Difference between revisions of "Tora/Builds"
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**Lightning Beast also grants him total ailment immunity to not only further boost his survivability, but also to shut down any ailment play from enemy demons such as [[Hathor A]] and [[Tiamat A]]. On top of that, he reduces one count of [[Spirit Chains of Indignation]] received which, paired with his naturally high HP, makes him a great counter to [[Inanna]]. | **Lightning Beast also grants him total ailment immunity to not only further boost his survivability, but also to shut down any ailment play from enemy demons such as [[Hathor A]] and [[Tiamat A]]. On top of that, he reduces one count of [[Spirit Chains of Indignation]] received which, paired with his naturally high HP, makes him a great counter to [[Inanna]]. | ||
**Lightning Beast also allows him to hit extremely hard despite his deceptively low BP numbers; it gives him 20% to Elec damage dealt, and then an additional 60% under Zenith for a total of 80%, and then makes the enemies receive an extra 20% magic damage as the finishing touch. | **Lightning Beast also allows him to hit extremely hard despite his deceptively low BP numbers; it gives him 20% to Elec damage dealt, and then an additional 60% under Zenith for a total of 80%, and then makes the enemies receive an extra 20% magic damage as the finishing touch. | ||
| − | *[[Order Crest]]: Great Yokai allows him to be extremely active during the enemy turn, allowing him to punish - and sometimes even wipe out - magic teams and especially teams that heavily exploit [[Attribute affinity down]]. In fact, he can very easily catch demons like [[Danu]] and [[Heroine]] by surprise, as they are very likely to immediately trigger it as they both attack with Light, conveniently his weakness. | + | *[[Order Crest]]: Great Yokai allows him to be extremely active during the enemy turn, allowing him to punish - and sometimes even wipe out - magic teams and especially teams that heavily exploit [[Attribute affinity down]]. In fact, he can very easily catch demons like [[Danu]] and [[Heroine]] by surprise, as they are very likely to immediately trigger it as they both attack with Light, which is conveniently his weakness. |
**He also enters a state of [[Concentrate]] every time Order Crest: Great Yokai is triggered, but only after the three AOE hits. This means that from the second activation onwards he will hit doubly hard. | **He also enters a state of [[Concentrate]] every time Order Crest: Great Yokai is triggered, but only after the three AOE hits. This means that from the second activation onwards he will hit doubly hard. | ||
**Damage dealt by Order Crest: Great Yokai uses HP as the attack stat, which ties in nicely with his already high HP when starting a battle and allows him to focus entirely on bulk. | **Damage dealt by Order Crest: Great Yokai uses HP as the attack stat, which ties in nicely with his already high HP when starting a battle and allows him to focus entirely on bulk. | ||
| − | *[[Scattered Lightning]] is an extremely hard hitting attack, hitting a single enemy once for 100 BP, and then an additional five times for an additional 200 BP. This makes him an excellent choice to break endures, especially with the huge Elec damage boosts granted by Lightning Beast. It also lowers the Elec Affinity Attribute of the target by two levels, which helps him hit harder through both Order Crest: Great Yokai and Scattered Lightnng itself | + | *[[Scattered Lightning]] is an extremely hard hitting attack, hitting a single enemy once for 100 BP, and then an additional five times for an additional 200 BP. This makes him an excellent choice to break endures, especially with the huge Elec damage boosts granted by Lightning Beast. It also lowers the Elec Affinity Attribute of the target by two levels, which helps him hit harder through both Order Crest: Great Yokai and Scattered Lightnng itself. |
**If successful, on top of the five additional hits, Scattered Lightning also grants every party member one count of Fortify and casts Zenith on them once per turn, giving him some degree of self-sufficiency by boosting his damage and ensuring the additional Zenith benefits from Lightning Beast stay on during his own turn. | **If successful, on top of the five additional hits, Scattered Lightning also grants every party member one count of Fortify and casts Zenith on them once per turn, giving him some degree of self-sufficiency by boosting his damage and ensuring the additional Zenith benefits from Lightning Beast stay on during his own turn. | ||
| + | **Scattered Lightning also casts Super [[Gloom]] on the enemy it targets as part of the initial 100 BP attack, which is a fantastic tool against a mirror match, as it will remove the other Tora’s damage boost and damage reduction. | ||
**Similarly to Order Crest: Great Yokai, Scattered Lightning uses HP as the attack stat, which means he's heavily encouraged to go all in on HP for both defensive and offensive utility. | **Similarly to Order Crest: Great Yokai, Scattered Lightning uses HP as the attack stat, which means he's heavily encouraged to go all in on HP for both defensive and offensive utility. | ||
*He gets [[Super Endure]] as an Awakening skill in yellow. Coupled with his innate [[6th Sense Survivor+]], this gives him a total of four endures, giving him more time to potentially punish the enemy team with Order Crest: Great Yokai. | *He gets [[Super Endure]] as an Awakening skill in yellow. Coupled with his innate [[6th Sense Survivor+]], this gives him a total of four endures, giving him more time to potentially punish the enemy team with Order Crest: Great Yokai. | ||
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*If Panel 2, he does not consume a [[Press Turn]] icon the first time he attacks each turn while under Zenith. This not only allows his team to keep the momentum going, but is also a great way to counter demons with [[Bonus Turn]] denial like [[Nuwa]]. This essentially means that Panel 2 is borderline mandatory for him, however. | *If Panel 2, he does not consume a [[Press Turn]] icon the first time he attacks each turn while under Zenith. This not only allows his team to keep the momentum going, but is also a great way to counter demons with [[Bonus Turn]] denial like [[Nuwa]]. This essentially means that Panel 2 is borderline mandatory for him, however. | ||
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Latest revision as of 14:33, 15 July 2025
Role Summary
| Name | Best Archetype(s) | PVE | PVP | ||||
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| PVE | PVP | Offense | Defense | Tournament | |||
| A | S | S | S | ||||
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| Notes |
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| Synergies | |||||||