Difference between revisions of "Murmur/Builds"
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*[[Dynamic Evil Spear]] is a piercing Dark ST attack with a high crit rate. If it lands, it will also resurrect ALL your allies at 30% HP, making it a pseudo-[[Recarmdra]] that can grant a half-turn if you crit. It also provides a 20% accuracy bonus if maxed, which pairs well with his innate [[Epitome of Aggression]] and Panel 1 both granting accuracy. | *[[Dynamic Evil Spear]] is a piercing Dark ST attack with a high crit rate. If it lands, it will also resurrect ALL your allies at 30% HP, making it a pseudo-[[Recarmdra]] that can grant a half-turn if you crit. It also provides a 20% accuracy bonus if maxed, which pairs well with his innate [[Epitome of Aggression]] and Panel 1 both granting accuracy. | ||
*Purple gains access to [[Null Mortal]], whereas Yellow grants him [[Auto-Sukunda]] for PVE. | *Purple gains access to [[Null Mortal]], whereas Yellow grants him [[Auto-Sukunda]] for PVE. | ||
− | *Can get massive amounts of damage reduction paired with [[Ouroboros]] and units like [[Idun]] or [[Michael M | + | *Can get massive amounts of damage reduction paired with [[Ouroboros]] and units like [[Idun]] or [[Michael M]]. |
|con= | |con= | ||
*You still receive extra damage from open weaknesses. Fire weakness is particularly annoying against [[Lost Name]] and [[Moloch A]], and [[attribute affinity down]] ironically makes him useless. | *You still receive extra damage from open weaknesses. Fire weakness is particularly annoying against [[Lost Name]] and [[Moloch A]], and [[attribute affinity down]] ironically makes him useless. |
Latest revision as of 07:59, 21 December 2024
Info | Builds | Lore |
Contents
Role Summary
Name | Best Archetype(s) | PVE | PVP | ||||
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PVE | PVP | Offense | Defense | ||||
Murmur |
C | D | D | - | |||
Pros |
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Cons |
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Notes |
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Synergies | - | ||||||