Difference between revisions of "Kiwami/Asherah"
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*Zaou does most of the damage, so give him as much PAtk and Acc as you can. | *Zaou does most of the damage, so give him as much PAtk and Acc as you can. | ||
*You kinda want to kill Asherah and Isis on the same turn, so Isis can't revive Asherah, so keep that in mind. | *You kinda want to kill Asherah and Isis on the same turn, so Isis can't revive Asherah, so keep that in mind. | ||
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+ | === Reika === | ||
+ | |||
+ | {| border=0 align="left" | ||
+ | | valign="top" |{{DemonBuild:Thin|demon=Daisoujou|archetype=Purple|skill1= - |skill2= -|brands=Life}} | ||
+ | | valign="top" |{{DemonBuild:Thin|demon=Asura|archetype=Teal|skill1=Phys Amp|skill2=Epitome of Carnage|brands=War, Aim}} | ||
+ | | valign="top" |{{DemonBuild:Thin|demon=Amaterasu|archetype=Yellow|skill1=Recovery Boost|skill2=Resist Elec|brands=Divine, Heal}} | ||
+ | | valign="top" |{{DemonBuild:Thin|demon=Atavaka|archetype=Purple|skill1= - |skill2= - |brands=Life, Aim}} | ||
+ | |} | ||
+ | <div style="clear: both;"></div> | ||
+ | *I used Kangaroo Boxer as D2 for Position Hack (force close app until it triggers). | ||
+ | *[[Daisoujou]] is here purely to get rid of Mutes (and the occasional debuff from Sea of Chaos). | ||
+ | *[[Asura]] repels Phys in Teal and vacuums up all of Pallas Athena's Myriad Arrows. He also repels Fire for turns where Asherah decides to Maragion. | ||
+ | **[[Ashura]] also removes Auto-Luster Candy, and does decent damage. He is both the Tank and DPS. | ||
+ | *[[Amaterasu]] for buff and the occasional Heals if required. | ||
+ | *[[Atavaka]] provides [[Repel Pierce]] and can also contribute to DPS via [[Enemy Annihilation]]. | ||
+ | *No particular strategy, just mindlessly throw out AOEs until Asherah eventually dies. Her limitless revives don't matter much as the adds don't really do anything, just shrug them off and keep the AOE going. |
Revision as of 07:59, 1 April 2020
Asherah (April 2020)
Overview
- Asherah being thicc with 40k HP
- Mother Creation+ : After reviving a single party member with full HP and casting Lydia, receive 2 additional Press Turn Icon.
- Pallas Athena has high accuracy, and phys pierce weak+
- Isis is the most annoying, with Auto-Lust Candy at the start of the battle, muting your team, and buffing/debuffing EV/AC with Agile Cry. Also has Samarecarm, and you really don't want her to use that on Asherah.
- Pallas Athena and Isis have Null Mortal, of course.
Encounter
Wave 1:
Wave 2:
Pallas Athena | Asherah | Isis
|
---|---|---|
|
Resistances | |||||||
---|---|---|---|---|---|---|---|
Pallas Athena | Rs | - | - | - | - | Nu | Wk |
Asherah | - | Nu | Wk | - | Nu | - | Wk |
Isis | - | Rs | - | Nu | - | - | - |
Battle Speed | 19100 |
Strategy
Teams proven to work
Sushi
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- I used Templar Dragon for the occasional bad status removal. Else, I disregarded the mutes, and hoped they would go away from their own.
- The Enemy AI is kinda all over the place, Asherah will Maragidyne into 3 repels, Isis will Silent Prayer your mutes off (maybe because of Might from P3 Zaou?).
- The Enemy loses Press Turns from Myriad Arrowing into AbaddonA.
- P3 Zaou is used for the damage and repel fire, Amaterasu for repel fire, healing, stat buffs and debuffs(and removal), Atavaka mainly for his repel pierce, and AbaddonA for repelling phys and fire, removing Auto-Luster Candy, and doing a bit of damage.
- Don't be like me and give your demons skills, like Amaterasu Infernal/Hellish Mask, and Samarecarm for safety. Give Atavaka life brands for survivability and try to boost his PATK a bit if you can for more chip damage. His Archtype doesn't matter too much, purple is the best though for ISing a turn from the enemy.
- Zaou does most of the damage, so give him as much PAtk and Acc as you can.
- You kinda want to kill Asherah and Isis on the same turn, so Isis can't revive Asherah, so keep that in mind.
Reika
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|
|
|
- I used Kangaroo Boxer as D2 for Position Hack (force close app until it triggers).
- Daisoujou is here purely to get rid of Mutes (and the occasional debuff from Sea of Chaos).
- Asura repels Phys in Teal and vacuums up all of Pallas Athena's Myriad Arrows. He also repels Fire for turns where Asherah decides to Maragion.
- Ashura also removes Auto-Luster Candy, and does decent damage. He is both the Tank and DPS.
- Amaterasu for buff and the occasional Heals if required.
- Atavaka provides Repel Pierce and can also contribute to DPS via Enemy Annihilation.
- No particular strategy, just mindlessly throw out AOEs until Asherah eventually dies. Her limitless revives don't matter much as the adds don't really do anything, just shrug them off and keep the AOE going.