Difference between revisions of "Skull Knight/Builds"
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! rowspan="2" | PVE | ! rowspan="2" | PVE | ||
! colspan="2" class="unsortable" | PVP | ! colspan="2" class="unsortable" | PVP | ||
− | |||
|- style="vertical-align: middle;" | |- style="vertical-align: middle;" | ||
− | ! style="width: 100px" class="unsortable" | PVE !! class="unsortable" | PVP !! Offense !! Defense | + | ! style="width: 100px" class="unsortable" | PVE !! class="unsortable" | PVP !! Offense !! Defense |
|- | |- | ||
− | <section begin=tierentry />{{ | + | <section begin=tierentry />{{TierListData|demon=Skull Knight|pvebest1=Purple|pvebest2=Teal|pvpbest1=Teal|pvpbest2=Purple |
− | |pve= | + | |pve=C |
− | |offensive= | + | |offensive=C|defensive=C |
|democPrelim=2 | |democPrelim=2 | ||
|democBoss=1 | |democBoss=1 | ||
|pro= | |pro= | ||
− | *'''Demons | + | *'''Demons are Revive Sealed when they are killed''' by [[Sword of Actuation]], unable to be revived. |
− | *[[Sword of Actuation]] | + | *[[Sword of Actuation]] is a 4 MP, 240 BP Almighty Phys attack, making it one of the strongest almighty skills in the game. |
− | *[[Foe of Demons]] defensively buffs your team at the start of your opponent's turn, increasing your odds of surviving. | + | *[[Foe of Demons]] defensively buffs your team at the start of your opponent's turn, increasing your odds of surviving, grants [[Phys Pierce]], 20% ST damage, and reduces all almighty skill cost for the team by 1MP. |
− | *[[Repel Phys]] in Teal makes him a good partner for [[Alilat]] and [[ | + | *[[Repel Phys]] in Teal makes him a good partner for [[Kalki]], [[Metatron]], and [[Alilat]], while [[Master Assassin]] boosts his damage. |
+ | *His panels grant him HP, damage, and accuracy, while also granting the party Almighty damage, and a chain effect where he follows up any Almighty skills cast by his party with an 80 BP almighty chain, that puts him in a state of Might. When paired with other almighty units, such as [[Kalki]] and [[Demeter]], this skill will proc constantly. | ||
|con= | |con= | ||
*Difficult to boost [[Sword of Actuation]] further due to it being Almighty Physical, especially in Purple where [[Master Assassin]] is already provided. | *Difficult to boost [[Sword of Actuation]] further due to it being Almighty Physical, especially in Purple where [[Master Assassin]] is already provided. | ||
*Requires a good team setup around him to truly shine. | *Requires a good team setup around him to truly shine. | ||
− | *Middling | + | *Middling AGI makes him slightly awkward to fit in fast or slow teams. |
+ | *Panels massively boost his power, making them near mandatory for a collab unit. | ||
+ | *With [[Maria]] still high in the meta, Revive Seal isn't what it used to be. | ||
+ | *Lacks innate crit rate. | ||
|notes= | |notes= | ||
*Has AI issues when used on defense - AI will occasionally target demons with high HP instead of trying to finish off demons with [[Sword of Actuation]]. This can be circumvented by pairing him with sweepers like [[Hecate]] or [[Atavaka]] to soften everyone up, ensuring [[Sword of Actuation]] will kill whoever his AI targets. [[Auto-Rebellion]] also supposedly fixes this issue. | *Has AI issues when used on defense - AI will occasionally target demons with high HP instead of trying to finish off demons with [[Sword of Actuation]]. This can be circumvented by pairing him with sweepers like [[Hecate]] or [[Atavaka]] to soften everyone up, ensuring [[Sword of Actuation]] will kill whoever his AI targets. [[Auto-Rebellion]] also supposedly fixes this issue. | ||
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== PvP Builds == | == PvP Builds == | ||
− | === | + | ===Archetypes=== |
− | * Purple: Master Assassin to boost Sword of Actuation's damage, also saves a skill transfer. | + | *Purple: Master Assassin to boost Sword of Actuation's damage, also saves a skill transfer. |
− | * Teal: Repel Phys | + | *Teal: Repel Phys Makes him great in Repel teams. |
===Skill Transfers=== | ===Skill Transfers=== | ||
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Damage Boosters: | Damage Boosters: | ||
− | * Master Assassin: | + | *Master Assassin: highest ST damage modifier for SoA (only for not Purple). |
− | * Death Blow: | + | * Wicked Strike: Crit damage + crit rate modifier. |
− | * Almighty Boost/Survivor: | + | *Death Blow: a huge damage modifier that pairs well if he has Crit rate modifiers. |
− | * Assassin: | + | *Almighty Boost/Almighty Survivor: a blanket boost for SoA. Almighty Survivor adds an Endure. Very rare and hard to obtain. |
+ | *Assassin: early game/budget option. Can be used to stack with Master Assassin. | ||
Crit Boosters: | Crit Boosters: | ||
− | * Auto-Rebellion: | + | * Auto-Rebellion: best option. Gives SK a T1 nuke with SoA to kill off problematic demons early before they become a problem. Only available as Gacha from Yellow Tokisada and Marici. |
− | * Savage Glee: | + | * Wicked Strike: Crit damage + crit rate modifier. |
− | * Bloody Glee: | + | * Epitome of Carnage: enhances both Crit Rate and Phys damage. |
+ | * Savage Glee: highest Crit Rate modifier for consistent crits. Beware of Crit Rate reduction from the likes of Epitome of Fortitude and Wild Instinct. | ||
+ | * Bloody Glee: early game/budget option. | ||
Accuracy Boosters: | Accuracy Boosters: | ||
* Epitome of Aggression: Accuracy modifier + Ailment resistance. | * Epitome of Aggression: Accuracy modifier + Ailment resistance. | ||
− | * Good Aim: | + | * Good Aim: early game/budget option. |
Other/Misc. Skills: | Other/Misc. Skills: | ||
− | * Enduring Soul/+: | + | * Enduring Soul/+: adds survivability to him to keep revive sealing. |
− | * Speedster: | + | * Speedster: boosts team Battle Speed if needed. |
===Brands=== | ===Brands=== | ||
*Stat priorities: Phys ATK%, Phys AC%, Speed% | *Stat priorities: Phys ATK%, Phys AC%, Speed% | ||
− | * War: | + | *War: boosts damage output. |
− | * Life: | + | *Life: adds bulk. |
− | * Divine: | + | *Divine: allows him to spam SoA (every turn if P2) |
− | * Ward: | + | *Ward: protects him from ailments for 3 turns. |
− | * Aim: | + | *Aim: boosts accuracy. |
− | * Speed: | + | *Speed: boosts team Speed if needed. |
===Mitama=== | ===Mitama=== | ||
− | # STR (20): | + | # STR (20): to boost damage output. |
− | # VIT (20): | + | # VIT (20): boosts his bulk. |
− | # AGI (20): | + | # AGI (20): increases his accuracy and team speed. |
− | # LUK (10): | + | # LUK (10): increases his chances of landing attacks and crits. |
===Build(s)=== | ===Build(s)=== | ||
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|use=Haha Revive Seal goes Brrrrrrrrrrr! | |use=Haha Revive Seal goes Brrrrrrrrrrr! | ||
|archetype=Purple | |archetype=Purple | ||
− | |skill1= | + | |skill1=Death Blow |
|skill2=Auto-Rebellion | |skill2=Auto-Rebellion | ||
|stmitama=20 | |stmitama=20 | ||
Line 100: | Line 106: | ||
|acreq= | |acreq= | ||
|evreq= | |evreq= | ||
− | |buildnotes=This build is made for T1 and Midrange teams. Perfect for countering | + | |buildnotes=This build is made for T1 and Midrange teams. Perfect for countering revive BS except against Maria. SoA is very hard to block (except Human Beelzebub) You can also use Death Blow for more damage or Almighty Survivor for damage + endure. |
}} | }} | ||
{{DemonBuild | {{DemonBuild |
Latest revision as of 11:04, 3 November 2023
Info | Builds | Lore |
Contents
Role Summary
Name | Best Archetype(s) | PVE | PVP | ||||
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PVE | PVP | Offense | Defense | ||||
Skull Knight |
C | C | C | - | |||
Pros |
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Cons |
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Notes |
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Synergies | - | ||||||
PvE Builds
PvP Builds
Archetypes
- Purple: Master Assassin to boost Sword of Actuation's damage, also saves a skill transfer.
- Teal: Repel Phys Makes him great in Repel teams.
Skill Transfers
Damage Boosters to ensure Sword of Actuation can kill to revive seal. Crit boosters are needed to boost SoA's damage further as Almighty damage is hard to increase. Accuracy can be used to hit dodge tanks.
Damage Boosters:
- Master Assassin: highest ST damage modifier for SoA (only for not Purple).
- Wicked Strike: Crit damage + crit rate modifier.
- Death Blow: a huge damage modifier that pairs well if he has Crit rate modifiers.
- Almighty Boost/Almighty Survivor: a blanket boost for SoA. Almighty Survivor adds an Endure. Very rare and hard to obtain.
- Assassin: early game/budget option. Can be used to stack with Master Assassin.
Crit Boosters:
- Auto-Rebellion: best option. Gives SK a T1 nuke with SoA to kill off problematic demons early before they become a problem. Only available as Gacha from Yellow Tokisada and Marici.
- Wicked Strike: Crit damage + crit rate modifier.
- Epitome of Carnage: enhances both Crit Rate and Phys damage.
- Savage Glee: highest Crit Rate modifier for consistent crits. Beware of Crit Rate reduction from the likes of Epitome of Fortitude and Wild Instinct.
- Bloody Glee: early game/budget option.
Accuracy Boosters:
- Epitome of Aggression: Accuracy modifier + Ailment resistance.
- Good Aim: early game/budget option.
Other/Misc. Skills:
- Enduring Soul/+: adds survivability to him to keep revive sealing.
- Speedster: boosts team Battle Speed if needed.
Brands
- Stat priorities: Phys ATK%, Phys AC%, Speed%
- War: boosts damage output.
- Life: adds bulk.
- Divine: allows him to spam SoA (every turn if P2)
- Ward: protects him from ailments for 3 turns.
- Aim: boosts accuracy.
- Speed: boosts team Speed if needed.
Mitama
- STR (20): to boost damage output.
- VIT (20): boosts his bulk.
- AGI (20): increases his accuracy and team speed.
- LUK (10): increases his chances of landing attacks and crits.
Build(s)
Haha Revive Seal goes Brrrrrrrrrrr! | |||
---|---|---|---|
Transferred Skills | Notes:
This build is made for T1 and Midrange teams. Perfect for countering revive BS except against Maria. SoA is very hard to block (except Human Beelzebub) You can also use Death Blow for more damage or Almighty Survivor for damage + endure. | ||
Death Blow | Auto-Rebellion | ||
Infused Mitama | |||
St 20 Ag 20 Lu 10 | |||
Brands | |||
War + Aim/Speed with Phys ATK% | |||
Target Stats | |||
- |
The sword that seals and the shield repels | |||
---|---|---|---|
Transferred Skills | Notes:
This build is made for Repel, Midrange and IS teams. Does everything he needs to do while adding Repel Phys for Repel teams. | ||
Master Assassin | Auto-Rebellion | ||
Infused Mitama | |||
St 20 Vi 20 Lu 10 | |||
Brands | |||
War/Life + Aim/Ward with Phys ATK% | |||
Target Stats | |||
- |