Difference between revisions of "Alice/Builds"

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(Role Summary)
(Role Summary: no innate pierce outside of DFM)
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*Ideally wants to be run with Divines or an MP battery demon, along with P2, to spam [[Die for Me!]] as much as possible.
 
*Ideally wants to be run with Divines or an MP battery demon, along with P2, to spam [[Die for Me!]] as much as possible.
 
*[[Die for Me!]] has only one charge unless P3 is unlocked, limiting her usefulness at low panels. This is especially a problem in scenarios where she cannot be Panelled, such as [[Tokyo Abyss]].
 
*[[Die for Me!]] has only one charge unless P3 is unlocked, limiting her usefulness at low panels. This is especially a problem in scenarios where she cannot be Panelled, such as [[Tokyo Abyss]].
 +
*Only has pierce on Die for Me, her other dark skills will not pierce.
 
*She has pretty bad AI (will sometimes Mamudoon instead of spamming DFM), keep this in mind when using her for Defense.
 
*She has pretty bad AI (will sometimes Mamudoon instead of spamming DFM), keep this in mind when using her for Defense.
 
*Mortal is lot less powerful against units like [[The 10th Angel]], [[Demeter]], [[Maria]], and Panel 2 [[Camael]], all who are key defensive demons currently. [[Gozu-Tennoh]] completely shuts her down as well, as he grants teamwide [[Tetraja]].
 
*Mortal is lot less powerful against units like [[The 10th Angel]], [[Demeter]], [[Maria]], and Panel 2 [[Camael]], all who are key defensive demons currently. [[Gozu-Tennoh]] completely shuts her down as well, as he grants teamwide [[Tetraja]].

Revision as of 07:56, 22 February 2024

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Role Summary

Name Best Archetype(s) PVE PVP
PVE PVP Offense Defense
Alice.jpg Alice
Purple Teal Teal Purple A D D -
Pros
  • Die for Me! inflicts Mortal (instant kill), has pierce, and bypasses Endure-type skills, making her incredibly valuable for deleting key demons in PvP.
  • High MAG stat combined with Dark Amp in Purple makes her a very powerful Dark Mage.
  • Incredible panels that give her damage amplification, MP cost reduction, and increased uses of her signature unique skill.
  • Panel 4 makes DFM trigger a second DFM as a chain effect, meaning she can score 2 mortal kills per cast. Even if an enemy doesn't die to mortal, Alice still effectively doubles her damage output per DFM cast.
  • She's cute!!
Cons
  • Ideally wants to be run with Divines or an MP battery demon, along with P2, to spam Die for Me! as much as possible.
  • Die for Me! has only one charge unless P3 is unlocked, limiting her usefulness at low panels. This is especially a problem in scenarios where she cannot be Panelled, such as Tokyo Abyss.
  • Only has pierce on Die for Me, her other dark skills will not pierce.
  • She has pretty bad AI (will sometimes Mamudoon instead of spamming DFM), keep this in mind when using her for Defense.
  • Mortal is lot less powerful against units like The 10th Angel, Demeter, Maria, and Panel 2 Camael, all who are key defensive demons currently. Gozu-Tennoh completely shuts her down as well, as he grants teamwide Tetraja.
Notes
  • Cannot be used in the same team as Alice A.
Synergies -

PvE Builds

PvP Builds