Difference between revisions of "Murmur/Builds"
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! rowspan="2" | PVE | ! rowspan="2" | PVE | ||
! colspan="2" class="unsortable" | PVP | ! colspan="2" class="unsortable" | PVP | ||
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|- style="vertical-align: middle;" | |- style="vertical-align: middle;" | ||
| − | ! style="width: 100px" class="unsortable" | PVE !! class="unsortable" | PVP !! Offense !! Defense | + | ! style="width: 100px" class="unsortable" | PVE !! class="unsortable" | PVP !! Offense !! Defense |
|- | |- | ||
| − | <section begin=tierentry />{{ | + | <section begin=tierentry />{{TierListData|demon=Murmur|pvebest1=Yellow|pvpbest1=Purple|pvpbest2=Yellow |
| − | |pve= | + | |pve=C |
| − | |offensive= | + | |offensive=D|defensive=D |
|democPrelim=2 | |democPrelim=2 | ||
|democBoss=2 | |democBoss=2 | ||
|pro= | |pro= | ||
| − | *[[Duke of Hell]] provides him damage and ST damage reduction for each open weakness on your party. This gives him a natural spot in [[Orcus]] comps, who typically run a large amount of open weaknesses. | + | *[[Duke of Hell]] provides him damage and ST damage reduction for each open weakness on your party. This gives him a natural spot in [[Orcus]] or [[Rahab]] comps, who typically run a large amount of open weaknesses. |
| − | *[[Dynamic Evil Spear]] is a piercing Dark ST | + | *[[Dynamic Evil Spear]] is a piercing Dark ST attack with a high crit rate. If it lands, it will also resurrect ALL your allies at 30% HP, making it a pseudo-[[Recarmdra]] that can grant a half-turn if you crit. It also provides a 20% accuracy bonus if maxed, which pairs well with his innate [[Epitome of Aggression]] and Panel 1 both granting accuracy. |
*Purple gains access to [[Null Mortal]], whereas Yellow grants him [[Auto-Sukunda]] for PVE. | *Purple gains access to [[Null Mortal]], whereas Yellow grants him [[Auto-Sukunda]] for PVE. | ||
| + | *Can get massive amounts of damage reduction paired with [[Ouroboros]] and units like [[Idun]] or [[Michael M]]. | ||
|con= | |con= | ||
| − | *You still receive extra damage from open weaknesses. Fire weakness is particularly annoying against [[ | + | *You still receive extra damage from open weaknesses. Fire weakness is particularly annoying against [[Lost Name]] and [[Moloch A]], and [[attribute affinity down]] ironically makes him useless. |
*No innate damage boosters means he is forced to rely on [[Duke of Hell]] for damage. | *No innate damage boosters means he is forced to rely on [[Duke of Hell]] for damage. | ||
*Difficult to build optimally as he wants both damage and bulk; focusing on one will cause the other to suffer as a result. | *Difficult to build optimally as he wants both damage and bulk; focusing on one will cause the other to suffer as a result. | ||
| − | * | + | *Overshadowed by [[Rahab]] as an anti-weakness unit. |
|notes= | |notes= | ||
*[[Dynamic Evil Spear]] only has 6 charges. Be very careful when using it, as you might end up running out of charges and be forced into a regular attack. | *[[Dynamic Evil Spear]] only has 6 charges. Be very careful when using it, as you might end up running out of charges and be forced into a regular attack. | ||
Latest revision as of 07:59, 21 December 2024
| Info | Builds | Lore |
Contents
Role Summary
| Name | Best Archetype(s) | PVE | PVP | ||||
|---|---|---|---|---|---|---|---|
| PVE | PVP | Offense | Defense | ||||
| C | D | D | - | ||||
| Pros |
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| Cons |
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| Notes |
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| Synergies | - | ||||||