Difference between revisions of "Krishna/Builds"
(→Role Summary) |
(→Role Summary) |
||
Line 17: | Line 17: | ||
*[[Origin Avatar]] is a strong passive, giving +30% to Max HP, +25% to Force damage, 3 counts of [[Fortify]] at the start of a battle (only if going second), and +2 to Krishna's [[naturally recovered MP|MP regen]], making him restore 5MP per turn. It also renders him immune to [[Bind]], [[Mute]], [[Charm]] and [[Poison]], which is helpful against opponents like [[Homura Akemi]] and [[Cleopatra]]. | *[[Origin Avatar]] is a strong passive, giving +30% to Max HP, +25% to Force damage, 3 counts of [[Fortify]] at the start of a battle (only if going second), and +2 to Krishna's [[naturally recovered MP|MP regen]], making him restore 5MP per turn. It also renders him immune to [[Bind]], [[Mute]], [[Charm]] and [[Poison]], which is helpful against opponents like [[Homura Akemi]] and [[Cleopatra]]. | ||
*More importantly, [[Origin Avatar]] applies [[Spirit Chains of Salvation]] to enemies, which deals a massive 7500 damage to an enemy after they finish an action. Without [[Fortify]], most demons won't be able to survive without incredible brands and a very powerful [[Devil Connector]]. The Salvation damage ignores any [[damage reduction]] and [[Bulwark]]s, while also inflicting [[Revive Ban]] on downed enemies, proving invaluable against teams with high damage reduction or demons like [[Walpurgisnacht]] and [[Vanitas]]. | *More importantly, [[Origin Avatar]] applies [[Spirit Chains of Salvation]] to enemies, which deals a massive 7500 damage to an enemy after they finish an action. Without [[Fortify]], most demons won't be able to survive without incredible brands and a very powerful [[Devil Connector]]. The Salvation damage ignores any [[damage reduction]] and [[Bulwark]]s, while also inflicting [[Revive Ban]] on downed enemies, proving invaluable against teams with high damage reduction or demons like [[Walpurgisnacht]] and [[Vanitas]]. | ||
+ | **Additionally, while Krishna is alive, all party members take a reduced 20% damage from enemies inflicted with [[Spirit Chains of Salvation]] while also nullifying any bonus turns granted to enemies under Salvation. | ||
*[[Salvation's Melody]] harnesses the power of good flute to become a loaded 300 BP Bulwark Piercing Force skill, which has a [[revive seal]], [[Press Turn]] generation, [[Remnants]] AND removes one count of any spirit chains afflicting the party. Krishna is currently the only demon able to cleanse spirit chains, giving him a potent niche on top of his other good traits. | *[[Salvation's Melody]] harnesses the power of good flute to become a loaded 300 BP Bulwark Piercing Force skill, which has a [[revive seal]], [[Press Turn]] generation, [[Remnants]] AND removes one count of any spirit chains afflicting the party. Krishna is currently the only demon able to cleanse spirit chains, giving him a potent niche on top of his other good traits. | ||
*His above-average agility works to his benefit on slower teams, as moving first ensures he will be able to clear any spirit chains affecting the party as soon as his turn starts. | *His above-average agility works to his benefit on slower teams, as moving first ensures he will be able to clear any spirit chains affecting the party as soon as his turn starts. |
Latest revision as of 20:54, 26 September 2024
Role Summary
Name | Best Archetype(s) | PVE | PVP | ||||
---|---|---|---|---|---|---|---|
PVE | PVP | Offense | Defense | Tournament | |||
Krishna |
A | S | S | S | |||
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
Synergies | - | ||||||