Difference between revisions of "Mara/Builds"
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== PvE Builds == | == PvE Builds == | ||
+ | ===Archetype(s)=== | ||
+ | * Purple: Phys Pierce to break through NDRs. | ||
+ | |||
+ | ===Skill Transfers=== | ||
+ | Damage boosters to allow Mara to dish out tons of damage. Accuracy Boosters to boost his shaky accuracy. | ||
+ | |||
+ | Damage Boosters: | ||
+ | * Phys Amp: Highest Phys damage modifier for Ruin and Grace | ||
+ | * Butcher: Boosts damage for Hell Thrust & Titanomachia. | ||
+ | * Epitome of Carnage: Boosts Phys damage + crit rate. | ||
+ | * Phys Boost/Assassin: Early game/budget option. | ||
+ | |||
+ | Accuracy Boosters: | ||
+ | * Great Aim: The highest accuracy modifier. | ||
+ | * Epitome of Aggression: Accuracy boost + ailment resistance. | ||
+ | * Good Aim: Early game/budget option. | ||
+ | |||
+ | Other/Misc. Skills: | ||
+ | * Resist/Null Ice: To cover his weakness. | ||
+ | |||
+ | ===Brands=== | ||
+ | *Stat priorities: Phys ATK%, Phys AC% | ||
+ | * War: Boosts his damage. | ||
+ | * Divine: Allows Mara to cast Hell Thrust and Titanomachia consistently. | ||
+ | * Aim: Boosts his accuracy. | ||
+ | |||
+ | ===Mitama=== | ||
+ | # STR (20): Boosts damage output. | ||
+ | # AGI (20): Boosts team speed and his accuracy. | ||
+ | # LUK (10): Increases his chances of landing hits. | ||
+ | |||
+ | ===Build(s)=== | ||
+ | |||
+ | {{DemonBuild | ||
+ | |use=Thrust King | ||
+ | |archetype=Purple | ||
+ | |skill1=Butcher | ||
+ | |skill2=Phys Amp | ||
+ | |stmitama=20 | ||
+ | |mamitama= | ||
+ | |vimitama= | ||
+ | |agmitama=20 | ||
+ | |lumitama=10 | ||
+ | |brands=War/Divine + Aim with Phys ATK% | ||
+ | |lvreq= | ||
+ | |hpreq= | ||
+ | |mdefreq= | ||
+ | |matkreq= | ||
+ | |pdefreq= | ||
+ | |patkreq= | ||
+ | |acreq= | ||
+ | |evreq= | ||
+ | |buildnotes=P3 Mara is an accessible boss killer that can melt HP bars with ease. Pair him with P3 Zaou or use in a Hell Gongen team to gain crits alongside his Charge granted from P3. Charge + Rebellion allows Mara to blow his load on a 2nd Thrust to decimate bosses or Titanomachia to sweep. Use Templar Dragon for more Charge damage if needed. | ||
+ | }} | ||
== PvP Builds == | == PvP Builds == |
Revision as of 02:45, 3 August 2021
Info | Builds | Lore |
Contents
Role Summary
Name | Best Archetype(s) | PVE | PVP | Democalypse | |||
---|---|---|---|---|---|---|---|
PVE | PVP | Offense | Defense | Prelim | Boss | ||
Mara |
5 | 2 | 2 | 3 | 5 | ||
Pros |
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Cons |
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Notes | - | ||||||
PvE Builds
Archetype(s)
- Purple: Phys Pierce to break through NDRs.
Skill Transfers
Damage boosters to allow Mara to dish out tons of damage. Accuracy Boosters to boost his shaky accuracy.
Damage Boosters:
- Phys Amp: Highest Phys damage modifier for Ruin and Grace
- Butcher: Boosts damage for Hell Thrust & Titanomachia.
- Epitome of Carnage: Boosts Phys damage + crit rate.
- Phys Boost/Assassin: Early game/budget option.
Accuracy Boosters:
- Great Aim: The highest accuracy modifier.
- Epitome of Aggression: Accuracy boost + ailment resistance.
- Good Aim: Early game/budget option.
Other/Misc. Skills:
- Resist/Null Ice: To cover his weakness.
Brands
- Stat priorities: Phys ATK%, Phys AC%
- War: Boosts his damage.
- Divine: Allows Mara to cast Hell Thrust and Titanomachia consistently.
- Aim: Boosts his accuracy.
Mitama
- STR (20): Boosts damage output.
- AGI (20): Boosts team speed and his accuracy.
- LUK (10): Increases his chances of landing hits.
Build(s)
Thrust King | |||
---|---|---|---|
Transferred Skills | Notes:
P3 Mara is an accessible boss killer that can melt HP bars with ease. Pair him with P3 Zaou or use in a Hell Gongen team to gain crits alongside his Charge granted from P3. Charge + Rebellion allows Mara to blow his load on a 2nd Thrust to decimate bosses or Titanomachia to sweep. Use Templar Dragon for more Charge damage if needed. | ||
Butcher | Phys Amp | ||
Infused Mitama | |||
St 20 Ag 20 Lu 10 | |||
Brands | |||
War/Divine + Aim with Phys ATK% | |||
Target Stats | |||
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