Difference between revisions of "Nergal/Builds"
m ([BOT] Tier list sync) |
(→PvP Builds) |
||
| Line 38: | Line 38: | ||
== PvP Builds == | == PvP Builds == | ||
| + | ===Archetype(s)=== | ||
| + | * Purple: Auto-Taruka for buff control | ||
| + | |||
| + | ===Skill Transfers=== | ||
| + | Ailment infliction Boosters to consistently apply Weak. | ||
| + | |||
| + | Ailment Infliction Boosters: | ||
| + | * Insanity: Highest Ailment infliction modifier. | ||
| + | * Ailment Survivor: Ailment infliction modifier + endure. | ||
| + | * Epitome of Madness: Ailment infliction + evasion modifier. | ||
| + | * Madness: Early game/budget option. | ||
| + | |||
| + | Other/Misc. Skills: | ||
| + | * Null/Resist Ice: Covers his weakness | ||
| + | * Enduring Soul +: Adds survivability | ||
| + | * Speedster: Boosts team speed if needed. | ||
| + | |||
| + | ===Brands=== | ||
| + | *Stat priorities: Ailment Infliction%, Speed% | ||
| + | * Sick: Boosts ailment infliction rate | ||
| + | * Divine: Allows him to literally spam Plague of Babylon | ||
| + | * Speed: Boosts team speed if needed. | ||
| + | |||
| + | |||
| + | ===Mitama=== | ||
| + | # STR (10): To boost damage output if he is needed to attack | ||
| + | # AGI (20): Increases his accuracy and team speed. | ||
| + | # LUK (20): Increases his chances of landing ailments | ||
| + | |||
| + | ===Build(s)=== | ||
| + | |||
| + | {{DemonBuild | ||
| + | |use=You've got me weak | ||
| + | |archetype=Purple | ||
| + | |skill1=Epitome of Madness | ||
| + | |skill2=Insanity | ||
| + | |stmitama=10 | ||
| + | |mamitama= | ||
| + | |vimitama= | ||
| + | |agmitama=20 | ||
| + | |lumitama=20 | ||
| + | |brands=Sick + Speed with Ailment Infliction% | ||
| + | |lvreq= | ||
| + | |hpreq= | ||
| + | |mdefreq= | ||
| + | |matkreq= | ||
| + | |pdefreq= | ||
| + | |patkreq= | ||
| + | |acreq= | ||
| + | |evreq= | ||
| + | |buildnotes=The corner stone of any ailment centric team. Pair with Angra to bind, poison, mute, charm and curse all enemies once he fires off a single Plague of Babylon, to shut down teams without a cleric. Also works well with other powerful ailment inflictors. | ||
| + | }} | ||
==Samael versus Nergal== | ==Samael versus Nergal== | ||
Revision as of 03:12, 1 October 2021
| Info | Builds | Lore |
Contents
Role Summary
| Name | Best Archetype(s) | PVE | PVP | Democalypse | |||
|---|---|---|---|---|---|---|---|
| PVE | PVP | Offense | Defense | Prelim | Boss | ||
| 1 | 4 | 4 | 4 | 2 | |||
| Pros |
|
||||||
| Cons |
|
||||||
| Notes |
|
||||||
PvE Builds
PvP Builds
Archetype(s)
- Purple: Auto-Taruka for buff control
Skill Transfers
Ailment infliction Boosters to consistently apply Weak.
Ailment Infliction Boosters:
- Insanity: Highest Ailment infliction modifier.
- Ailment Survivor: Ailment infliction modifier + endure.
- Epitome of Madness: Ailment infliction + evasion modifier.
- Madness: Early game/budget option.
Other/Misc. Skills:
- Null/Resist Ice: Covers his weakness
- Enduring Soul +: Adds survivability
- Speedster: Boosts team speed if needed.
Brands
- Stat priorities: Ailment Infliction%, Speed%
- Sick: Boosts ailment infliction rate
- Divine: Allows him to literally spam Plague of Babylon
- Speed: Boosts team speed if needed.
Mitama
- STR (10): To boost damage output if he is needed to attack
- AGI (20): Increases his accuracy and team speed.
- LUK (20): Increases his chances of landing ailments
Build(s)
| You've got me weak | |||
|---|---|---|---|
| Transferred Skills | Notes:
The corner stone of any ailment centric team. Pair with Angra to bind, poison, mute, charm and curse all enemies once he fires off a single Plague of Babylon, to shut down teams without a cleric. Also works well with other powerful ailment inflictors. | ||
| Epitome of Madness | Insanity | ||
| Infused Mitama | |||
| St 10 Ag 20 Lu 20 | |||
| Brands | |||
| Sick + Speed with Ailment Infliction% | |||
| Target Stats | |||
| - | |||
Samael versus Nergal
P3 Samael and Nergal both play a similar role in providing Barrier Break for Ailment teams.
- Nergal casts Weak alongside Barrier Break. This allows your other Ailments to land 100%, letting you ignore Ailment Infliction rates on those demons.
- P3 Samael's Barrier Break occurs at the start of the turn, without consuming a Press Turn. This effectively gives you an extra press turn to land an additional element, kill their Ailment cleaner etc and is invaluable versus double Intimidating Stance.
- Samael requires more investment as his Fast Barrier Break only unlocks at P3. Nergal is useable the moment you pull him.
- Samael has the additional perk of casting Fast Makara Break, which can be handy for other team compositions.
- Samael comes with Ailment skills of his own, whereas Nergal can be used as a secondary damage dealer.
- When paired with Pale Rider, damage does not matter as he will kill all poisoned enemies in two turns without fail.