Difference between revisions of "Seraph"
(Updated by Sire. This was done by a bot.) |
(Updated by Sire. This was done by a bot.) |
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|rarity= 5 | |rarity= 5 | ||
|ai= Attack | |ai= Attack | ||
− | |max_hp= 1131 ( | + | |max_hp= 1131 (110/373) |
− | |max_str= 121 ( | + | |max_str= 121 (203/373) |
− | |max_mag= 219 (18/ | + | |max_mag= 219 (18/373) |
− | |max_vit= 162 ( | + | |max_vit= 162 (109/373) |
− | |max_agi= 128 ( | + | |max_agi= 128 (246/373) |
− | |max_luck= 141 ( | + | |max_luck= 141 (249/373) |
|patk= 584 | |patk= 584 | ||
|pdef= 568 | |pdef= 568 |
Revision as of 03:56, 3 March 2023
Contents
Stats
Elemental Resistances | |||||||
---|---|---|---|---|---|---|---|
Resist | Drain | Weak | - | Resist | Drain | Resist |
Info | |||
---|---|---|---|
Rarity | Race | Grade | AI |
5★ | Herald | 95 | Attack |
6★ Stats | |||||||
---|---|---|---|---|---|---|---|
HP | 1131 (110/373) | Vitality | 162 (109/373) | ||||
Strength | 121 (203/373) | Agility | 128 (246/373) | ||||
Magic | 219 (18/373) | Luck | 141 (249/373) | ||||
PATK | 584 | PDEF | 568 | ||||
MATK | 789 | MDEF | 617 |
Innate Skills | Garden of Eden Passive While the demon with this skill is alive, all party members will receive the following effect: +25% damage when attacking the enemy's weak point and -25% to damage received when own weak point is attacked.
Activates the following Chain Effect at the beginning of a boss fight: |
Gacha: - | |
Awaken: Gacha:
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Awaken: Gacha:
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Awaken: Gacha:
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Awaken: Gacha:
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Panel 1 | Panel 2 | Panel 3 | |
Panel Completion Bonus | +15% to single-target attack damage. +20% to max HP. | As long as this demon is alive, +5% to damage inflicted by all allies when attacking the enemy's weak point. | As long as this demon is alive, +10% to damage inflicted by all allies when attacking the enemy's weak point. |
Panel Step Stat Bonus | HP +25 (MAX +250) | Mag ATK +10 (MAX +100) | HP +25 (MAX +250) |
Availability
- Only available from an Event.
- Available from an exchange.
Sword
Holy Seraph Blade | ||||||||
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The Resplendent One | While the one with this skill is alive, all party members will receive the following effect: Reduces the cost of Fire/Light Skills by 1 MP. | |||||||
Max Stats | ||||||||
physical/magic increase | Mag ATK 120% | Element Increase | Light 20% | |||||
Physical Accuracy | 20% | Critical Chance | 20% |
Innate Skills | Pure Holy Fire 6 MP Inflicts Fire (Magic) or Light (Magic) damage (Power: 180) on a single enemy. The attribute will be selected automatically based on the situation. This skill will have attribute piercing effect.
|
Panel 1 | Panel 2 | Panel 3 | |
Panel Completion Bonus | Reduces the cost of Pure Holy Fire by 1 MP. | While the one with this skill is alive, all party members will receive the following effect: -10% to Fire/Light damage received. | While the one with this skill is alive, all party members will receive the following effect: +10% to Fire/Light damage. |
Panel Step Stat Bonus | Mag ATK +50(MAX) | Mag ATK +50(MAX) | Mag ATK +50(MAX) |
Shield
Sanctus | ||||||||
---|---|---|---|---|---|---|---|---|
True Light & Fire | -30% to Fire damage received. | |||||||
Max Stats | ||||||||
HP | 120% | Elemental Damage Reduction | Light 30% | |||||
Defence | 50% | Magic Defence | 100% | |||||
Elemental Resistances | ||||||||
Resist | Drain | Weak | - | - | Drain | Resist |
Innate Skills | Resplendent Voice Passive While the demon with this skill is alive, all party members will receive the following effect: +10% damage when attacking the enemy's weak point and -15% to damage received when own weak point is attacked.
|
Panel 1 | Panel 2 | Panel 3 | |
Panel Completion Bonus | +30% to max HP. | While the one with this skill is alive, all party members will receive the following effect: -15% to damage received when own weak point is attacked. | While the one with this skill is alive, all party members will receive the following effect: +10% damage when attacking the enemy's weak point. |
Panel Step Stat Bonus | HP: +200(MAX) | HP: +200(MAX) | HP: +200(MAX) |
Info | Builds | Lore |
Role Summary
Name | Best Archetype(s) | PVE | PVP | ||||
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PVE | PVP | Offense | Defense | ||||
Seraph |
B | F | F | - | |||
Pros |
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Cons |
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Notes |
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Synergies | - | ||||||
PvE Builds
Skill Transfers
Very flexible DPS demon, primarily for Democalypse Boss.
Regarding transcending:
- Since his Transcend Stones are available by exchanging Democalypse Coins, you could use skill switches to give him 3 extra elemental spells plus one damage booster, allowing him to cover 5 elements.
- If you get the third transfer slot and skill switch, this can be expanded to 4 extra elemental spells, letting him cover all 6 non-Phys elements.
Other elemental spells:
Damage boosters:
- Master Assassin: 20% ST damage for any element.
- Assassin / Back Attack / Berserker: Budget 10% damage for any element.
- (Element) Enhancement: 10% damage for any element, and 15% damage for a specific one.
- (Element) Boost: 15% damage for a specific element. Since these are relatively cheap, you could overwrite this with the appropriate element every time Democalypse comes around.
Brands
- Stat priority: MAtk%
- Spell: boost damage
Mitama
- MAG (20): Boosts his damage output.
- The rest doesn't really matter
Ultimate Democalypse Bosser | |||
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Transferred Skills | Notes:
Replace Hell Gaze with a spell appropriate to the current element. Skill Switches from Transcending makes this easy. If you've unlocked the third skill slot and its skill switch, add a second damage booster, while the Skill Switch "tray" can hold 3 elements that he's not currently using. | ||
Hell Gaze | Master Assassin | ||
Infused Mitama | |||
Ma 20 | |||
Brands | |||
Spell with MAtk% | |||
Target Stats | |||
- |
PvP Builds
Info | Builds | Lore |
Official Profile
Of the highest order of angels. Known as "the burning ones," they burn with love for God and remain closest to him. The true majesty of the Seraphim cannot be conceived by the human mind, therefore takes the form of four-headed, six-winged beings when appearing before man.