Difference between revisions of "Beelzebub☆/Builds"
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== PvP Builds == | == PvP Builds == | ||
+ | ===Archetype(s)=== | ||
+ | * Purple: Null Mortal so he can't die to opposing Ubeelze or Mortal users. | ||
+ | * Teal: Drain Phys for Drain Teams. | ||
+ | |||
+ | ===Skill Transfers=== | ||
+ | Damage Boosters for an offensive build, HP boosters for a tankier build to survive long enough for AOE mortal, Support Skills if needed. | ||
+ | |||
+ | Damage Boosters: | ||
+ | * Almighty Boost/Survivor: Almighty damage modifier for Death Flyers. Survivor provides an extra Endure. | ||
+ | * Concentrate: Boosts Death Flyers' damage to obscene levels. P1 and/or Angra to cast it then followed by Death Flyers on T1. | ||
+ | * Serial Killer: Early Game/Budget option. | ||
+ | |||
+ | HP Boosters: | ||
+ | * Epitome of Fortitude: HP modifier + crit resistance. | ||
+ | * Epitome of Endurance: HP modifier + lowers team speed. Great for a slow team build to capitalize on his innate IS in King of Hell if going 2nd. | ||
+ | * Life Surge: Highest HP modifier. | ||
+ | * Life Gain: Early game/budget option. | ||
+ | |||
+ | Support Skills: | ||
+ | * Prayer: Allows him to be a Pseudo cleric provided he is P2. | ||
+ | |||
+ | Other/Misc. Skills: | ||
+ | * Enduring Soul/+: Adds extra survivability. | ||
+ | * Speedster: Boosts team speed if needed. | ||
+ | * Null Curse: Protects him from curse so his P1 can heal its full amount. | ||
+ | |||
+ | ===Brands=== | ||
+ | *Stat priorities: Mag ATK%/HP% | ||
+ | * Spell: Boosts his damage. | ||
+ | * Life: Adds bulk | ||
+ | * Divine: Allows to cast Death Flyers T1 against Ulice. | ||
+ | * Ward: Guarantees to protect him from ailments for 3 turns. | ||
+ | * Speed: Boosts team speed if used on fast teams. | ||
+ | * Heal: So P1 can heal more than usual | ||
+ | |||
+ | ===Mitama=== | ||
+ | # MAG (20): Increases his damage. | ||
+ | # VIT (20): Increases his bulk | ||
+ | # AGI (20): Increases his evasion team speed. | ||
+ | |||
+ | ===Build(s)=== | ||
+ | |||
+ | {{DemonBuild | ||
+ | |use=T3 Mortal | ||
+ | |archetype=Purple | ||
+ | |skill1=Epitome of Endurance | ||
+ | |skill2=Prayer | ||
+ | |stmitama= | ||
+ | |mamitama=20 | ||
+ | |vimitama=20 | ||
+ | |agmitama= | ||
+ | |lumitama= | ||
+ | |brands=Life + Ward with HP% | ||
+ | |lvreq= | ||
+ | |hpreq= | ||
+ | |mdefreq= | ||
+ | |matkreq= | ||
+ | |pdefreq= | ||
+ | |patkreq= | ||
+ | |acreq= | ||
+ | |evreq= | ||
+ | |buildnotes=Meant for slower and fatter teams. Needs P2 to be a Pseudo cleric. Pair with XWM and Erlkonig to keep him alive for as long possible. You may give him EOF instead. | ||
+ | }} | ||
+ | {{DemonBuild | ||
+ | |use=Death Flies | ||
+ | |archetype=Purple | ||
+ | |skill1=Concentrate | ||
+ | |skill2=Almighty Survivor | ||
+ | |stmitama= | ||
+ | |mamitama=20 | ||
+ | |vimitama=10 | ||
+ | |agmitama=20 | ||
+ | |lumitama= | ||
+ | |brands=Spell/Divine + Speed with Mag ATK% | ||
+ | |lvreq= | ||
+ | |hpreq= | ||
+ | |mdefreq= | ||
+ | |matkreq= | ||
+ | |pdefreq= | ||
+ | |patkreq= | ||
+ | |acreq= | ||
+ | |evreq= | ||
+ | |buildnotes=An insanely strong sweeper. Use Templar for maximum Concentrate damage. Angra is needed for the MP to cast Concentrate followed by Death Flyers all in 1 turn, or use divines instead which will lower his damage output. | ||
+ | }} | ||
+ | |||
+ | TL;DR Ubeelze is broken. |
Revision as of 01:25, 19 August 2021
Info | Builds | Lore |
Contents
Role Summary
Name | Best Archetype(s) | PVE | PVP | Democalypse | |||
---|---|---|---|---|---|---|---|
PVE | PVP | Offense | Defense | Prelim | Boss | ||
Beelzebub☆ |
4 | 5 | 5 | 2 | 3 | ||
Pros |
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Cons |
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Notes |
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PvE Builds
PvP Builds
Archetype(s)
- Purple: Null Mortal so he can't die to opposing Ubeelze or Mortal users.
- Teal: Drain Phys for Drain Teams.
Skill Transfers
Damage Boosters for an offensive build, HP boosters for a tankier build to survive long enough for AOE mortal, Support Skills if needed.
Damage Boosters:
- Almighty Boost/Survivor: Almighty damage modifier for Death Flyers. Survivor provides an extra Endure.
- Concentrate: Boosts Death Flyers' damage to obscene levels. P1 and/or Angra to cast it then followed by Death Flyers on T1.
- Serial Killer: Early Game/Budget option.
HP Boosters:
- Epitome of Fortitude: HP modifier + crit resistance.
- Epitome of Endurance: HP modifier + lowers team speed. Great for a slow team build to capitalize on his innate IS in King of Hell if going 2nd.
- Life Surge: Highest HP modifier.
- Life Gain: Early game/budget option.
Support Skills:
- Prayer: Allows him to be a Pseudo cleric provided he is P2.
Other/Misc. Skills:
- Enduring Soul/+: Adds extra survivability.
- Speedster: Boosts team speed if needed.
- Null Curse: Protects him from curse so his P1 can heal its full amount.
Brands
- Stat priorities: Mag ATK%/HP%
- Spell: Boosts his damage.
- Life: Adds bulk
- Divine: Allows to cast Death Flyers T1 against Ulice.
- Ward: Guarantees to protect him from ailments for 3 turns.
- Speed: Boosts team speed if used on fast teams.
- Heal: So P1 can heal more than usual
Mitama
- MAG (20): Increases his damage.
- VIT (20): Increases his bulk
- AGI (20): Increases his evasion team speed.
Build(s)
T3 Mortal | |||
---|---|---|---|
Transferred Skills | Notes:
Meant for slower and fatter teams. Needs P2 to be a Pseudo cleric. Pair with XWM and Erlkonig to keep him alive for as long possible. You may give him EOF instead. | ||
Epitome of Endurance | Prayer | ||
Infused Mitama | |||
Ma 20 Vi 20 | |||
Brands | |||
Life + Ward with HP% | |||
Target Stats | |||
- |
Death Flies | |||
---|---|---|---|
Transferred Skills | Notes:
An insanely strong sweeper. Use Templar for maximum Concentrate damage. Angra is needed for the MP to cast Concentrate followed by Death Flyers all in 1 turn, or use divines instead which will lower his damage output. | ||
Concentrate | Almighty Survivor | ||
Infused Mitama | |||
Ma 20 Vi 10 Ag 20 | |||
Brands | |||
Spell/Divine + Speed with Mag ATK% | |||
Target Stats | |||
- |
TL;DR Ubeelze is broken.