Difference between revisions of "Pale Rider/Builds"
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− | *Very good in an [[Ailment Team]], as [[Pestilence]] will kill any enemy after 2 turns, no questions asked. | + | *Very good in an [[Ailment Team]], as [[Pestilence]] will kill any enemy after 2 turns, no questions asked. |
*Perfect synergy with a set-up based sweeper [[Nergal]]. Nergal helps to remove any barriers and ensures [[Plague]]'s poison can land via Weak, which in turn triggers his own [[Meslamtaea]] passive. | *Perfect synergy with a set-up based sweeper [[Nergal]]. Nergal helps to remove any barriers and ensures [[Plague]]'s poison can land via Weak, which in turn triggers his own [[Meslamtaea]] passive. | ||
− | *Gains the strongest debuff [[Debilitate]] in Yellow, letting him double as a debuffer. | + | *Good Agi and high Luck allow him to work as an Evade Tank. |
+ | *Gains the strongest debuff [[Debilitate]] in Yellow, letting him double as a debuffer. | ||
|con= | |con= | ||
− | *Weak to Elec | + | *Weak to Elec, which is especially bad due to [[Atropos]]. |
− | *Ailments generally fall flat in late/endgame PvE because of inflated enemy stats | + | *Ailments generally fall flat in late/endgame PvE because of inflated enemy stats. |
− | *Hard countered by Ailment | + | *Hard countered in PvP by Ailment Cleanser demons and skills, like [[Daisoujou]] or [[Hecate]]'s [[Lunar Awakening]]. |
− | *[[Pestilence]] only kicks in at the end of enemy's turn | + | *[[Pestilence]] only kicks in at the end of enemy's turn giving them all the time to cleanse it away or just outright kill him. |
− | *Requires a specific team built around him to really work. | + | *Requires a specific team built around him to really work. |
*Panels 1 and 2 don't contribute to the Ailment build. | *Panels 1 and 2 don't contribute to the Ailment build. | ||
|notes= | |notes= | ||
− | *Bosses in Strange Signal are not immune to ailments. For new players, he can be a decent demon to kickstart your Aether farming, since his damage is fixed and does not depend on brands. | + | *Great choice for [[Celestial Gui Xian]], as the boss does not reduce fractional damage. |
+ | *Bosses in [[Strange Signal]] are not immune to ailments. For new players, he can be a decent demon to kickstart your Aether farming, since his damage is fixed and does not depend on brands or transfers. | ||
+ | *Due to the Anti-Ailments nature of the current meta, '''Pale Rider'''-centered teams are extremely unsuited for random targeting. Moirai Sisters teams in particular completely counter him, as a Panel 1 [[Lachesis]] is enough to ensure [[Null Poison]] to her whole team. | ||
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Revision as of 03:00, 7 August 2021
Info | Builds | Lore |
Contents
Role Summary
Name | Best Archetype(s) | PVE | PVP | Democalypse | |||
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PVE | PVP | Offense | Defense | Prelim | Boss | ||
Pale Rider |
1 | 3 | 2 | 4 | 2 | ||
Pros |
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Cons |
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Notes |
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