Asura
Contents
Stats
Elemental Resistances | |||||||
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Resist | Repel | Weak | - | - | Null | Null |
Info | |||
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Rarity | Race | Grade | AI |
5★ | Tenma | 80 | Attack |
6★ Stats | |||||||
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HP | 1263 (26/303) | Vitality | 190 (25/303) | ||||
Strength | 212 (21/303) | Agility | 163 (54/303) | ||||
Magic | 116 (202/303) | Luck | 146 (151/303) | ||||
PATK | 775 | PDEF | 645 | ||||
MATK | 573 | MDEF | 597 |
Innate Skills | Three Faces Six Arms Passive Adds Phys Pierce. +50% to Max HP. Reduces damage received by 30% from skills that target random opponents. Ashura 8 MP Inflicts Phys damage (Physical, Power: 50) with a 50% Critical hit rate on all enemies.
If the attack is successful, removes all stat buffs from all enemies, and activates the following Chain Effect: |
Awaken: Gacha: -
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Panel 1 | Panel 2 | Panel 3 | |
Panel Completion Bonus | +15% to Phys hit rate. | -30% to Random Attack damage recieved. | Reduces the cost of Ashura by 2MP. |
Panel Step Stat Bonus | HP +25 (MAX +250) | Phys ATK +10 (MAX +100) | HP +25 (MAX +250) |
Availability
- Only available from a banner specific event.
- Available from the gacha.
Info | Builds | Lore |
Role Summary
Name | Best Archetype(s) | PVE | PVP | ||||
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PVE | PVP | Offense | Defense | ||||
Asura |
B | F | F | - | |||
Pros |
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Cons | |||||||
Notes | - | ||||||
Synergies | |||||||
PvE Builds
Archetype(s)
- Red: Gigantomachia for a strong Phys AOE for sweeping
- Purple: Great Aim to help with his accuracy against dodge focused enemies
- Teal: Repels Phys for Repel teams to cheese certain boss fights.
Skill Transfers
Damage boosters for Ashura and Gigantomachia if red.
Damage Boosters:
- Phys Amp: Highest Phys damage modifier
- Epitome of Carnage: Boosts Phys damage plus increases crit rate.
- Phys Survivor: Phys damage booster + endure.
- Wicked Strike: Crit damage + crit rate modifier.
- Death Blow: Boosts crit damage. Great alternative form of damage enhancement if used in Hell Gongen teams.
- Phys Boost: Early game/budget option.
Other/Misc. Skills:
- Speedster: Boosts team speed.
- Enduring Soul/+: Adds survivability.
Brands
- Stat priorities: Phys ATK%, Phys AC%, Critical%.
- Divine: Allows him to cast Ashura and/or Gigantomachia more frequently.
- Life: Boosts his bulk for high damage enemies
- Guard/Shield: Provides additional damage reduction from physical/magic attacks
- War: Boosts his damage ouput even higher.
- Aim: Boosts his accuracy to ensure no Press Turns are wasted.
- Speed: Helps to boost team speed if needed.
Mitama
- AGI (20): To boost his accuracy and team speed.
- STR (20): Boosts his Phys ATK and therefore, his damage output.
- VIT (10): Increases his bulk.
Build(s)
Deceit Killer | |||
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Transferred Skills | Notes:
MVP in Brand of Sin: Deceit 11-12. Being able to draw in Fire of Sinais from Metatron and take little to no damage from it with his passive and the added bulk and Mag DEF from Life + Shield brands. Ashura hits Metatron real hard especially when powered up from P3 Zaou while also removing Meta's buffs. Max AGI investment is mandatory to go first in a rotation if Herokado is used, so as to immediately remove Meta's buffs. (Ensure in team composition he is in a slot ahead of Herokado since they speed tie at max AGI). Gigantomachia is needed to sweep in waves 1 & 2 but Purple can be used for Great Aim to ensure he lands Ashura on a buffed Metatron. | ||
Phys Amp | Epitome of Carnage | ||
Infused Mitama | |||
St 20 Vi 10 Ag 20 | |||
Brands | |||
Life + Shield with Phys ATK%. | |||
Target Stats | |||
- |
PvP Builds
Official Profile
A ferocious type of demon in Hindu lore. It is said that even the gods are troubled by these wrathful beings with immense strength and magical powers. They are very strict in their ways and will relentlessly attack any wrongdoers to enforce their justice. They were worshipped in Persia as the god of light and the chief God of Zoroastrianism. Ahura Mazda is said to be one of them.