Stats
| Info
|
| Rarity
|
Race
|
Grade
|
AI
|
| 5★
|
Holy
|
94
|
Attack
|
| 6★ Stats
|
| HP
|
1079 (224/465)
|
Vitality
|
151 (225/465)
|
| Strength
|
219 (25/465)
|
Agility
|
295 (2/465)
|
| Magic
|
51 (464/465)
|
Luck
|
151 (229/465)
|
| PATK
|
789
|
PDEF
|
605
|
| MATK
|
437
|
MDEF
|
521
|
| Innate Skills |
Hit Survivor Passive +15% to hit rate. HP stops at 1HP upon receiving the first killing blow.
Kozenji's Spirit Dog Passive Adds Phys/Elec Pierce.
+75% to own effect on Battle Speed.
All party members will start the battle with 1 count of Fortify.
Reduces the count of Spirit Chains of Intimidation/Indignation applied to self by 2.
Attacks will not consume Press Turn Icons when damage is dealt, except for during Democalypse. (2 times per turn)
While this demon is alive, all party members will be immune to all status ailments while they have 1 or more counts of Fortify.
Activates the following Chain Effect at the start of the 1st turn:
Restores 2 MP to all party members. Then, applies 1 count of Decay to all enemies, then has an 80% chance to inflict them with Bind/Charm.
[Order Crest: Loyalty]
Inscribes 1 Order Crest: Loyalty on self when it becomes a party member's turn to act. (Max: 2)
When Earth-Shaking Roar is used, the following Order Crest Tandem Effect will activate:
Inflicts Elec damage (Physical, Power: 140) with Bulwark Pierce to a single enemy, then applies 2 counts of Decay to the hit enemy.
*Afterward, Order Crest: Loyalty will fade.
*Tandem Effects will activate as many times as the number of Order Crests inscribed on self.
Earth-Shaking Roar 6 MP Inflicts Phys/Elec damage (Physical, Power: 140) with a 100% Critical hit rate on a single enemy.
Activates the following Chain Effect if the attack is successful:
Inflicts damage of the same Attribute (Physical, Power: 140) with a 100% Critical hit rate to a single enemy.
Then, restores 30% HP to all party members.
*Damage inflicted by this skill will have Bulwark Pierce, will ignore all death prevention skills, and will select the attribute automatically.
|
 |
Awaken: Gacha: -
|
 |
Awaken: Cleaving Aura 6 MP Inflicts Phys (Physical) damage (Power: 120) with 30% crit rate on all enemies and reduces MP by 2. Gacha: Phys Amp Passive +25% to Phys damage.
|
 |
Awaken: Demon Slayer's Knowledge Passive +30% to hit rate. +50% to Critical hit rate.
Activates the following Chain Effect at the start of the 1st turn: Decreases the Phys/Elec Attribute Affinity of all enemies by 2 levels. (1 turn) Gacha: Phys Accele Passive +15% to Phys damage. +20% to own affect on Battle Speed.
|
 |
Awaken: Phys-Elec Accele Passive +15% to Phys/Elec damage. +20% to own affect on Battle Speed. Gacha: Elec Amp Passive +25% to Elec damage.
|
 |
Gacha: Elec Accele Passive +15% to Elec damage. +20% to own affect on Battle Speed.
|
Spirit Merge Panel Upgrades
|
Panel 1 |
Panel 2 |
Panel 3
|
| Panel Completion Bonus |
+15% to Phys/Elec damage. Decreases the cost of Earth-Shaking Roar by 1 MP. |
+15% to hit rate. While this demon is alive, all enemies will receive +20% Phys/Elec damage. |
+20% to Phys/Elec damage. +20% to hit rate.
|
| Panel Step Stat Bonus |
HP +25 (MAX +250) |
Phys ATK +10(MAX 100) |
Speed:+2%(MAX +20%)
|
Availability
Only available from a banner specific event.
Available from the gacha.
Hayataro/Sword
Hayataro/Shield
Role Summary
| Name
|
Best Archetype(s)
|
PVE
|
PVP
|
| PVE |
PVP |
Offense |
Defense |
Tournament
|
Hayataro
|
 |
 |
S |
S |
S |
S |
| Pros |
- With an incredible 295 Agility stat and the biggest boost to Battle Speed, Hayataro becomes a staple of T1 teams while providing not just speed but good damage and supportive effects.
- Kozenji's Spirit Dog gives Hayataro Phys/Elec Pierce, a 75% boost to his own Battle Speed, reduces incoming counts of Spirit Chains of Intimidation/Indignation by 2, and does not consume Press Turns when attacking (up to twice per turn).
- With P3 and if Purple, this leads to a mold-breaking 115% boost to his Battle Speed, which can be increased even further with the proper skill transfers.
- As he removes 2 counts of Indignation, this makes him a perfect counter to Asura Lord M, who has proven to be an overly oppressive threat in the current meta.
- While all party members have at least one count of Fortify, they will become immune to all status ailments—a similar effect to Apsu's The First Drop. Hayataro will provide this benefit, as all party members will start the battle with 1 count of Fortify.
- At the start of battle, Hayataro will restore 2 MP to his party, then proceeds to apply 1 count of Decay with a 80% chance of inflicting Bind/Charm on all enemies. The Decay is important against a mirror-match as it will remove their ailment negation and proceed to Bind the enemy Hayataro.
- Introduces Order Crest Tandem Effects, which activate when Hayataro's active skill, Earth-Shaking Roar is used. One crest is inscribed when it becomes a party member's turn to act, capping at two. When Hayataro uses his active, Order Crest: Loyalty will activate however many times Hayataro has crests. It will inflict a 140BP Elec-Physical attack on an enemy while applying 2 counts of Decay on them. With both crests, it results in a 280BP attack with 4 counts of Decay on one enemy, allowing for easier killing if they are incredibly bulky.
- His active is a 140BP Phys or Elec-Physical attack with a 100% Critical rate on one enemy that follows up with another 140BP hit and a 30% HP heal for the party. This attack ignores Endures, which is very rarely seen for newly released units, and amazing for dealing with non-Danu teams.
- As his Order Crest fires off upon activating this skill, it amasses into a whopping 560BP attack!
- His heal makes him the perfect companion to Raidou, as he can keep his insane damage boost and damage reduction active as he will heal him back to full after a cast of his Summon: Yoshitsune.
- Useful awakenings in both Yellow in Purple: Yellow has Demon Slayer's Knowledge, which provides a 30% boost to his hit rate (accumulating to a 45% boost with his innate Hit Survivor), a 50% boost to his Critical rate, and decreases the Phys and Elec Affinities of all enemies by 2 levels at the start of battle. Purple has Phys-Elec Accele which provides a 15% damage boost to his Phys and Elec damage and a 20% boost to his Battle Speed.
- Panel 1 further boosts his Phys/Elec damage by 15% and reduces the cost of his active by 1 MP, and Panel 3 further boosts his damage and hit rate by 20%. The highlight is in P2, as it increases his hit rate by 15% and offers 20% reverse damage reduction for Phys and Elec damage.
|
| Cons |
- Weak to Force unless Teal.
- Only his active ignores endures, the Order Crest damage does not.
- Only has 100% Critical rate on his active, which means that other skills such as Cleaving Aura in Red and his Normal attack might not crit.
- Has no way to reapply Fortify to keep the ailment negation active if a party member receives a count of Decay.
|
| Notes |
- To protect yourself against a mirror-match, have another party member who also provides Fortify.
|
| Synergies |
|
|
Official Profile
Official page: https://d2-megaten-l.sega.com/en/news/detail/101093.html
The spirit of a dog that once lived at the Kozen-Ji temple, located in Nagano Prefecture. The legend of his monster-slaying exploits has been passed down for centuries.
Long ago, in the village of Mitsuke, located in the province of Tōtōmi, villagers were made to offer up their girls to a giant monkey yokai, who claimed to be a god. However, this yokai feared Hayataro. When a travelling monk who happened to be passing through realized this, he made for Kozen-Ji and asked the head monk if he could borrow Hayataro. Though Hayataro did visit the village and slay the yokai, he suffered grievous wounds during the epic battle. It is said that he managed to return to the head monk at Kozen-Ji, and breathed his last shortly thereafter.