Difference between revisions of "Nergal/Builds"

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(Consolidated some points regarding Samael v Nergal)
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|pro=
 
|pro=
 
*[[Plague of Babylon]] removes Barriers and has a very high chance of landing Weak status, making him incredible setup for Ailment teams.  
 
*[[Plague of Babylon]] removes Barriers and has a very high chance of landing Weak status, making him incredible setup for Ailment teams.  
**However, this requires investment into ailment infliction initially against some targets and also consuming a press turn. Meaning you can't remove barriers + die for me dai against intimidating stance teams with him. It also means you can't double ailment first turn against inti stance teams making you risk losses to status break outs and crit passing. The advantage to this is that your ailment sweepers will get to stat into damage. Unfortunately this point is entirely negated by Pale Rider, who does true damage and will kill an enemy team in two turns without fail.
 
 
*High STR, Auto-Tarukaja and increased Accuracy from [[Meslamtaea]] make him a decent Physical demon, especially when Paneled.
 
*High STR, Auto-Tarukaja and increased Accuracy from [[Meslamtaea]] make him a decent Physical demon, especially when Paneled.
 
*Auto-Rebellion on Poison further boosts his damage and synergizes well with [[Pale Rider]].
 
*Auto-Rebellion on Poison further boosts his damage and synergizes well with [[Pale Rider]].
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*Ailments generally fall flat in late/endgame PvE because of inflated enemy stats
 
*Ailments generally fall flat in late/endgame PvE because of inflated enemy stats
 
*Hard countered by Ailment Cleansers like [[Daisoujou]] or [[Kinmamon]] in PVP.
 
*Hard countered by Ailment Cleansers like [[Daisoujou]] or [[Kinmamon]] in PVP.
*P3 [[Samael]] offers similar barrier break without consuming a Press Turn, making him an outright inferior option for control based ailment teams.
+
*P3 [[Samael]] offers similar barrier break without consuming a Press Turn. This is vital versus double [[Intimidating Stance]] teams, as it allows you to [[Barrier Break]], kill/disable their cleanser and still have an extra press turn for Ailments.
*Set up based sweeping takes too long and is out classed by basically any non-setup based sweeper such as Masakado or Shiva A.
+
*Set up based sweeping takes too long and is out classed by basically any non-setup based sweeper such as [[Masakado]] or [[Shiva A]].
  
 
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Revision as of 15:19, 23 January 2020

  Info   Builds   Lore    

Role Summary

Name Best Archetype(s) PVE PVP
PVE PVP Offense Defense
Nergal.jpg Nergal
Red Purple Purple 6 6 6
Pros
  • Plague of Babylon removes Barriers and has a very high chance of landing Weak status, making him incredible setup for Ailment teams.
  • High STR, Auto-Tarukaja and increased Accuracy from Meslamtaea make him a decent Physical demon, especially when Paneled.
  • Auto-Rebellion on Poison further boosts his damage and synergizes well with Pale Rider.
  • Is a very strong set up based sweeper
Cons
  • Ailments generally fall flat in late/endgame PvE because of inflated enemy stats
  • Hard countered by Ailment Cleansers like Daisoujou or Kinmamon in PVP.
  • P3 Samael offers similar barrier break without consuming a Press Turn. This is vital versus double Intimidating Stance teams, as it allows you to Barrier Break, kill/disable their cleanser and still have an extra press turn for Ailments.
  • Set up based sweeping takes too long and is out classed by basically any non-setup based sweeper such as Masakado or Shiva A.

PvE Builds

PvP Builds