Difference between revisions of "David/Builds"
BillyFiend (talk | contribs) (→Role Summary) |
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*Panels are mandatory on him, without them he is a rather mediocre ailment unit. | *Panels are mandatory on him, without them he is a rather mediocre ailment unit. | ||
*Stiff competition from [[Motoko Kusanagi]] who is also pretty much a standalone (heh) ailment package on her own. In a vacuum, Bind and Mute are arguably more useful ailments, and Motoko has the advantage of being fully useable without Panels. | *Stiff competition from [[Motoko Kusanagi]] who is also pretty much a standalone (heh) ailment package on her own. In a vacuum, Bind and Mute are arguably more useful ailments, and Motoko has the advantage of being fully useable without Panels. | ||
− | *Unfortunately, he is a demon that came out very late into the game. Ailment cleansing demons have always been a must ever since [[Nergal]] released. | + | *Unfortunately, he is a demon that came out very late into the game. Ailment cleansing demons have always been a must ever since [[Nergal]] released. To add insult to injury, the most popular demon in the current meta is [[Maria]], a demon not only immune to ailments but with discounted [[Salvation]] to remove ailments off her teammates. |
|notes= | |notes= | ||
*While Bind and Mute might be more powerful on their own, Charm and Curse have more abuseable combos, most notably [[Lilith A]], [[Alice A]] and to a lesser extent Panel 3 OG [[Lilith]]. | *While Bind and Mute might be more powerful on their own, Charm and Curse have more abuseable combos, most notably [[Lilith A]], [[Alice A]] and to a lesser extent Panel 3 OG [[Lilith]]. |
Revision as of 17:20, 14 July 2022
Info | Builds | Lore |
Contents
Role Summary
Name | Best Archetype(s) | PVE | PVP | Democalypse | |||
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PVE | PVP | Offense | Defense | Prelim | Boss | ||
David |
3 | 4 | 4 | 1 | 1 | ||
Pros |
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Cons |
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Notes | |||||||
PvE Builds
PvP Builds
Archetype(s)
- Purple: Insanity to boost Bemusing Rhapsody's chance to inflict ailments.
- Teal: Null Elec to cover his weakness.
Skill Transfers
Ailment infliction Boosters to consistently apply charm and curse to trigger Deadly Melody.
Ailment Infliction Boosters:
- Ailment Survivor: Ailment modifier + endure
- Epitome of Wisdom: Only other 15% ailment modifier
- Madness: Early game/budget option.
Other/Misc. Skills:
- Speedster: Boosts team speed even higher
- Epitome of Swiftness: Boosts team speed even higher.
Brands
- Stat priorities: Speed%, Ailment Infliction%
- Sick: Increases his ailment infliction rate.
- Divine: Allows him to spam Bemusing Rhapsody.
- Speed: Boosts team speed if used on fast teams.
Mitama
- AGI (20): Increases team speed.
- LUK (20): Increases his chances of applying ailments.
Build(s)
Haunting Rhapsody | |||
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Transferred Skills | Notes:
Provides crippling ailments and buff control for fast teams. Pair him with demons like Angra and Wilith to get multiple buffs and debuffs applied to ensure buffs swing in your favor. No ailment modifiers and Sick brands are used since his base kit already gives him a ton of ailment infliction rate alongside Bemusing Rhapsody's high infliction rate, instead team speed boosters are ran to make the team as fast as possible, especially with his P1&3. | ||
Epitome of Swiftness | Speedster | ||
Infused Mitama | |||
Ag 20 Lu 20 | |||
Brands | |||
Speed x2 with Speed% | |||
Target Stats | |||
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