Difference between revisions of "Nebiros"

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(Updated by Sire. This was done by a bot.)
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|rarity= 5
 
|rarity= 5
 
|ai= Support
 
|ai= Support
|max_hp= 1107 (128/360)
+
|max_hp= 1107 (129/361)
|max_str= 88 (305/360)
+
|max_str= 88 (305/361)
|max_mag= 190 (108/360)
+
|max_mag= 190 (109/361)
|max_vit= 157 (127/360)
+
|max_vit= 157 (128/361)
|max_agi= 122 (258/360)
+
|max_agi= 122 (258/361)
|max_luck= 190 (2/360)
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|max_luck= 190 (2/361)
 
|patk= 514
 
|patk= 514
 
|pdef= 546
 
|pdef= 546

Revision as of 23:52, 18 October 2022

Stats

Nebiros.jpg Elemental Resistances
Phys.png

Phys

Fire.png

Fire

Ice.png

Ice

Elec.png

Elec

Force.png

Force

Light.png

Light

Dark.png

Dark

- - - - - Weak Repel
Info
Rarity Race Grade AI
5★ Fallen 81 Support
6★ Stats
HP 1107 (129/361) Vitality 157 (128/361)
Strength 88 (305/361) Agility 122 (258/361)
Magic 190 (109/361) Luck 190 (2/361)
PATK 514 PDEF 546
MATK 729 MDEF 597
Innate Skills
Passive.png Epitome of Madness Passive +15% chance to inflict status ailments, +15% to EV.
Passive.png Call of the Dead Passive Activates the following Chain Effect when an enemy is inflicted with Curse, as well as when at the end of enemy turn when there is a Cursed enemy:

Revives all party members with 100% HP (Once per turn) and then places 2 counts of Fortify on all party members (Once per turn).
Changes Normal Attack to the following: Inflicts Almighty damage (Magic, Power: 50) with Bulwark Pierce and Remnants to all enemies with a 60% chance to inflict Curse on all enemies that are hit.

Restores 1 MP to all party members if the attack is successful.
Passive.png Hand of Glory Passive +20% to Max HP.

Activates the following Chain Effect when another party member is downed:
80% chance to inflict Curse on all enemies and increases ATK, DEF and EV/AC of all party members by 20%. (1 turn)

While the one with this skill is alive, all enemies will receive the following effect: -60% to damage dealt while Cursed.
ArchClear.png
Awaken:
Gacha: -
ArchRed.png
Awaken: Almighty.png Deathtouch 6 MP Inflicts Almighty (Magic) damage with 140 power on a Single Enemy, while healing caster 40% of damage dealt.
Gacha: Passive.png Auto-Tarunda Passive Casts Tarunda at the beginning of the 1st turn.
ArchYellow.png
Awaken: Almighty.png Demon Birth Cry 9 MP Inflicts Almighty (Magic) damage on all enemies with 100 power and reduces all enemy ATK by 20%. (3 turns)
Gacha: Passive.png Epitome of Fortitude Passive +20% to max HP, -50% to Critical hit rate of damage received.
ArchPurple.png
Awaken: Passive.png Null Bind Passive Adds Null Bind.
Gacha: Passive.png Null Charm Passive Adds Null Charm.
ArchTeal.png
Awaken: Passive.png Null Light Passive Adds Light Null.
Gacha: Almighty.png Necro Dogma 9 MP Inflicts Almighty (Magic) damage on all enemies with 100 power and increases own parties DEF by 20%. (3 turns)
Spirit Merge Panel Upgrades
Panel 1 Panel 2 Panel 3
Panel Completion Bonus -70% to Dark damage received. Adds Null Mortal. +20% to max HP. Activates the following Chain Effect after Hand of Glory is activated: Heals all party members (Power: 50).
Panel Step Stat Bonus HP: +250(MAX) Mag ATK: +100(MAX) HP: +250(MAX)

Availability

  • Banner s.png Only available from a banner specific event.
  • Gacha s.png Available from the gacha.

Nebiros/Sword Nebiros/Shield


Role Summary

Name Best Archetype(s) PVE PVP
PVE PVP Offense Defense Tournament
Nebiros.jpg Nebiros
Teal Purple Teal Purple A B B B
Pros
  • Call of the Dead is the only revive skill in the game without a usage limit. This enables infinite revives, especially if paired with supports like Idun. In addition, after a revival chain effect, all party members receive 2 counts of Fortify which also has no battle limit.
    • Since the chain also triggers at the end of the enemy turn, it lets you start yours with full Press Turns, and proc any start of turn chain effects like Tempestuous Malice.
  • Call of the Dead changes the effect of Normal attacks to an AoE Bulwark Piercing Almighty attack on all enemies with a chance to inflict Curse, as well as restoring 1MP to all party members. This enables Nebiros to ignore Spirit Chains of Indignation and Mute as no MP usage is needed to cast the attack.
  • Hand of Glory provides AOE Curse + Luster Candy on ally death. The Curse is a great setup for partners Alice A and Belial, while the buffs increase your likelihood of surviving the turn. Survivability is further enhanced as this passive reduces the damage output of all Cursed enemies by 60%.
    • If P3, upon activation of this passive, he will also heal his party for 30% of their max HP.
  • Second highest Luck in the game paired with innate Epitome of Madness makes him a great Dodge tank and increases his likelihood of applying Curse.
  • Panel 2 grants Null Mortal which makes him even harder to kill, coupled with another -20% damage debuff for all Cursed enemies. Panel 3 casts Curse on all enemies whenever an ally takes any direct damage up to three times per turn.
  • Panel 4 offers a revival effect reminiscent of Quetzalcoatl A's Ce Acatl, which fully revives Nebiros (if not revive sealed) at start of own turn while granting 1 additional PT.
  • Many top meta threats like Inanna only block the more troublesome ailments such as Charm or Bind, leaving them wide open to Curse.
Cons
  • Hard countered by Null Curse and demons like Demeter and Apsu who make it hard to ailment teams.
  • Has nothing in order to remove revive seal.
Notes
  • Buffed during the 9/12/24 data update.
Synergies

PvE Builds

PvP Builds

  Info   Builds   Lore    

Official Profile

The general of Hell. He keeps watch over other demons. One of hell's greatest necromancers, he can control souls and corpses. He has the ability to discover the Hand of Glory, which is said to be made from the hand of one who was given the death penalty. He also has knowledge of ore, plants, and animals, and can foresee the future.