Difference between revisions of "Hecate/Builds"
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*[[Hell's Trivia]] is a cheap, hard-hitting spell that also functions as an [[Endure]] breaker. Coupled with her respectable Mag stat and [[Dark Enhancement]] in purple, she can be built as a powerful dark mage. | *[[Hell's Trivia]] is a cheap, hard-hitting spell that also functions as an [[Endure]] breaker. Coupled with her respectable Mag stat and [[Dark Enhancement]] in purple, she can be built as a powerful dark mage. | ||
− | *Virtually immune to ailments thanks to [[Null Bind]] and [[Lunar Awakening]]. Transferring | + | *Virtually immune to ailments thanks to [[Null Bind]] and [[Lunar Awakening]]. |
− | *Innate [[Repel Dark]] means she can't be sniped by [[Alice]] if paired with | + | *Transferring [[Prayer]] or [[Silent Prayer]] makes her a cleanser with offensive ability. |
− | *Amazing | + | *Innate [[Repel Dark]] means she can't be sniped by [[Alice]] if paired with [[Alilat]] or [[Atavaka]]. This hard-counters people who use [[Ailment Team]]s for Random PVP Battles. |
+ | *Amazing Panels: P2 lets her run Life or Spell [[Brands]] while not worrying about MP. | ||
|con= | |con= | ||
− | *Not very bulky. | + | *Not very bulky. Light weakness is dangerous in the [[Archangels]] matchup. |
*[[Lunar Awakening]] only triggers at the end of the enemy's turn. This makes her useless for [[Brands of Sin]] Sloth 11, as the ailments trigger at the beginning of the turn. | *[[Lunar Awakening]] only triggers at the end of the enemy's turn. This makes her useless for [[Brands of Sin]] Sloth 11, as the ailments trigger at the beginning of the turn. | ||
}}<section end=tierentry /> | }}<section end=tierentry /> |
Revision as of 05:01, 17 May 2020
Contents
Role Summary
Name | Best Archetype(s) | PVE | PVP | ||
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PVE | PVP | Offense | Defense | ||
Hecate |
8 | 8 | 8 | ||
Pros |
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Cons |
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