to reach over 100% AOE Reduction if combined with demons like Orcus + Slime and take literally zero damage (outside of Fractional damage).
  • Limited-time Collaboration unit. Nobody knows if he will be rerun.
  • Due to how powerful crits are in Phys Democalypse, he is a fantastic Prelim sweeper due to Berserker Armor's high crit boost, provided you transfer an AOE like Gigantomachia.
Synergies -

PvE Builds

PvP Builds

Archetype(s)

  • Purple: Death Blow for more damage that pairs well with his obscene crit rate.

Skill Transfers

Damage Boosters for Berserk to one-shot most demons.

Damage Boosters:

  • Phys Amp: Highest Phys damage modifier.
  • Master Assassin: Highest ST damage modifier for Berserk.
  • Wicked Strike: Crit damage + crit rate modifier.
  • Epitome of Carnage: Phys damage modifier + crit rate modifier.
  • Phys Boost: Early game/budget option.
  • Assassin: Early game/budget option.

Other/Misc. Skills:

  • Speedster: Boosts team speed if needed.

Brands

  • Stat priorities: Phys ATK%, Phys AC%, Speed%
  • War: Boosts damage output.
  • Ward: Protects him from ailments for 3 turns.
  • Aim: Boosts accuracy.
  • Speed: Boosts team speed if needed.
  • Destruct: Even more damage.
  • Embattle: Mitigates the Berserker Armor Fractional Damage.

Mitama

  1. STR (20): To boost damage output.
  2. AGI (20): Increases his accuracy and team speed.
  3. LUK (10): Increases his chances of landing attacks and crits.

Build(s)

Haha Berserk go Brrrrrrrrrrrrrrr!
ArchPurple.png Transferred Skills Notes:

A beast in T1 teams. A insanely strong ST nuker in the meta with an attack that can easily cleave through walls or eliminate 2 demons in 1 attack. Berserk's high crit rate, his passive boosting crit rate and with Wicked Strike, he is almost guaranteed to crit with every hit. Mostly used for T1 teams as the draw back of his passive will not acivate if you manage to win quickly. With P2 he can still tank a hit without going down via his own passive. He can be paired with Slime + Orcus and with his P2, he will take little to no damage from AOEs, really powerful against teams that heavily rely on sweepers.

Wicked Strike Phys Amp
Infused Mitama
St 20 Ag 20 Lu 10
Brands
War + Aim/Speed with Phys ATK%
Target Stats
-